Player Matchup

Ares
Ares
Boey___
Ares
Level 105
God Stats
9W - 3L
1,876 SR
Queue Stats
33W - 35L
1,675 Elo+
Party 2
Zeus
Zeus
Huncho_Hachi
Zeus
Level 89
God Stats
6W - 3L
1,745 SR
Queue Stats
21W - 19L
1,607 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
finealright
Ah Muzen Cab
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 53L
1,674 Elo+
Party 2
Team Averages
Level 107
1,707 SR
1,652 Elo+

VS

Team Averages
Level 69
1,429 SR
1,485 Elo+
Ymir
Ymir
Jalapenoblaster
Ymir
Level 108
God Stats
9W - 11L
1,500 SR
Queue Stats
227W - 181L
1,195 Elo+
Party 1
Bakasura
Bakasura
LIKASOMEBOOTI
Bakasura
Level 95
God Stats
12W - 5L
1,486 SR
Queue Stats
282W - 137L
1,889 Elo+
Party 1
Scylla
Scylla
TheRhyplist
Scylla
Level 5
God Stats
8W - 8L
1,302 SR
Queue Stats
194W - 127L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Boey___
Ares
15
4 / 1 / 17
11,813
788
7,369
15,542
16,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
14 / 1 / 7
12,342
823
19,422
6,618
3,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
finealright
Ah Muzen Cab
17
6 / 0 / 18
11,762
784
20,415
8,272
3,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
9,307
620
2,793
24,350
24,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
LIKASOMEBOOTI
Bakasura
14
1 / 4 / 1
8,929
595
8,890
16,826
8,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
12
0 / 11 / 2
8,262
551
2,439
13,604
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
6
24
Kills
2
2
Deaths
24
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
Boey___
Ares
4
1
17
12.5
W
14
1
7
17.5
L
1
9
1
0.17
L
Bakasura
LIKASOMEBOOTI
Bakasura
1
4
1
0.38
L
Scylla
0
11
2
0.09
W
Ah Muzen Cab
finealright
Ah Muzen Cab
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,206
Damage
14,122
30,432
Taken
54,780
23,640
Mitigated
37,487
9,009
Healing
5,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Boey___
Ares
7,369
360
955
4,864
15,542
16,855
226
2,557
12,153
20,046
0
W
19,422
2,239
0
558
6,618
3,019
548
1,704
4,424
52,468
0
L
2,793
530
48
1,883
24,350
24,085
0
11,381
12,969
14,361
0
L
Bakasura
LIKASOMEBOOTI
Bakasura
8,890
5,200
372
2,787
16,826
8,215
0
6,241
10,585
0
27,943
L
Scylla
2,439
1,020
0
163
13,604
5,187
0
9,267
4,337
12,425
0
W
Ah Muzen Cab
finealright
Ah Muzen Cab
20,415
6,054
0
2,632
8,272
3,766
1,657
1,253
6,141
0
70,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,917
Gold Earned
26,498
184
Minions Killed
129
8
Camps Cleared
3
795,585
Distance Traveled
668,460
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,813
788
15
1
1
249,656
3
W
Zeus
12,342
823
68
5
5
255,962
2
L
Ymir
9,307
620
22
1
1
199,357
0
L
Bakasura
8,929
595
77
5
2
304,112
3
L
Scylla
8,262
551
30
2
0
164,991
0
W
Ah Muzen Cab
11,762
784
101
7
2
289,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role