Player Matchup

Ravana
Ravana
Jimmylee456
Ravana
Level 149
God Stats
8W - 13L
1,550 SR
Queue Stats
144W - 139L
1,563 Elo+
Party 1
Hera
Hera
MrTightlips
Hera
Level 124
God Stats
3W - 0L
1,589 SR
Queue Stats
26W - 18L
1,655 Elo+
Party 1
Zeus
Zeus
OGG Big Chulo
Zeus
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 65L
1,515 Elo+
Party 1
Cernunnos
Cernunnos
Ok Luv
Cernunnos
Level 69
God Stats
1W - 2L
1,160 SR
Queue Stats
6W - 6L
1,448 Elo+
Party 1
Atlas
Atlas
thefeared50
Atlas
Level 158
God Stats
2W - 1L
1,559 SR
Queue Stats
63W - 57L
1,512 Elo+
Party 1
Team Averages
Level 128
1,472 SR
1,539 Elo+

VS

Team Averages
Level 81
1,610 SR
1,666 Elo+
Izanami
Izanami
DPhoenix_EndSong
Izanami
Level 38
God Stats
0W - 2L
1,751 SR
Queue Stats
46W - 70L
1,526 Elo+
Party 2
Chronos
Chronos
Kαmαji
Chronos
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 8L
1,897 Elo+
Party 3
Scylla
Scylla
VLP_GermanGK
Scylla
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,707 Elo+
Solo
Horus
Horus
XsposemVm
Horus
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,415 Elo+
Party 2
Artio
Artio
kanjita
Artio
Level 23
God Stats
2W - 2L
1,800 SR
Queue Stats
14W - 10L
1,786 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
2 / 0 / 2
4,936
987
2,242
2,121
1,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 1 / 5
5,082
1,016
4,032
2,776
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
4 / 2 / 2
5,025
1,005
5,562
2,929
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Ok Luv
Cernunnos
8
0 / 0 / 4
4,186
837
1,923
2,276
663
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 0 / 4
4,744
949
5,515
5,646
3,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
4,494
899
3,148
5,749
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
Kαmαji
Chronos
11
2 / 2 / 0
5,327
1,065
4,433
6,148
1,996
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Scylla
5
0 / 0 / 0
2,352
470
0
0
0
Horus
XsposemVm
Horus
9
0 / 1 / 0
4,460
892
1,519
5,840
4,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
kanjita
Artio
9
0 / 3 / 1
4,610
922
1,455
5,900
2,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
9
Kills
3
3
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Ravana
2
0
2
3
L
Chronos
Kαmαji
Chronos
2
2
0
1
W
2
1
5
4.5
W
4
2
2
2.5
W
Cernunnos
Ok Luv
Cernunnos
0
0
4
2
L
Scylla
0
0
0
0
L
Horus
XsposemVm
Horus
0
1
0
0
L
Artio
kanjita
Artio
0
3
1
0.17
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,274
Damage
10,555
15,748
Taken
23,637
6,760
Mitigated
11,141
3,417
Healing
7,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,148
1,812
0
791
5,749
1,791
0
3,427
2,089
0
11,749
W
Ravana
2,242
220
0
224
2,121
1,005
419
752
1,369
0
12,069
L
Chronos
Kαmαji
Chronos
4,433
2,269
0
2,250
6,148
1,996
0
3,549
2,316
21,008
0
W
4,032
1,227
0
680
2,776
942
39
1,324
1,452
13,398
0
W
5,562
375
0
403
2,929
1,027
30
1,642
1,287
11,245
0
W
Cernunnos
Ok Luv
Cernunnos
1,923
982
0
622
2,276
663
248
681
1,595
0
3,198
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Horus
XsposemVm
Horus
1,519
925
742
1,720
5,840
4,545
0
3,616
1,873
0
3,747
L
Artio
kanjita
Artio
1,455
222
912
911
5,900
2,809
0
3,548
2,250
7,211
0
W
5,515
2,054
164
1,324
5,646
3,123
0
1,489
4,157
11,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,973
Gold Earned
21,243
82
Minions Killed
73
0
Camps Cleared
0
544,527
Distance Traveled
456,032
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,494
899
23
5
0
108,085
2
W
Ravana
4,936
987
25
5
0
97,733
3
L
Chronos
5,327
1,065
30
6
0
111,003
0
W
Hera
5,082
1,016
26
5
0
118,321
0
W
Zeus
5,025
1,005
9
2
0
101,883
0
W
Cernunnos
4,186
837
4
1
0
96,860
0
L
Scylla
2,352
470
0
0
0
0
0
L
Horus
4,460
892
5
1
0
119,785
1
L
Artio
4,610
922
15
3
0
117,159
0
W
Atlas
4,744
949
18
4
0
129,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role