Player Matchup

Sol
Sol
Gold III
 
Sol
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver II
CED111
Nike
Silver II
Level 105
God Stats
3W - 1L
1,854 SR
Queue Stats
32W - 32L
1,577 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Zephyray
Ah Muzen Cab
Silver II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 61L
1,595 MMR
Solo
Awilix
Awilix
Bronze III
tempname44
Awilix
Bronze III
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 8L
1,600 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,571 SR
1,554 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,612 SR
1,655 MMR
Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold IV
Daииi
Agni
Gold IV
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,552 MMR
Solo
Kali
Kali
Gold IV
Katastoss
Kali
Gold IV
Level 160
God Stats
6W - 5L
1,841 SR
Queue Stats
228W - 223L
1,574 MMR
Solo
Ares
Ares
Gold IV
Kurko
Ares
Gold IV
Level 160
God Stats
4W - 9L
1,477 SR
Queue Stats
147W - 142L
1,557 MMR
Solo
Izanami
Izanami
Diamond III
LightMotif
Izanami
Diamond III
Level 160
God Stats
28W - 15L
1,744 SR
Queue Stats
192W - 155L
2,092 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
1 / 5 / 2
10,953
522
7,683
18,316
5,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
 
Bacchus
13
0 / 8 / 2
8,458
403
7,242
24,320
22,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nike
CED111
Nike
15
1 / 5 / 2
9,976
475
8,579
17,086
10,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Zephyray
Ah Muzen Cab
18
2 / 10 / 3
10,727
511
5,615
16,116
3,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
tempname44
Awilix
20
7 / 4 / 2
11,792
562
15,073
19,180
5,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
CliodhnaArachneThothOdinAthena

VS

Bans
GebCamazotzLokiMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
1 / 1 / 5
11,883
566
9,900
25,636
29,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
Daииi
Agni
20
9 / 2 / 11
13,880
661
23,451
11,702
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
20
10 / 1 / 8
13,899
662
18,555
17,540
7,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Kurko
Ares
17
5 / 4 / 13
12,358
588
9,718
18,798
24,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
LightMotif
Izanami
20
7 / 3 / 4
14,127
673
15,019
12,030
4,453
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
11
Kills
32
32
Deaths
11
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
2
0.4
L
Bacchus
 
Bacchus
0
8
2
0.13
W
Chaac
 
Chaac
1
1
5
3.5
L
Nike
CED111
Nike
1
5
2
0.4
W
Agni
Daииi
Agni
9
2
11
7.25
W
Kali
10
1
8
14
W
Ares
Kurko
Ares
5
4
13
2.88
W
Izanami
LightMotif
Izanami
7
3
4
3
L
Ah Muzen Cab
Zephyray
Ah Muzen Cab
2
10
3
0.35
L
Awilix
tempname44
Awilix
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,192
Damage
76,643
95,018
Taken
85,706
46,767
Mitigated
70,770
20,195
Healing
29,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,683
2,607
0
5,084
18,316
5,083
0
8,755
9,561
108,835
0
L
Bacchus
 
Bacchus
7,242
796
645
4,336
24,320
22,633
0
10,054
14,266
33,268
0
W
Chaac
 
Chaac
9,900
2,431
0
12,873
25,636
29,771
1,028
1,962
23,674
0
71,325
L
Nike
CED111
Nike
8,579
1,314
0
2,921
17,086
10,110
0
4,958
12,128
0
60,248
W
Agni
Daииi
Agni
23,451
1,307
0
3,246
11,702
4,540
1,973
3,402
8,300
102,958
0
W
Kali
18,555
11,759
0
6,174
17,540
7,061
1,410
4,866
12,674
0
103,926
W
Ares
Kurko
Ares
9,718
485
0
2,414
18,798
24,945
342
5,138
13,660
30,299
4,442
W
Izanami
LightMotif
Izanami
15,019
7,762
0
4,360
12,030
4,453
6,049
764
11,266
0
149,142
L
Ah Muzen Cab
Zephyray
Ah Muzen Cab
5,615
2,291
0
2,550
16,116
3,828
1,050
3,436
12,680
0
72,521
L
Awilix
tempname44
Awilix
15,073
6,650
0
4,659
19,180
5,113
0
5,052
14,128
0
92,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,906
Gold Earned
66,147
631
Minions Killed
741
0
Camps Cleared
0
1,991,220
Distance Traveled
2,073,024
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,953
522
183
9
0
419,670
2
L
Bacchus
8,458
403
58
3
0
379,001
1
W
Chaac
11,883
566
136
6
0
410,162
6
L
Nike
9,976
475
116
6
0
357,768
4
W
Agni
13,880
661
170
8
0
437,138
7
W
Kali
13,899
662
123
6
0
448,300
2
W
Ares
12,358
588
47
2
0
397,055
3
W
Izanami
14,127
673
265
13
0
380,369
6
L
Ah Muzen Cab
10,727
511
130
6
0
348,143
6
L
Awilix
11,792
562
144
7
0
486,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role