Player Matchup

Anubis
Anubis
BigWeinerJJ
Anubis
Level 47
God Stats
12W - 5L
1,697 SR
Queue Stats
89W - 83L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
BigWeinerJR
Cthulhu
Level 59
God Stats
11W - 7L
1,495 SR
Queue Stats
121W - 98L
1,495 Elo+
Party 1
Bellona
Bellona
DVG72073
Bellona
Level 57
God Stats
9W - 11L
1,841 SR
Queue Stats
78W - 66L
1,273 Elo+
Solo
Loki
Loki
Raulg906
Loki
Level 39
God Stats
121W - 120L
1,112 SR
Queue Stats
300W - 339L
1,109 Elo+
Solo
Skadi
Skadi
squidelyy
Skadi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,228 Elo+
Solo
Team Averages
Level 61
1,529 SR
1,323 Elo+

VS

Team Averages
Level 86
1,457 SR
1,370 Elo+
Tsukuyomi
Tsukuyomi
Arturoly2
Tsukuyomi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,163 Elo+
Party 2
Ares
Ares
Equalprawn
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
X3nov1a xD
Medusa
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
190W - 206L
1,514 Elo+
Solo
Arachne
Arachne
dark_flames321
Arachne
Level 108
God Stats
18W - 16L
1,283 SR
Queue Stats
37W - 40L
1,352 Elo+
Solo
Sol
Sol
shock_wave-307
Sol
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
667W - 719L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
3 / 9 / 6
12,152
528
13,806
22,298
9,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
BigWeinerJR
Cthulhu
20
12 / 5 / 9
14,543
632
22,045
28,718
15,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
DVG72073
Bellona
20
10 / 2 / 9
13,434
584
17,409
20,056
24,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
20
7 / 3 / 13
13,766
599
13,605
17,109
11,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
squidelyy
Skadi
19
6 / 3 / 12
13,146
572
13,813
13,443
5,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arturoly2
Tsukuyomi
17
11 / 11 / 5
12,482
543
16,470
20,926
8,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 6 / 9
9,263
403
3,702
17,302
17,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
X3nov1a xD
Medusa
18
5 / 4 / 4
11,979
521
17,489
17,135
7,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 6 / 6
10,568
459
8,408
20,607
7,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 11 / 6
11,218
488
13,758
21,869
8,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
52
38
Kills
22
22
Deaths
38
49
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Arturoly2
Tsukuyomi
11
11
5
1.23
W
Anubis
3
9
6
0.67
W
Cthulhu
BigWeinerJR
Cthulhu
12
5
9
3.3
W
Bellona
DVG72073
Bellona
10
2
9
7.25
L
0
6
9
0.75
W
Loki
7
3
13
4.5
L
Medusa
X3nov1a xD
Medusa
5
4
4
1.75
L
3
6
6
1
L
3
11
6
0.55
W
Skadi
squidelyy
Skadi
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,678
Damage
59,827
101,624
Taken
97,839
66,271
Mitigated
48,815
31,111
Healing
17,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Arturoly2
Tsukuyomi
16,470
2,702
0
2,501
20,926
8,626
44
9,080
11,660
0
31,568
W
Anubis
13,806
376
0
8,473
22,298
9,373
2,698
3,354
18,944
71,364
0
W
Cthulhu
BigWeinerJR
Cthulhu
22,045
2,697
273
10,633
28,718
15,749
748
5,861
22,857
105,296
0
W
Bellona
DVG72073
Bellona
17,409
2,873
179
2,503
20,056
24,570
1,085
1,559
18,497
154
99,006
L
3,702
403
0
932
17,302
17,166
0
4,074
12,936
11,476
0
W
Loki
13,605
2,552
727
5,120
17,109
11,551
1,627
3,603
13,506
0
86,049
L
Medusa
X3nov1a xD
Medusa
17,489
6,110
0
2,504
17,135
7,215
918
5,913
11,137
0
84,189
L
8,408
5,986
0
4,928
20,607
7,576
0
8,527
11,792
0
41,774
L
13,758
5,686
0
6,529
21,869
8,232
472
8,411
13,351
60,880
5,879
W
Skadi
squidelyy
Skadi
13,813
6,184
0
3,203
13,443
5,028
3,373
1,830
11,613
0
89,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,041
Gold Earned
55,510
678
Minions Killed
366
0
Camps Cleared
0
2,191,225
Distance Traveled
1,991,732
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,482
543
29
1
0
386,335
0
W
Anubis
12,152
528
110
5
0
358,133
0
W
Cthulhu
14,543
632
168
7
0
439,241
1
W
Bellona
13,434
584
116
5
0
478,242
0
L
Ares
9,263
403
16
1
0
387,727
2
W
Loki
13,766
599
141
6
0
476,887
2
L
Medusa
11,979
521
148
6
0
379,246
4
L
Arachne
10,568
459
67
3
0
488,300
6
L
Sol
11,218
488
106
5
0
350,124
5
W
Skadi
13,146
572
143
6
0
438,722
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role