Player Matchup

Gilgamesh
Gilgamesh
NuttButt3314
Gilgamesh
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 22L
1,280 Elo+
Party 1
Ra
Ra
schwarzops
Ra
Level 10
God Stats
33W - 18L
1,263 SR
Queue Stats
119W - 79L
1,336 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xInFaMoUs ReKkz
Kumbhakarna
Level 89
God Stats
3W - 1L
1,715 SR
Queue Stats
426W - 408L
1,336 Elo+
Party 1
Team Averages
Level 34
1,493 SR
1,318 Elo+

VS

Team Averages
Level 89
1,565 SR
1,372 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Kinggoat99
Zhong Kui
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
200W - 229L
1,431 Elo+
Party 2
Kuzenbo
Kuzenbo
TheDarLordbtw
Kuzenbo
Level 48
God Stats
1W - 1L
1,695 SR
Queue Stats
7W - 10L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NuttButt3314
Gilgamesh
14
10 / 0 / 4
9,343
849
10,217
10,893
8,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 2 / 9
8,082
735
8,980
5,083
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
xInFaMoUs ReKkz
Kumbhakarna
13
2 / 1 / 12
9,011
819
3,396
13,122
12,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 5 / 2
7,102
646
7,990
7,605
2,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Kinggoat99
Zhong Kui
11
2 / 4 / 1
6,907
628
8,583
8,885
5,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
10
0 / 5 / 3
6,829
621
3,916
12,076
10,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
3
3
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
2
0.4
L
Zhong Kui
Kinggoat99
Zhong Kui
2
4
1
0.63
W
Gilgamesh
NuttButt3314
Gilgamesh
10
0
4
12
L
Kuzenbo
0
5
3
0.3
W
2
2
9
3.25
W
Kumbhakarna
xInFaMoUs ReKkz
Kumbhakarna
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,593
Damage
20,489
29,098
Taken
28,566
23,088
Mitigated
18,091
10,797
Healing
4,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,990
2,776
0
861
7,605
2,428
0
3,184
4,123
0
26,294
L
Zhong Kui
Kinggoat99
Zhong Kui
8,583
926
0
2,213
8,885
5,132
54
3,726
4,852
22,598
0
W
Gilgamesh
NuttButt3314
Gilgamesh
10,217
3,295
0
2,414
10,893
8,445
1,822
5,048
5,845
0
31,950
L
Kuzenbo
3,916
1,688
276
1,254
12,076
10,531
78
5,144
6,237
11,196
0
W
8,980
1,418
2,129
950
5,083
1,873
618
2,936
2,147
32,628
0
W
Kumbhakarna
xInFaMoUs ReKkz
Kumbhakarna
3,396
670
611
4,693
13,122
12,770
194
4,938
8,184
7,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,436
Gold Earned
20,838
128
Minions Killed
86
7
Camps Cleared
3
621,825
Distance Traveled
547,877
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,102
646
37
3
1
161,524
1
L
Zhong Kui
6,907
628
38
3
2
172,458
3
W
Gilgamesh
9,343
849
46
4
4
221,755
1
L
Kuzenbo
6,829
621
11
1
0
213,895
0
W
Ra
8,082
735
71
6
1
201,784
2
W
Kumbhakarna
9,011
819
11
1
2
198,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role