Player Matchup

Odin
Odin
Kakashisenpai35
Odin
Level 64
God Stats
0W - 1L
1,710 SR
Queue Stats
25W - 25L
1,556 Elo+
Party 1
Aphrodite
Aphrodite
Valeriegap
Aphrodite
Level 26
God Stats
14W - 12L
1,683 SR
Queue Stats
14W - 13L
1,534 Elo+
Party 1
Agni
Agni
WOC boomerx7
Agni
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 74L
1,432 Elo+
Party 1
Da Ji
Da Ji
itzowobinttv
Da Ji
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,475 Elo+
Party 1
Athena
Athena
xrudsumx
Athena
Level 107
God Stats
7W - 7L
1,311 SR
Queue Stats
102W - 89L
1,641 Elo+
Party 1
Team Averages
Level 72
1,541 SR
1,528 Elo+

VS

Team Averages
Level 123
1,544 SR
1,709 Elo+
Danzaburou
Danzaburou
JayCuz91
Danzaburou
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 10L
1,930 Elo+
Party 2
Atlas
Atlas
LegacyWiz
Atlas
Level 157
God Stats
9W - 5L
1,500 SR
Queue Stats
65W - 30L
1,735 Elo+
Party 2
Sol
Sol
Loose-Sleeves
Sol
Level 150
God Stats
7W - 3L
1,721 SR
Queue Stats
368W - 361L
1,477 Elo+
Solo
King Arthur
King Arthur
grizzlybro14
King Arthur
Level 128
God Stats
52W - 58L
1,499 SR
Queue Stats
218W - 201L
1,472 Elo+
Solo
Thanatos
Thanatos
rjthekiwi
Thanatos
Level 31
God Stats
5W - 3L
1,500 SR
Queue Stats
68W - 18L
1,930 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
10,314
645
7,506
18,144
14,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Aphrodite
Valeriegap
Aphrodite
16
3 / 8 / 4
10,195
637
9,809
21,202
10,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 9 / 7
10,592
662
12,850
14,967
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 9 / 3
11,098
694
10,324
22,629
11,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
xrudsumx
Athena
17
2 / 7 / 9
10,824
677
10,676
25,314
20,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JayCuz91
Danzaburou
20
8 / 3 / 7
13,148
822
18,520
11,846
5,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
LegacyWiz
Atlas
20
7 / 1 / 21
13,684
855
20,257
19,335
32,574
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
5 / 1 / 13
12,398
775
19,159
16,127
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
grizzlybro14
King Arthur
20
8 / 2 / 17
12,826
802
19,180
16,230
15,730
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
rjthekiwi
Thanatos
19
8 / 8 / 14
12,398
775
14,778
16,711
7,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
108
15
Kills
36
36
Deaths
15
30
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
JayCuz91
Danzaburou
8
3
7
3.83
L
2
3
7
1.83
W
Atlas
LegacyWiz
Atlas
7
1
21
17.5
W
5
1
13
11.5
L
Aphrodite
Valeriegap
Aphrodite
3
8
4
0.63
L
2
9
7
0.61
W
King Arthur
grizzlybro14
King Arthur
8
2
17
8.25
L
6
9
3
0.83
W
Thanatos
rjthekiwi
Thanatos
8
8
14
1.88
L
Athena
xrudsumx
Athena
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,165
Damage
91,894
102,256
Taken
80,249
61,867
Mitigated
66,743
19,588
Healing
34,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
JayCuz91
Danzaburou
18,520
8,357
0
2,443
11,846
5,554
3,733
4,534
6,930
0
52,093
L
7,506
2,716
0
1,080
18,144
14,123
0
5,714
12,126
0
12,808
W
Atlas
LegacyWiz
Atlas
20,257
7,405
0
8,803
19,335
32,574
413
7,671
11,235
44,132
0
W
19,159
7,848
0
10,657
16,127
5,814
6,059
5,052
10,740
69,638
0
L
Aphrodite
Valeriegap
Aphrodite
9,809
807
5,433
8,498
21,202
10,547
0
10,337
10,759
32,539
0
L
12,850
251
123
214
14,967
5,396
0
4,598
10,316
42,549
0
W
King Arthur
grizzlybro14
King Arthur
19,180
2,954
0
1,544
16,230
15,730
0
7,088
8,606
0
48,882
L
10,324
1,618
734
1,794
22,629
11,456
0
8,582
13,943
0
21,412
W
Thanatos
rjthekiwi
Thanatos
14,778
3,350
0
11,160
16,711
7,071
394
7,728
8,548
0
40,652
L
Athena
xrudsumx
Athena
10,676
1,807
1,021
691
25,314
20,345
0
9,720
14,959
22,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,023
Gold Earned
64,454
169
Minions Killed
322
0
Camps Cleared
0
1,291,729
Distance Traveled
1,578,013
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,148
822
89
6
0
314,266
1
L
Odin
10,314
645
5
0
0
249,301
0
W
Atlas
13,684
855
37
2
0
317,191
2
W
Sol
12,398
775
80
5
0
294,158
2
L
Aphrodite
10,195
637
50
3
0
269,363
0
L
Agni
10,592
662
64
4
0
249,353
0
W
King Arthur
12,826
802
74
5
0
344,154
0
L
Da Ji
11,098
694
20
1
0
238,084
0
W
Thanatos
12,398
775
42
3
0
308,244
4
L
Athena
10,824
677
30
2
0
285,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role