Player Matchup

Olorun
Olorun
Gold V
 
Olorun
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
NINXR
Achilles
Bronze III
Level 143
God Stats
12W - 7L
1,500 SR
Queue Stats
53W - 47L
1,410 MMR
Party 1
Bastet
Bastet
Bronze III
Noble Dice
Bastet
Bronze III
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 19L
1,410 MMR
Party 1
Skadi
Skadi
Silver III
bran_dar666
Skadi
Silver III
Level 128
God Stats
21W - 25L
1,562 SR
Queue Stats
66W - 107L
1,096 MMR
Solo
Atlas
Atlas
Silver I
xatan2011
Atlas
Silver I
Level 137
God Stats
1W - 1L
1,200 SR
Queue Stats
89W - 108L
1,178 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,452 SR
1,319 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 110
1,535 SR
1,303 MMR
Thanatos
Thanatos
Silver III
Lasinmanos13
Thanatos
Silver III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 79L
1,284 MMR
Solo
Izanami
Izanami
Bronze III
PAC3YMATTCOLU
Izanami
Bronze III
Level 152
God Stats
36W - 26L
1,895 SR
Queue Stats
67W - 64L
1,424 MMR
Solo
Odin
Odin
Bronze IV
PinchePelon
Odin
Bronze IV
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
272W - 267L
1,160 MMR
Solo
Jormungandr
Jormungandr
Bronze III
TwiHawd
Jormungandr
Bronze III
Level 59
God Stats
0W - 2L
1,282 SR
Queue Stats
13W - 16L
1,239 MMR
Solo
Sol
Sol
Bronze IV
Zynba
Sol
Bronze IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
4 / 0 / 1
6,774
677
5,309
5,181
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
NINXR
Achilles
12
4 / 2 / 2
7,262
726
5,767
7,396
4,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Noble Dice
Bastet
12
3 / 0 / 5
6,659
666
3,530
4,951
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 3
5,839
584
3,219
4,822
1,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Atlas
xatan2011
Atlas
9
1 / 0 / 4
6,163
616
1,798
6,740
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
LokiArtioGebCliodhna

VS

Bans
Guan YuAh Muzen CabMulanCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Lasinmanos13
Thanatos
8
0 / 4 / 2
5,054
505
1,598
7,169
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
11
0 / 1 / 0
6,012
601
3,211
5,209
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 4 / 0
5,654
565
3,306
8,398
3,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
TwiHawd
Jormungandr
7
0 / 2 / 0
4,884
488
2,355
6,960
3,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sol
Zynba
Sol
10
0 / 1 / 0
5,751
575
3,767
4,326
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
12
Kills
2
2
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
0
1
4.5
L
Thanatos
Lasinmanos13
Thanatos
0
4
2
0.25
W
Achilles
NINXR
Achilles
4
2
2
2.5
W
Bastet
Noble Dice
Bastet
3
0
5
5.5
L
Izanami
0
1
0
0
L
2
4
0
0.5
L
Jormungandr
TwiHawd
Jormungandr
0
2
0
0
L
Sol
Zynba
Sol
0
1
0
0
W
0
0
3
1.5
W
Atlas
xatan2011
Atlas
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,623
Damage
14,237
29,090
Taken
32,062
12,492
Mitigated
10,923
17,266
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,309
2,813
795
3,569
5,181
1,798
913
2,654
2,527
39,740
5,298
L
Thanatos
Lasinmanos13
Thanatos
1,598
95
0
4,751
7,169
1,969
0
510
6,580
0
19,927
W
Achilles
NINXR
Achilles
5,767
2,050
0
3,019
7,396
4,580
0
0
7,396
0
36,583
W
Bastet
Noble Dice
Bastet
3,530
864
0
3,115
4,951
1,434
0
577
4,264
0
32,375
L
Izanami
3,211
2,490
0
2,607
5,209
1,283
0
1,433
3,776
0
44,612
L
3,306
2,181
0
250
8,398
3,397
0
0
7,912
0
25,503
L
Jormungandr
TwiHawd
Jormungandr
2,355
457
0
1,968
6,960
3,116
0
2,244
4,716
14,980
0
L
Sol
Zynba
Sol
3,767
855
0
2,364
4,326
1,158
0
2,362
1,964
37,948
0
W
3,219
1,240
488
2,433
4,822
1,046
587
1,440
3,382
0
33,117
W
Atlas
xatan2011
Atlas
1,798
276
574
3,273
6,740
3,634
76
1,451
5,289
14,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,697
Gold Earned
27,355
331
Minions Killed
291
0
Camps Cleared
0
1,096,316
Distance Traveled
981,022
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,774
677
89
9
0
196,187
1
L
Thanatos
5,054
505
42
4
0
225,269
0
W
Achilles
7,262
726
80
8
0
214,243
5
W
Bastet
6,659
666
68
7
0
253,055
6
L
Izanami
6,012
601
107
11
0
169,927
3
L
Odin
5,654
565
47
5
0
174,116
1
L
Jormungandr
4,884
488
14
1
0
203,122
3
L
Sol
5,751
575
81
8
0
208,588
5
W
Skadi
5,839
584
78
8
0
193,540
4
W
Atlas
6,163
616
16
2
0
239,291
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role