Player Matchup

Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hera
Hera
Gold IV
AIwaysLethaI
Hera
Gold IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,826 MMR
Party 2
Xing Tian
Xing Tian
Gold III
SURREALISMxx_tv
Xing Tian
Gold III
Level 159
God Stats
1W - 1L
1,783 SR
Queue Stats
30W - 28L
1,825 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,594 SR
1,717 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,627 SR
1,622 MMR
Gilgamesh
Gilgamesh
Gold III
LuciferEM
Gilgamesh
Gold III
Level 125
God Stats
4W - 1L
1,845 SR
Queue Stats
20W - 17L
1,659 MMR
Party 1
Poseidon
Poseidon
Gold IV
ThAnOsOfD00m
Poseidon
Gold IV
Level 149
God Stats
21W - 20L
1,500 SR
Queue Stats
1,464W - 1,139L
1,547 MMR
Solo
Hercules
Hercules
Gold IV
ratanas
Hercules
Gold IV
Level 146
God Stats
4W - 4L
1,534 SR
Queue Stats
61W - 61L
1,659 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
6 / 5 / 2
13,355
742
26,509
20,647
18,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 5 / 6
11,326
629
17,888
12,518
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
SURREALISMxx_tv
Xing Tian
15
2 / 1 / 5
11,814
656
8,889
18,366
23,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ArtioAtlasGebAresFenrir

VS

Bans
MulanAh Muzen CabNoxAphroditeZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LuciferEM
Gilgamesh
16
2 / 3 / 7
11,853
659
14,542
23,306
17,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
ThAnOsOfD00m
Poseidon
18
4 / 5 / 4
13,036
724
13,651
18,150
5,474
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
ratanas
Hercules
18
5 / 1 / 6
12,454
692
11,992
24,280
20,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
9
Kills
11
11
Deaths
9
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
5
2
1.4
L
1
5
6
0.8
W
Gilgamesh
LuciferEM
Gilgamesh
2
3
7
1.83
L
Xing Tian
SURREALISMxx_tv
Xing Tian
2
1
5
4.5
W
Poseidon
ThAnOsOfD00m
Poseidon
4
5
4
1.2
W
Hercules
ratanas
Hercules
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,286
Damage
40,185
51,531
Taken
65,736
47,425
Mitigated
43,314
9,950
Healing
15,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
26,509
6,825
0
5,159
20,647
18,017
354
6,929
13,258
0
57,163
L
17,888
2,049
0
1,500
12,518
5,610
765
3,132
9,250
60,276
0
W
Gilgamesh
LuciferEM
Gilgamesh
14,542
2,840
1,112
2,302
23,306
17,826
661
9,495
13,811
10,221
43,206
L
Xing Tian
SURREALISMxx_tv
Xing Tian
8,889
867
784
2,507
18,366
23,798
96
8,050
9,881
21,869
0
W
Poseidon
ThAnOsOfD00m
Poseidon
13,651
1,280
39
4,623
18,150
5,474
1,431
8,851
9,299
68,703
0
W
Hercules
ratanas
Hercules
11,992
1,619
724
6,880
24,280
20,014
200
9,175
15,105
618
29,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,495
Gold Earned
37,343
172
Minions Killed
228
6
Camps Cleared
11
981,373
Distance Traveled
1,007,762
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,355
742
57
3
4
350,015
2
L
Hera
11,326
629
98
5
1
289,246
2
W
Gilgamesh
11,853
659
70
4
6
341,794
3
L
Xing Tian
11,814
656
17
1
1
342,112
9
W
Poseidon
13,036
724
110
6
2
305,762
7
W
Hercules
12,454
692
48
3
3
360,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role