Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Airpotato95
Atlas
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 112L
1,451 Elo+
Party 4
Loki
Loki
Brodermax
Loki
Level 149
God Stats
8W - 12L
1,730 SR
Queue Stats
203W - 205L
1,104 Elo+
Party 3
Tyr
Tyr
LLLameron
Tyr
Level 54
God Stats
11W - 7L
1,860 SR
Queue Stats
81W - 73L
1,538 Elo+
Solo
Anhur
Anhur
LonelyDarness
Anhur
Level 111
God Stats
5W - 7L
1,500 SR
Queue Stats
257W - 298L
1,480 Elo+
Party 4
Team Averages
Level 111
1,618 SR
1,415 Elo+

VS

Team Averages
Level 110
1,493 SR
1,458 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Astrochips
Sol
Level 87
God Stats
16W - 15L
1,463 SR
Queue Stats
90W - 107L
1,379 Elo+
Party 1
Amaterasu
Amaterasu
Getuhm
Amaterasu
Level 128
God Stats
3W - 7L
1,500 SR
Queue Stats
563W - 573L
1,407 Elo+
Party 1
Agni
Agni
SOSA11
Agni
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 30L
1,506 Elo+
Party 2
Awilix
Awilix
lordsaga
Awilix
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
3 / 3 / 1
7,378
568
8,921
6,275
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 4 / 1
6,135
472
3,772
10,890
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
10
3 / 5 / 0
6,647
511
3,582
9,335
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
0 / 3 / 1
7,260
558
7,817
10,967
6,042
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 0
6,973
536
1,414
7,154
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 1 / 9
7,093
546
9,060
10,519
6,589
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 1 / 2
9,634
741
4,895
5,256
1,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
Getuhm
Amaterasu
13
2 / 1 / 3
7,499
577
5,033
12,127
6,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
SOSA11
Agni
12
2 / 4 / 1
7,006
539
3,242
7,288
1,564
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
lordsaga
Awilix
15
10 / 1 / 0
8,979
691
8,003
8,602
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
17
17
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
3
1
1.17
W
Sun Wukong
 
Sun Wukong
1
1
9
5.5
L
0
4
1
0.13
W
2
1
2
3
L
Loki
3
5
0
0.6
W
Amaterasu
Getuhm
Amaterasu
2
1
3
3.5
L
0
3
1
0.17
L
1
2
0
0.5
W
Agni
SOSA11
Agni
2
4
1
0.63
W
Awilix
lordsaga
Awilix
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,506
Damage
30,233
44,621
Taken
43,792
19,375
Mitigated
19,580
10,448
Healing
14,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,921
870
0
829
6,275
2,269
0
1,294
4,981
55,070
0
W
Sun Wukong
 
Sun Wukong
9,060
1,964
236
3,306
10,519
6,589
71
5,720
4,799
0
34,217
L
3,772
1,594
71
2,673
10,890
6,767
0
3,005
7,885
16,424
0
W
4,895
1,889
0
3,449
5,256
1,639
387
854
4,402
84,905
1,846
L
Loki
3,582
467
0
1,673
9,335
2,515
0
911
8,424
0
31,376
W
Amaterasu
Getuhm
Amaterasu
5,033
2,207
0
2,719
12,127
6,774
0
0
12,127
0
40,141
L
7,817
3,076
0
2,288
10,967
6,042
0
0
10,967
0
44,965
L
1,414
888
0
2,914
7,154
1,782
0
2,927
4,227
0
44,534
W
Agni
SOSA11
Agni
3,242
262
0
250
7,288
1,564
0
4,287
3,001
36,816
0
W
Awilix
lordsaga
Awilix
8,003
3,203
0
4,360
8,602
3,014
0
1,832
6,770
0
58,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,393
Gold Earned
40,211
376
Minions Killed
471
0
Camps Cleared
0
1,357,645
Distance Traveled
1,461,620
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,378
568
95
7
0
263,957
6
W
Sun Wukong
7,093
546
51
4
0
292,858
2
L
Atlas
6,135
472
20
2
0
269,714
2
W
Sol
9,634
741
165
13
0
273,333
4
L
Loki
6,647
511
58
4
0
312,465
7
W
Amaterasu
7,499
577
79
6
0
288,628
3
L
Tyr
7,260
558
99
8
0
257,714
4
L
Anhur
6,973
536
104
8
0
253,795
2
W
Agni
7,006
539
78
6
0
267,256
2
W
Awilix
8,979
691
98
8
0
339,545
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role