Player Matchup

Ganesha
Ganesha
ANTI x XAND
Ganesha
Level 106
God Stats
5W - 4L
1,500 SR
Queue Stats
127W - 122L
1,493 Elo+
Party 1
Vamana
Vamana
Adurethor
Vamana
Level 126
God Stats
5W - 7L
1,500 SR
Queue Stats
148W - 145L
1,219 Elo+
Party 1
Sol
Sol
IAlekseyI
Sol
Level 122
God Stats
10W - 13L
1,440 SR
Queue Stats
647W - 717L
1,453 Elo+
Solo
Ullr
Ullr
TomkovPL1
Ullr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,370 Elo+
Solo
Kukulkan
Kukulkan
doodlevonstrudel
Kukulkan
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
146W - 152L
1,102 Elo+
Solo
Team Averages
Level 87
1,488 SR
1,327 Elo+

VS

Team Averages
Level 85
1,587 SR
1,528 Elo+
Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Elvis_q8
Aphrodite
Level 129
God Stats
54W - 39L
1,696 SR
Queue Stats
299W - 235L
1,502 Elo+
Party 2
Hades
Hades
FreeK103
Hades
Level 47
God Stats
8W - 5L
1,500 SR
Queue Stats
425W - 457L
1,487 Elo+
Solo
Susano
Susano
ZNG-Q
Susano
Level 42
God Stats
1W - 0L
1,553 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
mgrazerm
Danzaburou
Level 49
God Stats
30W - 16L
1,688 SR
Queue Stats
30W - 16L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ANTI x XAND
Ganesha
9
1 / 3 / 2
6,078
553
1,578
7,758
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
Adurethor
Vamana
9
1 / 3 / 2
5,863
533
3,644
8,970
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate

Breastplate

+20
Physical Protection

11
3 / 5 / 0
7,101
646
3,048
7,893
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
9
1 / 4 / 1
5,211
474
2,375
6,914
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 1
5,871
534
3,141
6,165
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 2 / 9
6,252
568
3,787
8,391
3,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Elvis_q8
Aphrodite
12
7 / 1 / 8
7,551
686
6,140
5,389
1,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
FreeK103
Hades
12
2 / 1 / 0
6,900
627
4,120
7,063
3,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
ZNG-Q
Susano
13
10 / 1 / 6
8,054
732
12,599
10,197
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
mgrazerm
Danzaburou
10
0 / 1 / 2
5,573
507
410
3,247
855
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
19
19
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
2
9
2.25
L
Ganesha
ANTI x XAND
Ganesha
1
3
2
0.67
L
Vamana
Adurethor
Vamana
1
3
2
0.67
W
Aphrodite
Elvis_q8
Aphrodite
7
1
8
11
W
Hades
FreeK103
Hades
2
1
0
2
L
3
5
0
0.6
L
Ullr
1
4
1
0.38
W
Susano
ZNG-Q
Susano
10
1
6
13
L
0
4
1
0.13
W
Danzaburou
mgrazerm
Danzaburou
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,786
Damage
27,056
37,700
Taken
34,287
15,444
Mitigated
13,601
8,570
Healing
18,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,787
643
503
2,775
8,391
3,598
50
1,610
6,781
0
20,022
L
Ganesha
ANTI x XAND
Ganesha
1,578
156
124
1,173
7,758
5,325
0
2,368
5,296
12,753
0
L
Vamana
Adurethor
Vamana
3,644
1,141
0
2,897
8,970
3,405
0
2,506
6,438
0
22,735
W
Aphrodite
Elvis_q8
Aphrodite
6,140
611
3,684
3,754
5,389
1,948
264
842
4,547
34,351
0
W
Hades
FreeK103
Hades
4,120
590
0
3,793
7,063
3,469
325
2,716
4,347
36,460
0
L
3,048
602
0
2,404
7,893
2,601
1,226
1,176
6,643
32,498
3,767
L
Ullr
2,375
1,502
0
1,179
6,914
2,111
0
891
5,959
0
18,047
W
Susano
ZNG-Q
Susano
12,599
5,808
0
3,333
10,197
3,731
38
2,007
8,190
0
46,596
L
3,141
1,005
0
793
6,165
2,002
0
3,047
3,104
32,774
0
W
Danzaburou
mgrazerm
Danzaburou
410
0
0
337
3,247
855
255
453
2,794
0
22,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,124
Gold Earned
34,330
228
Minions Killed
327
0
Camps Cleared
0
1,036,969
Distance Traveled
1,142,176
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,252
568
43
4
0
234,091
0
L
Ganesha
6,078
553
7
1
0
203,992
0
L
Vamana
5,863
533
42
4
0
251,290
2
W
Aphrodite
7,551
686
71
6
0
221,111
1
W
Hades
6,900
627
84
8
0
220,649
0
L
Sol
7,101
646
69
6
0
197,719
2
L
Ullr
5,211
474
51
5
0
206,354
0
W
Susano
8,054
732
83
8
0
256,579
1
L
Kukulkan
5,871
534
59
5
0
177,614
1
W
Danzaburou
5,573
507
46
4
0
209,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role