Player Matchup

Hachiman
Hachiman
FushigiNuts
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,508 Elo+
Party 1
Cliodhna
Cliodhna
LeonXE
Cliodhna
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,508 Elo+
Party 1
Hun Batz
Hun Batz
Repulsiveqt
Hun Batz
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 38L
1,505 Elo+
Party 1
Atlas
Atlas
byedeandre
Atlas
Level 52
God Stats
1W - 2L
1,715 SR
Queue Stats
34W - 23L
1,720 Elo+
Party 1
Hades
Hades
g4m3player1
Hades
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,694 Elo+
Party 1
Team Averages
Level 40
1,543 SR
1,587 Elo+

VS

Team Averages
Level 72
1,588 SR
1,420 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AllNoxiiouz
Sol
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
Boomin High
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,299 Elo+
Party 2
Thor
Thor
EyesOfTmrrw
Thor
Level 26
God Stats
3W - 6L
1,939 SR
Queue Stats
7W - 11L
1,299 Elo+
Party 2
Tyr
Tyr
MC Fuze
Tyr
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FushigiNuts
Hachiman
18
1 / 4 / 25
10,776
718
9,914
12,297
5,666
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
LeonXE
Cliodhna
20
15 / 4 / 11
13,291
886
21,442
13,229
6,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Repulsiveqt
Hun Batz
20
10 / 5 / 12
12,692
846
19,427
18,073
8,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
20
4 / 2 / 30
12,967
864
18,638
25,032
31,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 6 / 14
11,767
784
11,368
17,069
11,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 9 / 6
11,299
753
12,293
19,598
6,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 10 / 10
11,358
757
15,062
17,368
4,577
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 4 / 13
11,465
764
20,501
17,507
21,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 6 / 11
10,428
695
7,241
13,913
9,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tyr
17
3 / 8 / 8
10,730
715
9,234
19,162
18,890
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
69
37
Kills
21
21
Deaths
37
92
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
9
6
0.78
L
4
10
10
0.9
L
6
4
13
3.13
L
4
6
11
1.58
W
Hachiman
FushigiNuts
Hachiman
1
4
25
3.38
W
Cliodhna
LeonXE
Cliodhna
15
4
11
5.13
L
Tyr
3
8
8
0.88
W
Hun Batz
Repulsiveqt
Hun Batz
10
5
12
3.2
W
Atlas
4
2
30
9.5
W
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,789
Damage
64,331
85,700
Taken
87,548
64,722
Mitigated
60,353
22,407
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
12,293
4,675
15
1,972
19,598
6,639
455
7,532
11,880
0
34,373
L
15,062
3,301
0
1,477
17,368
4,577
445
4,708
12,623
45,459
0
L
20,501
6,953
0
2,316
17,507
21,099
190
6,610
10,767
51,673
0
L
7,241
1,265
0
345
13,913
9,148
687
3,343
10,450
0
11,985
W
Hachiman
FushigiNuts
Hachiman
9,914
5,734
1,541
2,007
12,297
5,666
91
5,103
7,060
0
20,735
W
Cliodhna
LeonXE
Cliodhna
21,442
3,628
886
2,001
13,229
6,639
1,667
6,492
6,503
0
43,428
L
Tyr
9,234
968
0
2,638
19,162
18,890
131
7,058
11,812
1,103
28,377
W
Hun Batz
Repulsiveqt
Hun Batz
19,427
5,017
1,931
1,718
18,073
8,925
576
6,761
11,072
0
51,432
W
Atlas
18,638
5,852
1,091
5,907
25,032
31,541
223
9,532
14,970
41,894
0
W
11,368
610
2,349
2,976
17,069
11,951
295
6,756
9,960
28,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,493
Gold Earned
55,280
220
Minions Killed
237
0
Camps Cleared
0
1,520,272
Distance Traveled
1,327,557
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,299
753
48
3
0
252,683
0
L
Sol
11,358
757
54
4
0
258,170
0
L
Atlas
11,465
764
77
5
0
271,345
2
L
Thor
10,428
695
14
1
0
257,301
0
W
Hachiman
10,776
718
32
2
0
287,610
1
W
Cliodhna
13,291
886
50
3
0
303,349
0
L
Tyr
10,730
715
44
3
0
288,058
2
W
Hun Batz
12,692
846
68
5
0
349,605
4
W
Atlas
12,967
864
30
2
0
334,046
0
W
Hades
11,767
784
40
3
0
245,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role