Player Matchup

Hun Batz
Hun Batz
Ch1co5275
Hun Batz
Level 119
God Stats
2W - 0L
1,825 SR
Queue Stats
8W - 4L
1,751 Elo+
Party 1
Xing Tian
Xing Tian
INFORMATION800
Xing Tian
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,751 Elo+
Party 1
Chang'e
Chang'e
MYREDDA
Chang'e
Level 28
God Stats
8W - 3L
1,871 SR
Queue Stats
8W - 4L
1,751 Elo+
Party 1
Team Averages
Level 71
1,732 SR
1,751 Elo+

VS

Team Averages
Level 41
1,421 SR
1,360 Elo+
Ymir
Ymir
Arczxz
Ymir
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,360 Elo+
Party 2
Xbalanque
Xbalanque
DeathSlayer7045
Xbalanque
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,360 Elo+
Party 2
Nu Wa
Nu Wa
DsNesquik
Nu Wa
Level 17
God Stats
0W - 2L
1,262 SR
Queue Stats
3W - 2L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ch1co5275
Hun Batz
14
8 / 0 / 7
9,894
825
13,371
10,064
5,144
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xing Tian
INFORMATION800
Xing Tian
13
4 / 0 / 11
9,651
804
5,953
10,446
10,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
MYREDDA
Chang'e
14
3 / 0 / 12
8,627
719
4,739
3,683
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Arczxz
Ymir
11
0 / 3 / 0
7,427
619
3,910
11,882
9,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
DeathSlayer7045
Xbalanque
10
0 / 7 / 0
6,795
566
3,686
8,690
2,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
DsNesquik
Nu Wa
11
0 / 5 / 0
6,898
575
5,989
8,699
2,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
15
Kills
0
0
Deaths
15
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
Arczxz
Ymir
0
3
0
0
W
Hun Batz
Ch1co5275
Hun Batz
8
0
7
11.5
L
Xbalanque
DeathSlayer7045
Xbalanque
0
7
0
0
L
Nu Wa
DsNesquik
Nu Wa
0
5
0
0
W
Xing Tian
INFORMATION800
Xing Tian
4
0
11
9.5
W
Chang'e
MYREDDA
Chang'e
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,063
Damage
13,585
24,193
Taken
29,271
17,491
Mitigated
15,298
14,514
Healing
3,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Arczxz
Ymir
3,910
423
0
1,055
11,882
9,904
106
4,790
7,092
15,547
0
W
Hun Batz
Ch1co5275
Hun Batz
13,371
4,656
949
3,941
10,064
5,144
1,619
3,778
6,286
0
47,932
L
Xbalanque
DeathSlayer7045
Xbalanque
3,686
2,430
0
1,472
8,690
2,660
108
2,881
5,809
0
16,993
L
Nu Wa
DsNesquik
Nu Wa
5,989
1,555
0
792
8,699
2,734
515
3,021
5,678
21,539
0
W
Xing Tian
INFORMATION800
Xing Tian
5,953
680
85
2,844
10,446
10,724
382
4,793
5,653
19,253
0
W
Chang'e
MYREDDA
Chang'e
4,739
1,192
4,077
2,618
3,683
1,623
951
2,230
1,453
24,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,172
Gold Earned
21,120
129
Minions Killed
84
9
Camps Cleared
0
681,221
Distance Traveled
586,154
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,427
619
33
3
0
219,189
1
W
Hun Batz
9,894
825
63
5
5
238,537
3
L
Xbalanque
6,795
566
30
3
0
163,884
0
L
Nu Wa
6,898
575
21
2
0
203,081
3
W
Xing Tian
9,651
804
26
2
2
223,663
2
W
Chang'e
8,627
719
40
3
2
219,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role