Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
MenechZ
Susano
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 34L
1,309 Elo+
Party 2
Ganesha
Ganesha
llDuffmanll
Ganesha
Level 65
God Stats
6W - 2L
1,621 SR
Queue Stats
87W - 138L
1,298 Elo+
Party 2
Team Averages
Level 91
1,540 SR
1,369 Elo+

VS

Team Averages
Level 153
1,500 SR
1,620 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Aldo-Apache2
Osiris
Level 160
God Stats
11W - 8L
1,500 SR
Queue Stats
1,243W - 538L
1,614 Elo+
Party 1
Nox
Nox
cool29
Nox
Level 142
God Stats
6W - 5L
1,500 SR
Queue Stats
186W - 91L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 6 / 4
6,819
682
1,873
8,211
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
MenechZ
Susano
12
5 / 8 / 2
8,261
826
7,487
10,393
3,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
llDuffmanll
Ganesha
12
0 / 4 / 7
6,659
666
3,161
11,802
9,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
7 / 1 / 10
9,027
903
16,815
4,957
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
13
3 / 3 / 13
8,093
809
6,739
11,178
6,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nox
cool29
Nox
13
8 / 3 / 8
9,296
930
4,262
9,643
8,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
6
Kills
18
18
Deaths
7
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
6
4
0.5
W
Ah Puch
 
Ah Puch
7
1
10
12
W
Osiris
3
3
13
3.17
L
Susano
MenechZ
Susano
5
8
2
0.75
W
Nox
cool29
Nox
8
3
8
4
L
Ganesha
llDuffmanll
Ganesha
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,521
Damage
27,816
30,406
Taken
25,778
16,211
Mitigated
16,359
3,735
Healing
6,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,873
823
111
1,351
8,211
2,821
0
5,928
1,993
14,199
0
W
Ah Puch
 
Ah Puch
16,815
482
0
2,548
4,957
1,858
516
981
3,976
36,529
0
W
Osiris
6,739
2,763
0
1,383
11,178
6,112
551
2,523
8,655
0
19,810
L
Susano
MenechZ
Susano
7,487
663
0
511
10,393
3,578
0
6,648
3,412
0
13,959
W
Nox
cool29
Nox
4,262
315
411
1,790
9,643
8,389
163
1,892
7,751
14,510
0
L
Ganesha
llDuffmanll
Ganesha
3,161
169
304
1,458
11,802
9,812
0
7,817
3,515
10,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,739
Gold Earned
26,416
71
Minions Killed
102
1
Camps Cleared
6
467,683
Distance Traveled
500,589
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,819
682
52
5
0
112,079
2
W
Ah Puch
9,027
903
62
6
3
182,043
0
W
Osiris
8,093
809
25
3
3
157,398
2
L
Susano
8,261
826
16
2
1
171,475
3
W
Nox
9,296
930
15
2
0
161,148
1
L
Ganesha
6,659
666
3
0
0
184,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role