Player Matchup

Chaac
Chaac
Comprehenzive
Chaac
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 89L
1,515 Elo+
Party 2
Atlas
Atlas
gadnukb0w
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,515 Elo+
Party 2
Zeus
Zeus
phntom1
Zeus
Level 84
God Stats
5W - 4L
1,500 SR
Queue Stats
96W - 114L
1,515 Elo+
Party 2
Team Averages
Level 85
1,500 SR
1,515 Elo+

VS

Team Averages
Level 44
1,555 SR
1,607 Elo+
Ganesha
Ganesha
AsheTheQueen
Ganesha
Level 19
God Stats
4W - 1L
1,666 SR
Queue Stats
20W - 12L
1,647 Elo+
Party 1
Ra
Ra
Mrfoozywoozy
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,647 Elo+
Party 1
Medusa
Medusa
gamester54
Medusa
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 33L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 3
10,889
605
15,530
29,651
23,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
gadnukb0w
Atlas
15
2 / 3 / 4
11,683
649
11,250
27,188
27,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
phntom1
Zeus
16
3 / 7 / 2
11,421
635
12,658
14,048
3,712
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AsheTheQueen
Ganesha
16
0 / 3 / 17
12,605
700
6,820
24,365
33,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 2 / 13
13,020
723
18,060
13,199
5,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
gamester54
Medusa
20
13 / 2 / 4
14,384
799
32,462
10,600
4,694
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
7
Kills
18
18
Deaths
7
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AsheTheQueen
Ganesha
0
3
17
2.83
L
2
8
3
0.44
W
5
2
13
5.75
L
Atlas
gadnukb0w
Atlas
2
3
4
1.33
W
Medusa
gamester54
Medusa
13
2
4
7.5
L
Zeus
phntom1
Zeus
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,438
Damage
57,342
70,887
Taken
48,164
55,211
Mitigated
43,500
19,749
Healing
14,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AsheTheQueen
Ganesha
6,820
1,439
644
2,963
24,365
33,083
351
12,143
12,222
15,602
0
L
15,530
2,483
0
11,439
29,651
23,778
43
12,381
17,270
90
56,282
W
18,060
784
5,041
5,974
13,199
5,723
307
6,612
6,587
60,150
0
L
Atlas
gadnukb0w
Atlas
11,250
4,438
448
6,340
27,188
27,721
0
10,733
16,455
24,418
0
W
Medusa
gamester54
Medusa
32,462
10,251
0
11
10,600
4,694
2,875
5,401
5,199
0
84,156
L
Zeus
phntom1
Zeus
12,658
1,651
0
1,522
14,048
3,712
0
2,425
11,623
55,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,993
Gold Earned
40,009
179
Minions Killed
193
8
Camps Cleared
7
944,213
Distance Traveled
1,080,829
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,605
700
3
0
0
322,860
0
L
Chaac
10,889
605
67
4
2
306,059
5
W
Ra
13,020
723
95
5
3
382,560
4
L
Atlas
11,683
649
18
1
0
342,404
2
W
Medusa
14,384
799
95
5
4
375,409
1
L
Zeus
11,421
635
94
5
6
295,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role