Player Matchup

Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ArjhanMoksus
Atlas
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,418 Elo+
Party 2
Anubis
Anubis
DescendDark
Anubis
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,418 Elo+
Party 2
Sun Wukong
Sun Wukong
UpmostSinger
Sun Wukong
Level 64
God Stats
2W - 1L
1,733 SR
Queue Stats
4W - 4L
1,418 Elo+
Party 2
Cliodhna
Cliodhna
dinorock1
Cliodhna
Level 119
God Stats
2W - 1L
1,454 SR
Queue Stats
4W - 4L
1,418 Elo+
Party 2
Team Averages
Level 87
1,537 SR
1,434 Elo+

VS

Team Averages
Level 71
1,508 SR
1,391 Elo+
Rama
Rama
 
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Confusedboomer
Hades
Level 49
God Stats
31W - 32L
1,508 SR
Queue Stats
78W - 106L
1,411 Elo+
Party 1
Hou Yi
Hou Yi
Golden_Begonia
Hou Yi
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,226 Elo+
Solo
Chronos
Chronos
MopishLizard
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,334 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
valkyrja1002
Morgan Le Fay
Level 87
God Stats
11W - 17L
1,533 SR
Queue Stats
146W - 164L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
1 / 3 / 9
10,827
773
9,025
20,428
13,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 0 / 13
11,754
840
9,017
12,668
14,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
19
8 / 4 / 7
11,618
830
11,314
12,003
5,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
UpmostSinger
Sun Wukong
18
4 / 4 / 9
10,603
757
8,823
14,296
9,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
dinorock1
Cliodhna
19
9 / 3 / 8
11,593
828
13,553
12,815
5,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
0 / 7 / 4
8,977
641
6,724
14,771
5,190
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 7
9,545
682
12,515
14,955
8,775
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 7 / 2
9,445
675
10,674
12,807
4,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
MopishLizard
Chronos
14
0 / 5 / 0
8,422
602
2,090
10,030
3,337
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
valkyrja1002
Morgan Le Fay
17
6 / 4 / 5
10,145
725
13,734
10,013
4,257
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
28
Kills
12
14
Deaths
28
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
3
9
1.83
L
Rama
 
Rama
0
7
4
0.29
W
6
0
13
12.5
L
3
5
7
1.3
W
Anubis
8
4
7
2.88
L
3
7
2
0.57
L
Chronos
MopishLizard
Chronos
0
5
0
0
W
Sun Wukong
UpmostSinger
Sun Wukong
4
4
9
2.13
W
Cliodhna
dinorock1
Cliodhna
9
3
8
4.33
L
Morgan Le Fay
valkyrja1002
Morgan Le Fay
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,732
Damage
45,737
72,210
Taken
62,576
48,786
Mitigated
26,251
29,303
Healing
5,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,025
967
297
10,508
20,428
13,366
216
8,240
12,188
0
46,525
L
Rama
 
Rama
6,724
5,722
0
2,764
14,771
5,190
583
3,212
10,971
0
32,106
W
9,017
3,511
0
5,085
12,668
14,590
1,078
3,462
9,206
29,180
0
L
12,515
1,541
106
877
14,955
8,775
338
5,320
8,950
21,236
0
W
Anubis
11,314
190
0
4,113
12,003
5,550
2,095
7,343
4,660
45,189
0
L
10,674
5,801
0
0
12,807
4,692
522
3,549
8,693
0
31,472
L
Chronos
MopishLizard
Chronos
2,090
1,412
195
1,234
10,030
3,337
420
4,578
5,309
12,809
0
W
Sun Wukong
UpmostSinger
Sun Wukong
8,823
1,751
0
6,033
14,296
9,685
1,897
4,999
9,297
0
24,067
W
Cliodhna
dinorock1
Cliodhna
13,553
991
0
3,267
12,815
5,595
1,579
4,295
8,520
0
44,410
L
Morgan Le Fay
valkyrja1002
Morgan Le Fay
13,734
2,818
159
362
10,013
4,257
392
3,297
6,292
29,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,395
Gold Earned
46,534
285
Minions Killed
197
0
Camps Cleared
0
1,338,289
Distance Traveled
1,165,604
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,827
773
75
5
0
275,825
1
L
Rama
8,977
641
50
4
0
217,196
2
W
Atlas
11,754
840
46
3
0
253,930
0
L
Hades
9,545
682
29
2
0
261,881
0
W
Anubis
11,618
830
71
5
0
229,195
1
L
Hou Yi
9,445
675
49
4
0
236,855
2
L
Chronos
8,422
602
35
3
0
202,433
0
W
Sun Wukong
10,603
757
37
3
0
289,244
0
W
Cliodhna
11,593
828
56
4
0
290,095
0
L
Morgan Le Fay
10,145
725
34
2
0
247,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role