Player Matchup

Thoth
Thoth
Durantula130
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 69L
1,588 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Meezyuknowme
Cu Chulainn
Level 155
God Stats
10W - 13L
1,545 SR
Queue Stats
145W - 137L
1,643 Elo+
Solo
Rama
Rama
VRCuttlefish
Rama
Level 108
God Stats
6W - 5L
1,726 SR
Queue Stats
558W - 551L
1,810 Elo+
Solo
Da Ji
Da Ji
Zambehh
Da Ji
Level 88
God Stats
3W - 4L
1,483 SR
Queue Stats
26W - 25L
1,784 Elo+
Party 2
Atlas
Atlas
shocker2787
Atlas
Level 143
God Stats
4W - 12L
1,476 SR
Queue Stats
128W - 139L
1,608 Elo+
Solo
Team Averages
Level 120
1,546 SR
1,686 Elo+

VS

Team Averages
Level 126
1,516 SR
1,488 Elo+
Athena
Athena
BigCheesy63
Athena
Level 80
God Stats
34W - 18L
1,615 SR
Queue Stats
63W - 51L
1,497 Elo+
Party 3
Bellona
Bellona
Im Shannan
Bellona
Level 160
God Stats
7W - 5L
1,500 SR
Queue Stats
597W - 596L
1,525 Elo+
Party 1
Arachne
Arachne
JetBlaze 01
Arachne
Level 117
God Stats
11W - 8L
1,552 SR
Queue Stats
99W - 75L
1,451 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TrippyDC
Morgan Le Fay
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
232W - 201L
1,592 Elo+
Party 1
Charybdis
Charybdis
V1OLENTSHADOW2
Charybdis
Level 113
God Stats
3W - 3L
1,413 SR
Queue Stats
14W - 10L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 3
9,625
566
9,498
11,356
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Meezyuknowme
Cu Chulainn
16
1 / 1 / 2
9,415
554
9,140
17,208
13,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 3 / 3
9,355
550
3,436
11,779
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Zambehh
Da Ji
14
5 / 5 / 2
8,756
515
4,866
13,023
4,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 11 / 3
7,582
446
5,671
21,608
7,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
5 / 3 / 11
9,988
588
6,321
12,170
13,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Im Shannan
Bellona
16
0 / 2 / 3
9,675
569
11,074
13,323
14,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
JetBlaze 01
Arachne
17
12 / 2 / 4
10,958
645
11,722
11,921
4,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
TrippyDC
Morgan Le Fay
15
2 / 4 / 11
9,850
579
8,922
11,767
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
V1OLENTSHADOW2
Charybdis
18
8 / 2 / 6
11,373
669
16,887
10,442
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
13
Kills
27
27
Deaths
13
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Athena
5
3
11
3.5
L
5
7
3
0.93
W
Bellona
Im Shannan
Bellona
0
2
3
0.75
W
Arachne
JetBlaze 01
Arachne
12
2
4
7
L
Cu Chulainn
Meezyuknowme
Cu Chulainn
1
1
2
2
W
Morgan Le Fay
TrippyDC
Morgan Le Fay
2
4
11
1.88
W
Charybdis
V1OLENTSHADOW2
Charybdis
8
2
6
5.5
L
1
3
3
0.83
L
Da Ji
Zambehh
Da Ji
5
5
2
1.2
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,611
Damage
54,926
74,974
Taken
59,623
31,310
Mitigated
39,947
20,892
Healing
20,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
6,321
1,479
844
1,926
12,170
13,089
117
2,404
9,766
16,307
0
L
9,498
403
0
1,623
11,356
3,819
0
4,678
6,421
58,478
2,055
W
Bellona
Im Shannan
Bellona
11,074
4,191
374
4,350
13,323
14,942
21
68
13,255
0
68,395
W
Arachne
JetBlaze 01
Arachne
11,722
7,775
0
4,187
11,921
4,698
1,038
2,362
9,404
0
70,458
L
Cu Chulainn
Meezyuknowme
Cu Chulainn
9,140
1,551
0
5,033
17,208
13,234
257
1,503
15,705
0
67,075
W
Morgan Le Fay
TrippyDC
Morgan Le Fay
8,922
33
0
2,848
11,767
3,200
892
7,416
4,351
61,330
0
W
Charybdis
V1OLENTSHADOW2
Charybdis
16,887
10,946
0
5,615
10,442
4,018
502
2,712
7,730
0
100,956
L
3,436
3,026
0
5,409
11,779
1,949
0
249
11,530
0
66,337
L
Da Ji
Zambehh
Da Ji
4,866
1,386
0
4,662
13,023
4,959
0
2,506
10,401
0
52,642
L
5,671
1,915
998
3,167
21,608
7,349
0
5,700
15,398
20,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,733
Gold Earned
51,844
516
Minions Killed
548
0
Camps Cleared
0
1,573,553
Distance Traveled
1,727,608
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,988
588
17
1
0
359,801
2
L
Thoth
9,625
566
105
6
0
293,989
0
W
Bellona
9,675
569
139
8
0
330,094
4
W
Arachne
10,958
645
99
6
0
401,527
3
L
Cu Chulainn
9,415
554
148
9
0
357,891
1
W
Morgan Le Fay
9,850
579
118
7
0
318,750
0
W
Charybdis
11,373
669
175
10
0
317,436
5
L
Rama
9,355
550
141
8
0
295,997
4
L
Da Ji
8,756
515
93
5
0
317,560
3
L
Atlas
7,582
446
29
2
0
308,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role