Player Matchup

Bastet
Bastet
BoltyAce
Bastet
Level 139
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 5L
1,688 Elo+
Party 3
Awilix
Awilix
Phoenixguide
Awilix
Level 111
God Stats
1W - 2L
1,697 SR
Queue Stats
1W - 2L
1,688 Elo+
Party 3
Charybdis
Charybdis
SrLiT
Charybdis
Level 44
God Stats
0W - 2L
1,362 SR
Queue Stats
15W - 22L
1,275 Elo+
Party 4
Scylla
Scylla
Viddy3439
Scylla
Level 44
God Stats
15W - 7L
1,616 SR
Queue Stats
37W - 42L
1,335 Elo+
Solo
Neith
Neith
VkDhichava
Neith
Level 2
God Stats
1W - 2L
1,249 SR
Queue Stats
1W - 2L
1,256 Elo+
Party 4
Team Averages
Level 68
1,442 SR
1,449 Elo+

VS

Team Averages
Level 79
1,500 SR
1,573 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
AllessandroG25
Kuzenbo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,511 Elo+
Party 2
Skadi
Skadi
LazyGam3rGuy
Skadi
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,691 Elo+
Party 1
Chaac
Chaac
WaifuMilk
Chaac
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BoltyAce
Bastet
19
3 / 0 / 6
13,935
1,072
6,072
9,542
5,153
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Awilix
19
2 / 3 / 8
13,512
1,039
2,913
18,526
9,914
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
SrLiT
Charybdis
19
3 / 10 / 9
14,456
1,112
18,905
23,114
7,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Viddy3439
Scylla
19
5 / 5 / 5
14,619
1,125
12,214
12,827
3,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
19
1 / 13 / 4
12,647
973
16,761
23,075
8,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
10 / 2 / 12
15,816
1,217
20,472
11,542
5,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
 
Medusa
20
9 / 4 / 13
15,348
1,181
28,615
12,948
4,475
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 2 / 21
13,952
1,073
6,227
13,179
15,238
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
9 / 2 / 15
15,343
1,180
12,723
8,226
2,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
WaifuMilk
Chaac
20
2 / 4 / 13
13,384
1,030
13,916
15,366
19,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
105
14
Kills
31
31
Deaths
14
32
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
2
12
8
W
Medusa
 
Medusa
9
4
13
3.88
W
1
2
21
5.75
L
Bastet
BoltyAce
Bastet
3
0
6
6
W
9
2
15
8.25
L
Awilix
2
3
8
2
L
Charybdis
SrLiT
Charybdis
3
10
9
0.75
L
Scylla
Viddy3439
Scylla
5
5
5
1.5
L
Neith
1
13
4
0.23
W
Chaac
WaifuMilk
Chaac
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,865
Damage
81,953
87,084
Taken
61,261
35,746
Mitigated
46,852
3,058
Healing
9,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,472
8,328
0
2,383
11,542
5,199
0
1,991
9,551
0
66,770
W
Medusa
 
Medusa
28,615
14,090
0
2,823
12,948
4,475
0
2,366
10,582
0
49,106
W
6,227
2,834
0
0
13,179
15,238
0
2,594
10,585
14,058
0
L
Bastet
BoltyAce
Bastet
6,072
908
0
1,173
9,542
5,153
0
1,084
8,458
0
34,068
W
12,723
5,165
313
802
8,226
2,780
0
1,055
7,171
0
40,447
L
Awilix
2,913
858
0
0
18,526
9,914
0
1,105
17,421
0
8,262
L
Charybdis
SrLiT
Charybdis
18,905
8,593
0
1,217
23,114
7,934
0
1,699
21,415
0
51,363
L
Scylla
Viddy3439
Scylla
12,214
1,109
0
106
12,827
3,922
0
1,177
11,650
45,986
0
L
Neith
16,761
6,867
0
562
23,075
8,823
0
1,162
21,913
0
30,385
W
Chaac
WaifuMilk
Chaac
13,916
2,818
0
3,556
15,366
19,160
0
4,208
11,158
0
23,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,169
Gold Earned
73,843
264
Minions Killed
282
7
Camps Cleared
8
1,331,837
Distance Traveled
1,275,706
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,816
1,217
121
9
2
260,290
0
W
Medusa
15,348
1,181
49
4
4
251,238
0
W
Kuzenbo
13,952
1,073
23
2
0
246,206
0
L
Bastet
13,935
1,072
68
5
1
349,347
1
W
Skadi
15,343
1,180
70
5
1
273,947
1
L
Awilix
13,512
1,039
5
0
1
317,067
0
L
Charybdis
14,456
1,112
79
6
0
238,659
1
L
Scylla
14,619
1,125
91
7
5
197,182
0
L
Neith
12,647
973
21
2
0
229,582
0
W
Chaac
13,384
1,030
19
1
1
244,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role