Player Matchup

Ullr
Ullr
Durantula130
Ullr
Level 108
God Stats
4W - 4L
1,483 SR
Queue Stats
66W - 69L
1,451 Elo+
Party 2
King Arthur
King Arthur
Meezyuknowme
King Arthur
Level 155
God Stats
2W - 3L
1,103 SR
Queue Stats
145W - 137L
1,619 Elo+
Solo
Loki
Loki
SpousalNevada9
Loki
Level 157
God Stats
6W - 6L
1,689 SR
Queue Stats
66W - 46L
1,630 Elo+
Party 3
Hercules
Hercules
Yung Quesadilla
Hercules
Level 148
God Stats
3W - 2L
1,789 SR
Queue Stats
192W - 175L
1,474 Elo+
Party 3
Sol
Sol
Zambehh
Sol
Level 88
God Stats
10W - 5L
1,500 SR
Queue Stats
26W - 25L
1,593 Elo+
Party 2
Team Averages
Level 131
1,513 SR
1,554 Elo+

VS

Team Averages
Level 104
1,345 SR
1,691 Elo+
Agni
Agni
Isis003
Agni
Level 92
God Stats
1W - 4L
1,283 SR
Queue Stats
15W - 26L
1,652 Elo+
Party 1
Terra
Terra
ScaiderPC
Terra
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,788 Elo+
Party 1
Cernunnos
Cernunnos
Sorek777
Cernunnos
Level 85
God Stats
0W - 1L
1,159 SR
Queue Stats
37W - 45L
1,823 Elo+
Party 1
Thanatos
Thanatos
mropticdropshot
Thanatos
Level 116
God Stats
3W - 11L
1,283 SR
Queue Stats
303W - 281L
1,596 Elo+
Party 1
Hercules
Hercules
nioylu996
Hercules
Level 133
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 79L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 15
16,116
576
29,308
23,009
10,868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Meezyuknowme
King Arthur
20
9 / 1 / 11
16,610
593
27,416
34,716
45,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
13 / 0 / 6
18,539
662
14,918
16,937
7,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
20
12 / 3 / 16
14,526
519
27,309
43,543
41,801
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sol
20
4 / 2 / 10
15,054
538
11,644
14,511
5,759
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Isis003
Agni
12
0 / 17 / 0
8,972
320
12,344
22,403
5,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
ScaiderPC
Terra
15
0 / 7 / 4
9,227
330
10,854
27,110
30,436
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Sorek777
Cernunnos
14
0 / 13 / 1
9,415
336
12,055
24,656
8,577
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
17
2 / 10 / 1
11,402
407
10,911
24,094
11,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
nioylu996
Hercules
20
5 / 2 / 0
13,116
468
22,425
34,552
43,202
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
13
49
Kills
7
8
Deaths
49
58
Assists
6
Player
Kills
Deaths
Assists
KDA
W
11
2
15
9.25
L
Agni
Isis003
Agni
0
17
0
0
W
King Arthur
Meezyuknowme
King Arthur
9
1
11
14.5
L
Terra
ScaiderPC
Terra
0
7
4
0.29
L
Cernunnos
Sorek777
Cernunnos
0
13
1
0.04
W
13
0
6
16
W
Hercules
12
3
16
6.67
W
Sol
4
2
10
4.5
L
Thanatos
2
10
1
0.25
L
Hercules
nioylu996
Hercules
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,595
Damage
68,589
132,716
Taken
132,815
111,450
Mitigated
99,177
54,723
Healing
36,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,308
11,289
0
6,249
23,009
10,868
2,614
6,548
15,843
0
137,693
L
Agni
Isis003
Agni
12,344
697
0
654
22,403
5,823
0
1,227
21,176
45,338
0
W
King Arthur
Meezyuknowme
King Arthur
27,416
1,919
722
6,461
34,716
45,458
1,619
6,656
27,937
0
143,277
L
Terra
ScaiderPC
Terra
10,854
1,261
772
2,148
27,110
30,436
72
5,612
21,350
26,225
0
L
Cernunnos
Sorek777
Cernunnos
12,055
4,524
0
3,095
24,656
8,577
210
1,719
22,854
0
59,249
W
14,918
3,187
0
9,785
16,937
7,564
2,881
2,477
14,188
0
180,621
W
Hercules
27,309
9,059
2,678
23,519
43,543
41,801
166
11,298
31,743
632
56,992
W
Sol
11,644
3,752
0
5,309
14,511
5,759
6,673
3,272
11,055
111,772
2,085
L
Thanatos
10,911
889
0
15,172
24,094
11,139
0
20
24,074
0
75,140
L
Hercules
nioylu996
Hercules
22,425
5,959
0
14,571
34,552
43,202
0
3,277
31,132
21,364
72,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,845
Gold Earned
52,132
877
Minions Killed
506
0
Camps Cleared
0
2,776,756
Distance Traveled
2,370,417
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
16,116
576
166
6
0
547,176
5
L
Agni
8,972
320
91
3
0
411,972
0
W
King Arthur
16,610
593
225
8
0
547,087
1
L
Terra
9,227
330
23
1
0
504,734
3
L
Cernunnos
9,415
336
102
4
0
433,224
0
W
Loki
18,539
662
279
10
0
621,676
8
W
Hercules
14,526
519
63
2
0
578,199
1
W
Sol
15,054
538
144
5
0
482,618
2
L
Thanatos
11,402
407
128
5
0
488,437
5
L
Hercules
13,116
468
162
6
0
532,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role