Player Matchup

Zeus
Zeus
Monster XIX
Zeus
Level 67
God Stats
6W - 10L
1,500 SR
Queue Stats
55W - 70L
1,482 Elo+
Party 2
Chaac
Chaac
XxjobaxX
Chaac
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,448 Elo+
Party 2
Loki
Loki
fuajilikimon
Loki
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
221W - 287L
1,285 Elo+
Solo
Team Averages
Level 94
1,500 SR
1,405 Elo+

VS

Team Averages
Level 71
1,384 SR
1,097 Elo+
Bacchus
Bacchus
HoboHannah
Bacchus
Level 64
God Stats
14W - 10L
1,254 SR
Queue Stats
30W - 42L
1,144 Elo+
Party 1
Bellona
Bellona
K1NGJUM3X
Bellona
Level 6
God Stats
0W - 2L
1,202 SR
Queue Stats
0W - 3L
859 Elo+
Party 1
Nox
Nox
chaoticd3st0yer
Nox
Level 142
God Stats
1W - 3L
1,696 SR
Queue Stats
22W - 30L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 0
7,984
887
6,825
4,503
1,593
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
XxjobaxX
Chaac
11
0 / 1 / 6
6,644
738
3,361
10,919
6,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 3 / 5
6,304
700
2,127
9,095
6,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HoboHannah
Bacchus
4
0 / 1 / 2
3,831
426
0
1,351
220
Bellona
K1NGJUM3X
Bellona
11
3 / 3 / 1
6,317
702
4,027
7,577
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 2
6,278
698
3,983
5,310
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
7
Kills
4
4
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
HoboHannah
Bacchus
0
1
2
1
L
Bellona
K1NGJUM3X
Bellona
3
3
1
1.17
W
7
0
0
7
W
Chaac
XxjobaxX
Chaac
0
1
6
3
L
1
3
2
0.67
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,313
Damage
8,010
24,517
Taken
14,238
14,720
Mitigated
5,409
6,851
Healing
853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
HoboHannah
Bacchus
0
0
0
0
1,351
220
0
1,351
0
0
0
L
Bellona
K1NGJUM3X
Bellona
4,027
433
0
560
7,577
3,341
25
2,978
4,315
0
11,343
W
6,825
676
312
1,425
4,503
1,593
1,534
800
3,703
27,437
0
W
Chaac
XxjobaxX
Chaac
3,361
570
143
3,151
10,919
6,847
403
2,534
8,385
0
19,160
L
3,983
306
0
293
5,310
1,848
0
2,619
2,612
21,020
965
W
2,127
328
714
1,106
9,095
6,280
327
887
7,364
0
14,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,932
Gold Earned
16,426
103
Minions Killed
58
6
Camps Cleared
1
478,555
Distance Traveled
315,386
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,831
426
0
0
0
0
0
L
Bellona
6,317
702
16
2
0
161,583
0
W
Zeus
7,984
887
51
6
2
162,886
2
W
Chaac
6,644
738
29
3
2
167,499
3
L
Nox
6,278
698
42
5
1
153,803
3
W
Loki
6,304
700
23
3
2
148,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role