Player Matchup

Hel
Hel
Cyberdragon261
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,110 Elo+
Party 2
Ymir
Ymir
RavusXV
Ymir
Level 42
God Stats
8W - 13L
1,500 SR
Queue Stats
56W - 91L
1,466 Elo+
Party 4
Danzaburou
Danzaburou
louietheman
Danzaburou
Level 63
God Stats
3W - 10L
1,482 SR
Queue Stats
143W - 168L
1,373 Elo+
Solo
Bakasura
Bakasura
sicklymetal
Bakasura
Level 124
God Stats
9W - 9L
1,455 SR
Queue Stats
362W - 371L
1,329 Elo+
Party 2
Ullr
Ullr
weezynoob
Ullr
Level 68
God Stats
2W - 10L
1,500 SR
Queue Stats
168W - 216L
1,503 Elo+
Party 4
Team Averages
Level 65
1,488 SR
1,356 Elo+

VS

Team Averages
Level 59
1,555 SR
1,399 Elo+
Hou Yi
Hou Yi
Damarcuzzo
Hou Yi
Level 123
God Stats
1W - 4L
1,535 SR
Queue Stats
33W - 43L
1,495 Elo+
Party 3
Bellona
Bellona
PsychoRents
Bellona
Level 29
God Stats
3W - 0L
1,741 SR
Queue Stats
27W - 39L
1,233 Elo+
Party 1
Bastet
Bastet
SBR Bonnie12
Bastet
Level 54
God Stats
7W - 7L
1,500 SR
Queue Stats
273W - 289L
1,432 Elo+
Party 1
Athena
Athena
SmokeADaKush
Athena
Level 33
God Stats
5W - 5L
1,500 SR
Queue Stats
27W - 39L
1,444 Elo+
Party 3
Olorun
Olorun
alirezamuaythai
Olorun
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 236L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 6
7,376
461
6,192
11,026
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
RavusXV
Ymir
10
0 / 6 / 8
6,831
427
4,628
14,631
12,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
louietheman
Danzaburou
1
0 / 0 / 0
3,012
188
0
0
0
Bakasura
sicklymetal
Bakasura
14
4 / 7 / 3
8,235
515
7,962
14,523
5,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
13
7 / 5 / 4
8,767
548
7,765
12,515
5,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Damarcuzzo
Hou Yi
15
5 / 1 / 3
9,404
588
9,430
11,063
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
PsychoRents
Bellona
12
0 / 5 / 2
7,991
499
3,702
8,031
6,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
15
11 / 2 / 5
10,635
665
14,604
11,533
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
12
2 / 1 / 8
9,158
572
4,996
14,668
15,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
4 / 5 / 3
9,627
602
7,927
11,766
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
13
Kills
22
22
Deaths
14
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
Hou Yi
Damarcuzzo
Hou Yi
5
1
3
6.5
W
Bellona
PsychoRents
Bellona
0
5
2
0.2
L
Ymir
RavusXV
Ymir
0
6
8
0.67
W
Bastet
11
2
5
6.75
W
Athena
2
1
8
6
W
4
5
3
1.1
L
Danzaburou
louietheman
Danzaburou
0
0
0
0
L
Bakasura
sicklymetal
Bakasura
4
7
3
0.79
L
Ullr
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,547
Damage
40,659
52,695
Taken
57,061
26,593
Mitigated
33,761
11,893
Healing
18,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,192
1,127
2,472
3,776
11,026
3,575
0
4,373
6,362
21,571
0
W
Hou Yi
Damarcuzzo
Hou Yi
9,430
4,211
0
4,537
11,063
4,144
4,753
2,392
8,549
0
74,476
W
Bellona
PsychoRents
Bellona
3,702
1,413
0
237
8,031
6,285
1,823
710
6,901
0
24,572
L
Ymir
RavusXV
Ymir
4,628
857
0
1,536
14,631
12,240
0
3,233
11,344
16,563
0
W
Bastet
14,604
6,515
0
5,811
11,533
3,825
1,196
936
10,069
0
56,232
W
Athena
4,996
1,316
637
2,454
14,668
15,233
1,061
3,250
11,258
15,372
0
W
7,927
2,938
245
4,681
11,766
4,274
3,596
2,964
8,175
57,327
0
L
Danzaburou
louietheman
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
sicklymetal
Bakasura
7,962
5,547
0
2,940
14,523
5,121
0
2,991
11,410
0
40,535
L
Ullr
7,765
4,632
0
1,169
12,515
5,657
132
1,797
10,656
0
37,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,221
Gold Earned
46,815
238
Minions Killed
392
0
Camps Cleared
0
1,158,063
Distance Traveled
1,419,990
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,376
461
32
2
0
292,744
1
W
Hou Yi
9,404
588
119
7
0
277,345
1
W
Bellona
7,991
499
61
4
0
235,284
0
L
Ymir
6,831
427
27
2
0
283,388
1
W
Bastet
10,635
665
83
5
0
351,380
0
W
Athena
9,158
572
20
1
0
295,142
2
W
Olorun
9,627
602
109
7
0
260,839
1
L
Danzaburou
3,012
188
0
0
0
0
0
L
Bakasura
8,235
515
104
7
0
313,945
0
L
Ullr
8,767
548
75
5
0
267,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role