Player Matchup

Chaac
Chaac
Gold V
CmPunk971
Chaac
Gold V
Level 86
God Stats
7W - 2L
1,500 SR
Queue Stats
90W - 90L
1,454 MMR
Solo
Khepri
Khepri
Bronze III
GIOHDEZ
Khepri
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,459 MMR
Party 1
Xbalanque
Xbalanque
Silver I
JOSEPHDEZ
Xbalanque
Silver I
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 179L
1,504 MMR
Party 1
Chronos
Chronos
Bronze III
MehTheGodDeer
Chronos
Bronze III
Level 133
God Stats
1W - 2L
1,175 SR
Queue Stats
9W - 13L
1,460 MMR
Solo
Arachne
Arachne
Bronze III
Mûrdéršs
Arachne
Bronze III
Level 46
God Stats
20W - 17L
1,500 SR
Queue Stats
111W - 114L
1,458 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,435 SR
1,467 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,538 SR
1,471 MMR
Hou Yi
Hou Yi
Silver II
 
Hou Yi
Silver II
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Pele
Pele
Silver II
Agilixyy
Pele
Silver II
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,499 MMR
Party 3
Scylla
Scylla
Bronze III
BustAnhurFace
Scylla
Bronze III
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 23L
1,452 MMR
Party 2
Atlas
Atlas
Bronze III
JGrizzzle
Atlas
Bronze III
Level 89
God Stats
3W - 1L
1,529 SR
Queue Stats
30W - 21L
1,452 MMR
Party 2
Mulan
Mulan
Silver II
iEmotion
Mulan
Silver II
Level 160
God Stats
10W - 6L
1,658 SR
Queue Stats
30W - 29L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CmPunk971
Chaac
9
0 / 1 / 0
4,867
487
3,104
6,363
3,020
Khepri
GIOHDEZ
Khepri
7
0 / 4 / 0
4,460
446
857
7,786
3,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
JOSEPHDEZ
Xbalanque
9
0 / 3 / 0
5,045
505
2,088
5,420
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
9
0 / 2 / 1
5,421
542
976
4,374
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Mûrdéršs
Arachne
9
1 / 2 / 0
5,271
527
2,539
6,293
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
UllrGaneshaBastetGilgamesh

VS

Bans
CliodhnaThothYmirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
5 / 0 / 1
6,217
622
5,433
2,823
711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
10
2 / 0 / 2
5,645
565
3,077
4,254
1,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 2
5,856
586
2,904
3,166
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
JGrizzzle
Atlas
9
1 / 0 / 4
5,934
593
2,557
3,987
2,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Mulan
iEmotion
Mulan
12
2 / 0 / 0
6,704
670
5,271
7,338
3,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
12
12
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
0
1
5.5
W
Pele
2
0
2
3
W
2
1
2
3
L
Chaac
CmPunk971
Chaac
0
1
0
0
L
Khepri
GIOHDEZ
Khepri
0
4
0
0
W
Atlas
JGrizzzle
Atlas
1
0
4
3
L
Xbalanque
JOSEPHDEZ
Xbalanque
0
3
0
0
L
Chronos
0
2
1
0.25
L
Arachne
Mûrdéršs
Arachne
1
2
0
0.5
W
Mulan
iEmotion
Mulan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,564
Damage
19,242
30,236
Taken
21,568
11,523
Mitigated
8,385
8,455
Healing
8,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,433
3,145
0
1,616
2,823
711
60
215
2,608
0
39,309
W
Pele
3,077
785
0
596
4,254
1,138
0
349
3,875
0
30,291
W
2,904
150
0
500
3,166
843
0
755
2,367
30,067
0
L
Chaac
CmPunk971
Chaac
3,104
1,132
0
2,302
6,363
3,020
0
0
6,091
0
23,522
L
Khepri
GIOHDEZ
Khepri
857
187
0
1,305
7,786
3,841
0
2,236
5,514
8,989
0
W
Atlas
JGrizzzle
Atlas
2,557
1,494
198
1,672
3,987
2,052
0
440
3,547
12,822
0
L
Xbalanque
JOSEPHDEZ
Xbalanque
2,088
688
0
1,357
5,420
1,053
0
715
4,705
0
23,662
L
Chronos
976
443
0
1,322
4,374
1,101
0
1,898
2,342
30,822
0
L
Arachne
Mûrdéršs
Arachne
2,539
1,901
0
2,169
6,293
2,508
0
432
5,777
0
26,582
W
Mulan
iEmotion
Mulan
5,271
1,592
0
3,847
7,338
3,641
0
0
7,338
0
41,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,064
Gold Earned
30,356
251
Minions Killed
339
0
Camps Cleared
0
989,615
Distance Traveled
1,004,937
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,217
622
85
9
0
182,875
3
W
Pele
5,645
565
62
6
0
227,070
2
W
Scylla
5,856
586
66
7
0
195,722
4
L
Chaac
4,867
487
44
4
0
206,621
9
L
Khepri
4,460
446
6
1
0
176,111
2
W
Atlas
5,934
593
9
1
0
195,726
1
L
Xbalanque
5,045
505
63
6
0
187,180
5
L
Chronos
5,421
542
76
8
0
183,430
5
L
Arachne
5,271
527
62
6
0
236,273
2
W
Mulan
6,704
670
117
12
0
203,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role