Player Matchup

Chaac
Chaac
JOKER1993135
Chaac
Level 108
God Stats
88W - 83L
1,392 SR
Queue Stats
311W - 364L
1,321 Elo+
Solo
Fenrir
Fenrir
Rade Royal
Fenrir
Level 77
God Stats
8W - 10L
1,556 SR
Queue Stats
110W - 157L
1,501 Elo+
Solo
Hel
Hel
SmokeBUDwBUDS
Hel
Level 105
God Stats
5W - 3L
1,404 SR
Queue Stats
35W - 41L
1,228 Elo+
Solo
Team Averages
Level 97
1,451 SR
1,350 Elo+

VS

Team Averages
Level 102
1,510 SR
1,470 Elo+
Ymir
Ymir
 
Ymir
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
gazeofwinter347
Sol
Level 129
God Stats
4W - 5L
1,531 SR
Queue Stats
15W - 34L
1,410 Elo+
Solo
Mulan
Mulan
shadow_wrath0978
Mulan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 4
9,586
871
16,540
14,675
9,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fenrir
Rade Royal
Fenrir
13
5 / 3 / 6
8,698
791
9,037
11,414
7,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 6 / 9
7,743
704
4,366
9,766
5,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 5 / 8
7,509
683
8,920
12,225
7,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 6 / 4
8,247
750
12,790
10,173
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 3 / 5
9,124
829
4,824
14,622
11,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
14
Kills
11
11
Deaths
14
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
8
1.2
W
9
2
4
5.5
W
Fenrir
Rade Royal
Fenrir
5
3
6
2.67
W
0
6
9
0.75
L
5
6
4
1.17
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,943
Damage
26,534
35,855
Taken
37,020
22,484
Mitigated
22,287
12,615
Healing
10,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,920
826
0
1,330
12,225
7,535
0
1,866
10,104
15,007
0
W
16,540
3,537
387
4,457
14,675
9,829
827
8,906
5,649
0
34,565
W
Fenrir
Rade Royal
Fenrir
9,037
1,188
0
1,328
11,414
7,407
183
5,876
5,298
446
18,609
W
4,366
159
2,371
4,072
9,766
5,248
0
6,963
2,803
23,703
0
L
12,790
1,908
220
2,651
10,173
3,287
35
705
9,249
35,057
0
L
4,824
1,190
607
5,242
14,622
11,465
0
2,143
12,257
0
16,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,027
Gold Earned
24,880
107
Minions Killed
100
4
Camps Cleared
6
611,261
Distance Traveled
580,813
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,509
683
19
2
1
179,812
3
W
Chaac
9,586
871
53
5
0
215,444
4
W
Fenrir
8,698
791
13
1
0
205,970
0
W
Hel
7,743
704
41
4
4
189,847
2
L
Sol
8,247
750
52
5
3
203,267
2
L
Mulan
9,124
829
29
3
2
197,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role