Player Matchup

Arachne
Arachne
Cenamarine11
Arachne
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 23L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
LegendaryGungnir
Gilgamesh
Level 104
God Stats
7W - 0L
1,500 SR
Queue Stats
63W - 57L
1,550 Elo+
Party 1
Anhur
Anhur
Sa7anna
Anhur
Level 15
God Stats
10W - 11L
1,439 SR
Queue Stats
179W - 187L
1,457 Elo+
Solo
Freya
Freya
ampotat
Freya
Level 28
God Stats
3W - 3L
1,472 SR
Queue Stats
6W - 7L
1,333 Elo+
Party 1
Agni
Agni
pusherin666
Agni
Level 28
God Stats
6W - 3L
1,518 SR
Queue Stats
194W - 188L
1,584 Elo+
Solo
Team Averages
Level 57
1,486 SR
1,476 Elo+

VS

Team Averages
Level 29
1,432 SR
1,408 Elo+
Atlas
Atlas
Gezewe
Atlas
Level 16
God Stats
0W - 2L
1,315 SR
Queue Stats
2W - 3L
1,362 Elo+
Solo
Ra
Ra
SwordnoSword
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,250 Elo+
Solo
Nemesis
Nemesis
erykiko1
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,502 Elo+
Solo
Chaac
Chaac
fevero2670
Chaac
Level 114
God Stats
1W - 2L
1,345 SR
Queue Stats
67W - 66L
1,600 Elo+
Solo
Kukulkan
Kukulkan
m163ok
Kukulkan
Level 5
God Stats
1W - 6L
1,500 SR
Queue Stats
2W - 9L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cenamarine11
Arachne
16
7 / 2 / 12
9,162
833
11,691
9,860
4,063
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
15
4 / 1 / 13
9,448
859
10,639
12,550
11,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Anhur
Sa7anna
Anhur
17
12 / 0 / 6
10,251
932
12,148
10,564
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
ampotat
Freya
14
1 / 0 / 10
8,092
736
5,650
6,471
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
9 / 3 / 10
10,151
923
16,236
8,024
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Gezewe
Atlas
13
0 / 7 / 3
7,473
679
7,384
17,811
12,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 7 / 1
7,965
724
5,098
8,778
2,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
erykiko1
Nemesis
13
2 / 7 / 1
7,609
692
4,071
13,805
6,029
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
15
2 / 6 / 0
8,287
753
7,984
15,811
11,772
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
m163ok
Kukulkan
13
1 / 6 / 1
7,575
689
4,062
7,094
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
12
33
Kills
6
6
Deaths
33
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cenamarine11
Arachne
7
2
12
6.5
L
Atlas
Gezewe
Atlas
0
7
3
0.21
W
Gilgamesh
4
1
13
10.5
W
Anhur
Sa7anna
Anhur
12
0
6
15
L
1
7
1
0.21
W
Freya
ampotat
Freya
1
0
10
6
L
Nemesis
erykiko1
Nemesis
2
7
1
0.36
L
Chaac
2
6
0
0.33
L
Kukulkan
m163ok
Kukulkan
1
6
1
0.25
W
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,364
Damage
28,599
47,469
Taken
63,299
25,189
Mitigated
35,224
15,493
Healing
8,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cenamarine11
Arachne
11,691
8,550
0
2,613
9,860
4,063
859
3,028
6,832
0
27,707
L
Atlas
Gezewe
Atlas
7,384
3,296
266
2,840
17,811
12,494
0
6,081
11,730
18,591
0
W
Gilgamesh
10,639
2,221
1,750
3,974
12,550
11,063
26
5,608
6,942
0
23,625
W
Anhur
Sa7anna
Anhur
12,148
6,301
0
3,931
10,564
4,296
1,080
2,389
8,175
0
38,668
L
5,098
1,008
202
543
8,778
2,641
0
4,146
4,632
22,287
0
W
Freya
ampotat
Freya
5,650
2,082
0
2,618
6,471
2,474
1,354
2,517
3,954
24,804
0
L
Nemesis
erykiko1
Nemesis
4,071
1,538
0
800
13,805
6,029
99
2,480
11,325
0
10,589
L
Chaac
7,984
632
241
4,005
15,811
11,772
0
6,583
9,228
0
27,046
L
Kukulkan
m163ok
Kukulkan
4,062
236
0
0
7,094
2,288
0
2,596
4,498
8,049
0
W
16,236
1,916
0
607
8,024
3,293
1,274
3,002
5,022
43,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,104
Gold Earned
38,909
225
Minions Killed
147
0
Camps Cleared
0
1,126,005
Distance Traveled
961,619
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,162
833
32
3
0
231,331
5
L
Atlas
7,473
679
20
2
0
185,418
0
W
Gilgamesh
9,448
859
22
2
0
225,119
2
W
Anhur
10,251
932
54
5
0
226,473
2
L
Ra
7,965
724
47
4
0
188,765
1
W
Freya
8,092
736
38
3
0
225,204
3
L
Nemesis
7,609
692
18
2
0
198,445
0
L
Chaac
8,287
753
49
4
0
204,174
2
L
Kukulkan
7,575
689
13
1
0
184,817
0
W
Agni
10,151
923
79
7
0
217,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role