Player Matchup

Bastet
Bastet
ACUGaming
Bastet
Level 37
God Stats
3W - 2L
1,513 SR
Queue Stats
37W - 39L
1,455 Elo+
Party 1
Athena
Athena
Gamezonly
Athena
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 72L
1,370 Elo+
Party 3
Neith
Neith
NarkoWee77
Neith
Level 17
God Stats
3W - 7L
1,363 SR
Queue Stats
8W - 20L
1,528 Elo+
Party 3
Jormungandr
Jormungandr
Sopranovitch
Jormungandr
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,595 Elo+
Party 1
Kukulkan
Kukulkan
XXXdakataXXX
Kukulkan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 75L
1,440 Elo+
Party 3
Team Averages
Level 62
1,475 SR
1,477 Elo+

VS

Team Averages
Level 57
1,369 SR
1,489 Elo+
Artio
Artio
CurvyBoy1337
Artio
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 8L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
NecroShadowZ
Nu Wa
Level 65
God Stats
1W - 0L
1,292 SR
Queue Stats
12W - 2L
1,578 Elo+
Party 2
Medusa
Medusa
Tenkhes
Medusa
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,508 Elo+
Party 2
Mulan
Mulan
Tiicc
Mulan
Level 46
God Stats
3W - 4L
1,055 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Thanatos
Thanatos
Vexys1
Thanatos
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 33L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ACUGaming
Bastet
13
2 / 5 / 3
8,468
446
5,933
12,715
2,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Gamezonly
Athena
13
1 / 6 / 2
8,304
437
5,242
20,576
16,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
13
2 / 8 / 1
8,590
452
8,771
12,868
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Sopranovitch
Jormungandr
16
3 / 2 / 2
9,662
509
17,252
16,553
13,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
XXXdakataXXX
Kukulkan
15
3 / 6 / 2
9,603
505
9,888
11,733
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 19
9,691
510
5,504
13,581
16,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
7 / 4 / 2
10,207
537
10,860
9,475
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Tenkhes
Medusa
20
15 / 1 / 7
12,251
645
29,727
17,201
6,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Tiicc
Mulan
16
2 / 3 / 0
9,416
496
7,244
15,886
11,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Vexys1
Thanatos
16
2 / 2 / 11
9,636
507
6,326
13,282
5,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
11
Kills
27
27
Deaths
11
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bastet
ACUGaming
Bastet
2
5
3
0.7
W
1
1
19
10.5
L
Athena
Gamezonly
Athena
1
6
2
0.33
L
Neith
2
8
1
0.31
W
7
4
2
2
L
Jormungandr
Sopranovitch
Jormungandr
3
2
2
2
W
Medusa
Tenkhes
Medusa
15
1
7
18.5
W
Mulan
Tiicc
Mulan
2
3
0
0.67
W
Thanatos
Vexys1
Thanatos
2
2
11
3.75
L
Kukulkan
XXXdakataXXX
Kukulkan
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,086
Damage
59,661
74,445
Taken
69,425
38,439
Mitigated
42,754
10,915
Healing
36,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ACUGaming
Bastet
5,933
563
0
2,336
12,715
2,766
0
3,638
8,905
0
42,855
W
5,504
990
1,040
3,181
13,581
16,852
24
7,131
6,362
16,896
0
L
Athena
Gamezonly
Athena
5,242
1,261
0
2,817
20,576
16,393
0
3,259
17,292
20,502
0
L
Neith
8,771
5,003
0
3,050
12,868
2,597
0
1,814
10,988
0
54,841
W
10,860
2,703
0
1,410
9,475
2,863
100
4,838
4,450
64,781
0
L
Jormungandr
Sopranovitch
Jormungandr
17,252
3,023
0
2,332
16,553
13,687
70
3,220
13,099
68,056
0
W
Medusa
Tenkhes
Medusa
29,727
13,276
0
9,318
17,201
6,869
250
5,251
11,902
0
111,246
W
Mulan
Tiicc
Mulan
7,244
968
0
7,025
15,886
11,119
0
9,275
5,519
0
53,979
W
Thanatos
Vexys1
Thanatos
6,326
3,392
0
14,398
13,282
5,051
0
4,350
8,810
0
78,028
L
Kukulkan
XXXdakataXXX
Kukulkan
9,888
615
0
380
11,733
2,996
344
3,748
7,797
68,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,627
Gold Earned
51,201
462
Minions Killed
539
0
Camps Cleared
0
1,699,155
Distance Traveled
1,822,212
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,468
446
63
3
0
383,629
3
W
Artio
9,691
510
21
1
0
356,175
4
L
Athena
8,304
437
16
1
0
343,109
4
L
Neith
8,590
452
119
6
0
299,794
1
W
Nu Wa
10,207
537
135
7
0
340,433
1
L
Jormungandr
9,662
509
123
6
0
337,479
4
W
Medusa
12,251
645
160
8
0
368,026
6
W
Mulan
9,416
496
112
6
0
389,711
0
W
Thanatos
9,636
507
111
6
0
367,867
5
L
Kukulkan
9,603
505
141
7
0
335,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role