Player Matchup

Ra
Ra
Bronze III
FrumpyDuckie
Ra
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,547 MMR
Solo
Artio
Artio
Bronze III
IHurley
Artio
Bronze III
Level 133
God Stats
19W - 7L
1,746 SR
Queue Stats
204W - 179L
1,546 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
RhaegarTRG
Tsukuyomi
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 75L
1,547 MMR
Solo
Medusa
Medusa
Bronze III
Showdow mAster
Medusa
Bronze III
Level 117
God Stats
11W - 7L
1,786 SR
Queue Stats
196W - 205L
1,546 MMR
Solo
Athena
Athena
Bronze III
screwybadoodoo
Athena
Bronze III
Level 108
God Stats
0W - 1L
1,496 SR
Queue Stats
1W - 1L
1,546 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,606 SR
1,546 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,665 SR
1,546 MMR
Horus
Horus
Silver II
Deus HeavyD
Horus
Silver II
Level 68
God Stats
1W - 1L
1,504 SR
Queue Stats
21W - 23L
1,545 MMR
Solo
Heimdallr
Heimdallr
Bronze III
L3gendx34271
Heimdallr
Bronze III
Level 124
God Stats
2W - 3L
1,756 SR
Queue Stats
251W - 257L
1,545 MMR
Solo
Serqet
Serqet
Bronze III
Xanaxmilk
Serqet
Bronze III
Level 129
God Stats
1W - 0L
1,587 SR
Queue Stats
10W - 18L
1,547 MMR
Party 1
Sol
Sol
Gold V
big-money434
Sol
Gold V
Level 125
God Stats
2W - 1L
1,980 SR
Queue Stats
39W - 22L
1,548 MMR
Solo
Cthulhu
Cthulhu
Bronze III
xWolfAmongSheep
Cthulhu
Bronze III
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,547 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
3,802
634
2,814
3,041
599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
IHurley
Artio
7
0 / 1 / 1
4,035
673
1,889
4,240
1,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
RhaegarTRG
Tsukuyomi
6
0 / 1 / 0
3,695
616
1,158
3,669
758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

4
0 / 5 / 0
3,161
527
1,623
4,684
922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 2 / 0
3,206
534
545
4,131
1,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
FenrirMulanOdinAphrodite

VS

Bans
AtlasAchillesKaliCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 6
4,756
793
2,395
4,536
2,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
L3gendx34271
Heimdallr
8
1 / 0 / 1
4,326
721
1,978
2,893
792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serqet
Xanaxmilk
Serqet
6
2 / 1 / 0
3,947
658
694
3,800
1,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
6 / 0 / 2
4,940
823
6,942
3,916
852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

6
0 / 0 / 1
3,558
593
1,882
3,337
1,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
0
Kills
11
11
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
0
2
0
0
L
Artio
IHurley
Artio
0
1
1
0.5
W
Heimdallr
L3gendx34271
Heimdallr
1
0
1
1.5
L
Tsukuyomi
RhaegarTRG
Tsukuyomi
0
1
0
0
L
0
5
0
0
W
Serqet
Xanaxmilk
Serqet
2
1
0
2
W
6
0
2
7
L
0
2
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,029
Damage
13,891
19,765
Taken
18,482
5,677
Mitigated
6,305
6,567
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,395
1,166
749
2,852
4,536
2,152
41
1,228
3,252
0
7,776
L
2,814
508
25
583
3,041
599
0
626
2,415
18,269
0
L
Artio
IHurley
Artio
1,889
125
0
2,285
4,240
1,972
0
1,611
2,238
16,865
0
W
Heimdallr
L3gendx34271
Heimdallr
1,978
1,182
0
1,446
2,893
792
286
789
2,056
0
26,005
L
Tsukuyomi
RhaegarTRG
Tsukuyomi
1,158
385
0
1,610
3,669
758
0
224
3,445
0
14,188
L
1,623
1,108
0
650
4,684
922
0
2,833
1,851
0
10,352
W
Serqet
Xanaxmilk
Serqet
694
288
0
350
3,800
1,013
0
1,045
2,633
0
11,252
W
6,942
5,246
0
2,115
3,916
852
780
777
3,111
27,115
0
L
545
386
151
1,263
4,131
1,426
0
3,259
872
3,889
0
W
1,882
347
68
1,245
3,337
1,496
75
955
2,182
11,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,899
Gold Earned
21,527
142
Minions Killed
180
0
Camps Cleared
0
564,894
Distance Traveled
574,749
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,756
793
11
2
0
135,633
2
L
Ra
3,802
634
44
7
0
116,104
1
L
Artio
4,035
673
39
7
0
116,360
1
W
Heimdallr
4,326
721
62
10
0
105,602
1
L
Tsukuyomi
3,695
616
35
6
0
136,630
1
L
Medusa
3,161
527
13
2
0
113,067
0
W
Serqet
3,947
658
29
5
0
128,092
1
W
Sol
4,940
823
47
8
0
113,284
0
L
Athena
3,206
534
11
2
0
82,733
1
W
Cthulhu
3,558
593
31
5
0
92,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role