Player Matchup

Medusa
Medusa
Buttlescutt
Medusa
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
585W - 616L
1,521 Elo+
Solo
Xing Tian
Xing Tian
Meezyuknowme
Xing Tian
Level 155
God Stats
7W - 9L
1,961 SR
Queue Stats
145W - 137L
1,626 Elo+
Solo
Set
Set
OnlyLiveOnce644
Set
Level 109
God Stats
1W - 1L
1,704 SR
Queue Stats
34W - 45L
1,376 Elo+
Solo
Sol
Sol
RedNeckRiverHog
Sol
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
211W - 220L
1,427 Elo+
Party 2
Freya
Freya
Skarrish
Freya
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 126L
1,679 Elo+
Party 2
Team Averages
Level 112
1,633 SR
1,526 Elo+

VS

Team Averages
Level 124
1,450 SR
1,458 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
FinerToaster
King Arthur
Level 109
God Stats
5W - 3L
1,327 SR
Queue Stats
49W - 37L
1,323 Elo+
Solo
Atlas
Atlas
Iv Harwin vI
Atlas
Level 108
God Stats
3W - 6L
1,545 SR
Queue Stats
44W - 41L
1,621 Elo+
Party 1
Janus
Janus
goldzco21
Janus
Level 101
God Stats
5W - 17L
1,189 SR
Queue Stats
193W - 183L
1,383 Elo+
Solo
Artemis
Artemis
unfixingpower15
Artemis
Level 144
God Stats
6W - 4L
1,691 SR
Queue Stats
154W - 146L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
10 / 1 / 5
12,274
722
17,771
14,521
6,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
Meezyuknowme
Xing Tian
14
3 / 3 / 6
9,768
575
6,710
18,324
17,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 3 / 2
9,879
581
8,458
10,092
7,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 3 / 1
10,098
594
9,229
11,303
3,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Skarrish
Freya
16
1 / 1 / 6
9,734
573
8,152
11,202
4,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 2 / 3
8,953
527
8,577
8,974
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
FinerToaster
King Arthur
14
2 / 2 / 3
8,422
495
7,146
17,311
11,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 3 / 6
7,849
462
8,102
17,859
18,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
goldzco21
Janus
14
0 / 7 / 1
8,282
487
5,047
9,232
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 4 / 5
8,397
494
11,140
12,251
5,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
18
Kills
11
11
Deaths
18
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
3
2.25
W
Medusa
10
1
5
12.5
L
King Arthur
FinerToaster
King Arthur
2
2
3
1.75
L
2
3
6
1.67
W
Xing Tian
Meezyuknowme
Xing Tian
3
3
6
2
W
2
3
2
1
W
2
3
1
0.83
W
Freya
Skarrish
Freya
1
1
6
4
L
Janus
goldzco21
Janus
0
7
1
0.07
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,320
Damage
40,012
65,442
Taken
65,627
39,338
Mitigated
41,125
22,688
Healing
16,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,577
4,041
0
3,745
8,974
3,366
0
4,731
4,243
0
52,771
W
Medusa
17,771
7,410
0
6,379
14,521
6,474
1,979
4,010
10,341
0
100,599
L
King Arthur
FinerToaster
King Arthur
7,146
532
282
6,971
17,311
11,054
0
4,191
13,120
0
51,849
L
8,102
3,315
705
3,081
17,859
18,165
0
9,484
8,375
28,951
0
W
Xing Tian
Meezyuknowme
Xing Tian
6,710
564
664
4,270
18,324
17,741
128
4,264
13,990
19,351
1,771
W
8,458
3,944
0
2,349
10,092
7,318
2,316
1,403
8,625
0
64,161
W
9,229
4,346
0
4,913
11,303
3,382
3,708
1,692
9,611
76,790
0
W
Freya
Skarrish
Freya
8,152
2,269
0
4,113
11,202
4,423
495
1,398
9,726
62,792
4,615
L
Janus
goldzco21
Janus
5,047
84
0
360
9,232
3,251
0
2,115
7,117
63,557
0
L
11,140
5,989
0
1,103
12,251
5,289
0
3,317
8,934
0
58,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,753
Gold Earned
41,903
555
Minions Killed
458
0
Camps Cleared
0
1,647,923
Distance Traveled
1,585,388
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,953
527
98
6
0
300,209
2
W
Medusa
12,274
722
181
11
0
341,118
5
L
King Arthur
8,422
495
106
6
0
311,911
2
L
Atlas
7,849
462
36
2
0
342,752
4
W
Xing Tian
9,768
575
26
2
0
342,676
5
W
Set
9,879
581
120
7
0
313,985
4
W
Sol
10,098
594
124
7
0
299,678
0
W
Freya
9,734
573
104
6
0
350,466
3
L
Janus
8,282
487
119
7
0
324,025
4
L
Artemis
8,397
494
99
6
0
306,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role