Player Matchup

Sun Wukong
Sun Wukong
Bronze III
BOOMERANG-PR
Sun Wukong
Bronze III
Level 148
God Stats
0W - 6L
1,500 SR
Queue Stats
37W - 46L
1,407 MMR
Solo
Medusa
Medusa
Bronze III
R1ch_Cr4ck_B4by
Medusa
Bronze III
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 91L
1,365 MMR
Party 3
Cthulhu
Cthulhu
Bronze III
ZenSunTM
Cthulhu
Bronze III
Level 78
God Stats
0W - 4L
1,290 SR
Queue Stats
120W - 121L
1,455 MMR
Solo
Sol
Sol
Bronze III
bloodyhippo123
Sol
Bronze III
Level 85
God Stats
9W - 7L
1,500 SR
Queue Stats
67W - 78L
1,454 MMR
Party 3
Ravana
Ravana
Silver II
tonebonetony
Ravana
Silver II
Level 154
God Stats
2W - 9L
1,500 SR
Queue Stats
489W - 486L
1,450 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 110
1,458 SR
1,426 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 114
1,551 SR
1,434 MMR
Ares
Ares
Bronze III
Nation
Ares
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,455 MMR
Party 1
Amaterasu
Amaterasu
Silver I
Nostraadamus__
Amaterasu
Silver I
Level 137
God Stats
18W - 5L
1,886 SR
Queue Stats
549W - 557L
1,284 MMR
Party 1
Chiron
Chiron
Bronze III
OzMarkee
Chiron
Bronze III
Level 127
God Stats
3W - 1L
1,516 SR
Queue Stats
38W - 55L
1,450 MMR
Solo
Hera
Hera
Bronze III
TTV-Yungboi_Dom
Hera
Bronze III
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,491 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
shawntayllor
Gilgamesh
Bronze III
Level 124
God Stats
1W - 0L
1,354 SR
Queue Stats
4W - 3L
1,491 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BOOMERANG-PR
Sun Wukong
16
2 / 5 / 0
11,207
431
11,336
19,236
15,359
17
1 / 9 / 1
10,886
419
8,749
19,721
6,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
ZenSunTM
Cthulhu
16
1 / 8 / 6
10,509
404
13,853
24,468
16,236
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
2 / 6 / 5
12,211
470
7,713
18,783
5,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
20
9 / 7 / 4
13,742
529
15,976
18,781
7,980
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
PoseidonArachneIzanamiBastet

VS

Bans
CliodhnaGebHelMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Nation
Ares
19
2 / 1 / 14
13,858
533
9,749
24,833
33,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
Nostraadamus__
Amaterasu
20
6 / 2 / 8
15,104
581
13,659
24,156
30,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chiron
OzMarkee
Chiron
20
4 / 3 / 11
15,756
606
12,759
18,439
7,874
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 7 / 7
14,749
567
16,877
15,210
5,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
shawntayllor
Gilgamesh
20
16 / 3 / 6
16,311
627
26,603
29,387
17,024
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
81
15
Kills
35
35
Deaths
16
16
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BOOMERANG-PR
Sun Wukong
2
5
0
0.4
W
Ares
Nation
Ares
2
1
14
9
W
Amaterasu
Nostraadamus__
Amaterasu
6
2
8
5
W
Chiron
OzMarkee
Chiron
4
3
11
3.17
L
1
9
1
0.17
W
7
7
7
1.5
L
Cthulhu
ZenSunTM
Cthulhu
1
8
6
0.5
L
2
6
5
0.75
W
Gilgamesh
shawntayllor
Gilgamesh
16
3
6
6.33
L
Ravana
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,627
Damage
79,647
100,989
Taken
112,025
51,094
Mitigated
94,750
21,815
Healing
46,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BOOMERANG-PR
Sun Wukong
11,336
2,939
0
3,991
19,236
15,359
590
3,041
16,195
4,755
66,247
W
Ares
Nation
Ares
9,749
1,397
587
6,348
24,833
33,674
750
10,658
14,175
49,573
0
W
Amaterasu
Nostraadamus__
Amaterasu
13,659
6,736
852
13,099
24,156
30,200
919
6,088
18,068
0
106,323
W
Chiron
OzMarkee
Chiron
12,759
4,536
1,417
7,587
18,439
7,874
11,661
4,457
13,982
0
133,766
L
8,749
4,407
0
4,687
19,721
6,288
1,973
4,836
14,885
0
69,993
W
16,877
3,977
0
2,749
15,210
5,978
961
4,729
10,481
105,606
0
L
Cthulhu
ZenSunTM
Cthulhu
13,853
1,146
1,156
4,493
24,468
16,236
33
7,335
17,133
59,487
0
L
7,713
2,416
0
4,337
18,783
5,231
936
7,888
10,895
77,372
0
W
Gilgamesh
shawntayllor
Gilgamesh
26,603
10,087
0
14,167
29,387
17,024
855
6,812
22,080
0
130,878
L
Ravana
15,976
4,448
0
3,151
18,781
7,980
0
3,671
15,110
0
93,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,555
Gold Earned
75,778
633
Minions Killed
643
0
Camps Cleared
0
2,126,739
Distance Traveled
2,493,532
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,207
431
125
5
0
348,843
6
W
Ares
13,858
533
44
2
0
486,714
8
W
Amaterasu
15,104
581
135
5
0
539,109
5
W
Chiron
15,756
606
173
7
0
475,043
5
L
Medusa
10,886
419
126
5
0
385,431
3
W
Hera
14,749
567
147
6
0
457,597
3
L
Cthulhu
10,509
404
74
3
0
472,213
5
L
Sol
12,211
470
157
6
0
450,383
3
W
Gilgamesh
16,311
627
144
6
0
535,069
2
L
Ravana
13,742
529
151
6
0
469,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role