Player Matchup

Neith
Neith
Feppi
Neith
Level 6
God Stats
3W - 1L
1,921 SR
Queue Stats
4W - 2L
1,708 Elo+
Party 2
Ymir
Ymir
Werov99
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,469 Elo+
Solo
Nu Wa
Nu Wa
ripnathan
Nu Wa
Level 128
God Stats
33W - 36L
1,500 SR
Queue Stats
78W - 81L
1,498 Elo+
Party 3
Bellona
Bellona
riptommy
Bellona
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 78L
1,470 Elo+
Party 3
Chiron
Chiron
winberries
Chiron
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,536 Elo+
Party 2
Team Averages
Level 48
1,584 SR
1,536 Elo+

VS

Team Averages
Level 106
1,606 SR
1,709 Elo+
Loki
Loki
HaRRy_BawLzOnYa
Loki
Level 137
God Stats
84W - 61L
1,476 SR
Queue Stats
294W - 342L
1,518 Elo+
Solo
Izanami
Izanami
SlimPack1337
Izanami
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 49L
1,706 Elo+
Party 1
Merlin
Merlin
Somthin_Stoney
Merlin
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 15L
1,747 Elo+
Party 1
Atlas
Atlas
TheRock-Kun
Atlas
Level 155
God Stats
13W - 6L
1,816 SR
Queue Stats
129W - 90L
1,775 Elo+
Party 1
Amaterasu
Amaterasu
sirPONYz
Amaterasu
Level 26
God Stats
5W - 4L
1,740 SR
Queue Stats
37W - 19L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Feppi
Neith
16
0 / 4 / 3
8,980
641
13,103
11,263
4,746
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Werov99
Ymir
15
1 / 4 / 3
9,383
670
6,119
15,026
13,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
ripnathan
Nu Wa
18
4 / 2 / 1
10,458
747
13,217
8,236
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
riptommy
Bellona
16
1 / 3 / 5
9,440
674
9,503
12,388
8,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
winberries
Chiron
15
1 / 4 / 2
8,815
630
8,458
12,581
5,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 4
11,165
798
6,750
8,493
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
SlimPack1337
Izanami
17
3 / 0 / 6
9,912
708
10,928
10,129
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 1 / 7
10,125
723
15,790
7,991
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 3 / 5
9,934
710
8,290
17,141
14,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
sirPONYz
Amaterasu
16
2 / 2 / 7
10,051
718
7,076
16,755
15,454
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
7
Kills
17
17
Deaths
7
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
Feppi
Neith
0
4
3
0.38
W
6
1
4
8
W
Izanami
SlimPack1337
Izanami
3
0
6
6
W
4
1
7
7.5
W
2
3
5
1.5
L
Ymir
Werov99
Ymir
1
4
3
0.63
L
Nu Wa
ripnathan
Nu Wa
4
2
1
2.25
L
Bellona
riptommy
Bellona
1
3
5
1.17
W
Amaterasu
sirPONYz
Amaterasu
2
2
7
2.75
L
Chiron
winberries
Chiron
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,400
Damage
48,834
59,494
Taken
60,509
35,963
Mitigated
40,333
10,740
Healing
22,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Feppi
Neith
13,103
4,854
558
1,896
11,263
4,746
232
5,517
5,746
0
39,396
W
6,750
1,843
0
2,401
8,493
3,127
1,395
2,753
5,575
0
50,246
W
Izanami
SlimPack1337
Izanami
10,928
7,273
0
5,057
10,129
4,079
1,040
3,836
6,230
0
47,550
W
15,790
295
1,742
1,378
7,991
2,896
0
3,795
4,163
56,259
0
W
8,290
2,943
954
2,512
17,141
14,777
104
3,374
13,434
24,285
0
L
Ymir
Werov99
Ymir
6,119
250
0
1,185
15,026
13,847
72
6,756
8,270
19,455
0
L
Nu Wa
ripnathan
Nu Wa
13,217
3,208
0
900
8,236
3,931
1,489
1,258
6,978
48,017
3,101
L
Bellona
riptommy
Bellona
9,503
1,299
0
1,577
12,388
8,418
0
4,789
7,599
0
32,070
W
Amaterasu
sirPONYz
Amaterasu
7,076
1,553
1,422
6,669
16,755
15,454
0
5,118
11,388
0
14,666
L
Chiron
winberries
Chiron
8,458
2,217
1,407
3,217
12,581
5,021
982
5,760
6,821
0
23,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,076
Gold Earned
51,187
276
Minions Killed
302
0
Camps Cleared
0
1,379,365
Distance Traveled
1,371,690
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,980
641
74
5
0
256,353
0
W
Loki
11,165
798
91
7
0
289,040
3
W
Izanami
9,912
708
78
6
0
271,401
0
W
Merlin
10,125
723
74
5
0
257,900
2
W
Atlas
9,934
710
38
3
0
275,350
1
L
Ymir
9,383
670
40
3
0
269,958
0
L
Nu Wa
10,458
747
74
5
0
263,956
10
L
Bellona
9,440
674
42
3
0
318,439
1
W
Amaterasu
10,051
718
21
2
0
277,999
0
L
Chiron
8,815
630
46
3
0
270,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role