Player Matchup

Gilgamesh
Gilgamesh
DuskyNARPS
Gilgamesh
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 82L
1,529 Elo+
Party 1
Zeus
Zeus
Mayhemxxxx
Zeus
Level 147
God Stats
6W - 3L
1,500 SR
Queue Stats
181W - 192L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
SecretGorillas
Cthulhu
Level 68
God Stats
3W - 1L
1,715 SR
Queue Stats
56W - 47L
1,407 Elo+
Party 1
Olorun
Olorun
ZOOGN
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,274 Elo+
Solo
Anubis
Anubis
oxXTH3CHAMPXxo
Anubis
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
179W - 195L
1,448 Elo+
Party 1
Team Averages
Level 93
1,543 SR
1,421 Elo+

VS

Team Averages
Level 97
1,455 SR
1,449 Elo+
Atlas
Atlas
AFriend7
Atlas
Level 100
God Stats
2W - 4L
1,423 SR
Queue Stats
109W - 121L
1,549 Elo+
Party 2
Arachne
Arachne
NeanderNate
Arachne
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 150L
1,721 Elo+
Solo
Fenrir
Fenrir
Seahawks1911
Fenrir
Level 104
God Stats
0W - 1L
1,350 SR
Queue Stats
5W - 5L
1,520 Elo+
Party 2
Olorun
Olorun
hasridinata
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,156 Elo+
Solo
Nox
Nox
rick-reaper-
Nox
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
304W - 336L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DuskyNARPS
Gilgamesh
16
6 / 8 / 12
10,833
833
12,963
13,956
12,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
12 / 4 / 16
12,822
986
23,425
13,038
4,656
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 4 / 22
11,248
865
12,760
23,914
23,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
ZOOGN
Olorun
16
1 / 5 / 22
9,814
755
6,664
10,646
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 5 / 16
11,573
890
16,294
11,959
5,994
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AFriend7
Atlas
19
7 / 2 / 14
10,961
843
13,655
18,356
21,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
NeanderNate
Arachne
13
0 / 8 / 6
8,364
643
3,353
13,261
9,010
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
19
10 / 8 / 11
11,535
887
14,820
20,730
7,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
15
2 / 9 / 10
9,077
698
7,789
15,874
5,945
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
6 / 5 / 13
10,327
794
12,026
11,160
4,270
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
79
32
Kills
25
26
Deaths
32
88
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Atlas
AFriend7
Atlas
7
2
14
7
W
Gilgamesh
DuskyNARPS
Gilgamesh
6
8
12
1.5
W
12
4
16
5
L
Arachne
NeanderNate
Arachne
0
8
6
0.38
L
Fenrir
10
8
11
1.94
W
7
4
22
4.5
W
Olorun
ZOOGN
Olorun
1
5
22
2.4
L
Olorun
2
9
10
0.78
W
6
5
16
2.8
L
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,106
Damage
51,643
73,513
Taken
79,381
50,935
Mitigated
49,049
21,555
Healing
23,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AFriend7
Atlas
13,655
5,001
1,438
3,438
18,356
21,830
70
13,411
4,784
35,014
0
W
Gilgamesh
DuskyNARPS
Gilgamesh
12,963
5,233
441
1,372
13,956
12,727
882
4,792
9,164
0
20,746
W
23,425
2,833
730
2,829
13,038
4,656
938
4,464
8,574
48,441
0
L
Arachne
NeanderNate
Arachne
3,353
2,197
0
509
13,261
9,010
0
10,115
3,025
0
7,135
L
Fenrir
14,820
3,126
1,626
4,940
20,730
7,994
635
16,222
4,329
0
21,524
W
12,760
1,081
393
8,674
23,914
23,831
572
12,226
11,688
23,182
0
W
Olorun
ZOOGN
Olorun
6,664
3,411
1,781
2,261
10,646
3,727
1,135
7,392
3,254
14,037
0
L
Olorun
7,789
2,635
2,718
3,526
15,874
5,945
440
11,217
4,424
17,907
0
W
16,294
447
826
2,248
11,959
5,994
1,275
4,596
7,363
35,984
0
L
12,026
1,265
2,463
2,723
11,160
4,270
576
8,178
2,907
21,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,290
Gold Earned
50,264
172
Minions Killed
102
0
Camps Cleared
0
1,134,803
Distance Traveled
1,013,259
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,961
843
34
3
0
243,951
0
W
Gilgamesh
10,833
833
24
2
0
206,874
0
W
Zeus
12,822
986
63
5
0
234,670
1
L
Arachne
8,364
643
8
1
0
148,396
0
L
Fenrir
11,535
887
19
1
0
238,129
0
W
Cthulhu
11,248
865
22
2
0
244,625
0
W
Olorun
9,814
755
16
1
0
227,869
1
L
Olorun
9,077
698
18
1
0
198,271
0
W
Anubis
11,573
890
47
4
0
220,765
0
L
Nox
10,327
794
23
2
0
184,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role