Player Matchup

Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AdamG50
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,893 Elo+
Party 1
Achilles
Achilles
Esmaom
Achilles
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 13L
1,893 Elo+
Party 1
Team Averages
Level 104
1,500 SR
1,762 Elo+

VS

Team Averages
Level 64
1,520 SR
1,507 Elo+
Horus
Horus
BossFloof
Horus
Level 79
God Stats
6W - 7L
1,561 SR
Queue Stats
29W - 46L
1,417 Elo+
Solo
Janus
Janus
BringOutTheStars
Janus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,603 Elo+
Party 2
Mulan
Mulan
TunableCargo
Mulan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
5 / 2 / 14
8,764
876
15,051
5,566
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
AdamG50
Gilgamesh
14
8 / 1 / 13
9,561
956
9,144
10,809
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
Esmaom
Achilles
13
10 / 2 / 11
9,500
950
12,288
11,976
6,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BossFloof
Horus
11
2 / 6 / 3
7,484
748
5,166
13,892
6,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
3 / 11 / 1
7,019
702
7,264
13,629
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 6 / 4
6,292
629
4,140
12,271
6,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
23
Kills
5
5
Deaths
23
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
2
14
6
W
Gilgamesh
AdamG50
Gilgamesh
8
1
13
14.5
L
Horus
BossFloof
Horus
2
6
3
0.58
L
3
11
1
0.32
W
Achilles
Esmaom
Achilles
10
2
11
7.75
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,483
Damage
16,570
28,351
Taken
39,792
12,757
Mitigated
16,361
8,961
Healing
5,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
15,051
1,187
0
1,016
5,566
1,657
662
1,347
3,989
40,145
0
W
Gilgamesh
AdamG50
Gilgamesh
9,144
2,843
0
3,774
10,809
4,755
939
1,826
8,415
0
24,448
L
Horus
BossFloof
Horus
5,166
2,512
976
2,519
13,892
6,995
0
5,011
8,881
0
14,362
L
7,264
595
60
616
13,629
3,072
74
4,531
9,098
18,776
0
W
Achilles
Esmaom
Achilles
12,288
3,986
620
3,551
11,976
6,345
426
3,701
7,513
0
27,474
L
4,140
620
0
1,102
12,271
6,294
0
5,735
6,536
0
8,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,825
Gold Earned
20,795
113
Minions Killed
67
6
Camps Cleared
1
609,991
Distance Traveled
479,274
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,764
876
57
6
1
196,311
2
W
Gilgamesh
9,561
956
30
3
3
204,798
1
L
Horus
7,484
748
24
2
1
164,810
4
L
Janus
7,019
702
27
3
0
139,965
0
W
Achilles
9,500
950
26
3
2
208,882
1
L
Mulan
6,292
629
16
2
0
174,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role