Player Matchup

Hun Batz
Hun Batz
Edcamm
Hun Batz
Level 133
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 51L
1,484 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JHhAaWwK
Kumbhakarna
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 58L
1,576 Elo+
Party 1
Baron Samedi
Baron Samedi
Rhaqq
Baron Samedi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,588 Elo+
Party 1
Loki
Loki
Rozzeyy
Loki
Level 127
God Stats
9W - 11L
1,358 SR
Queue Stats
206W - 237L
1,596 Elo+
Party 1
Neith
Neith
divakinggod
Neith
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 106L
1,877 Elo+
Party 1
Team Averages
Level 106
1,472 SR
1,624 Elo+

VS

Team Averages
Level 17
1,500 SR
1,567 Elo+
Bakasura
Bakasura
Feppi
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,879 Elo+
Party 2
Discordia
Discordia
J4ck0fB14d3s
Discordia
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
150W - 231L
1,483 Elo+
Solo
Ullr
Ullr
KirkGibson
Ullr
Level 5
God Stats
6W - 2L
1,500 SR
Queue Stats
23W - 11L
1,382 Elo+
Solo
Cerberus
Cerberus
SpartanRiot5057
Cerberus
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
247W - 271L
1,508 Elo+
Solo
Hou Yi
Hou Yi
winberries
Hou Yi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Edcamm
Hun Batz
20
10 / 5 / 7
13,467
792
12,929
18,510
10,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
JHhAaWwK
Kumbhakarna
20
1 / 3 / 19
13,621
801
10,978
28,378
31,779
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Rhaqq
Baron Samedi
20
6 / 4 / 11
13,392
788
19,533
17,591
7,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Rozzeyy
Loki
20
13 / 2 / 7
14,944
879
18,895
11,577
4,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

20
8 / 0 / 9
14,420
848
19,063
11,691
4,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Feppi
Bakasura
17
1 / 9 / 6
11,531
678
10,107
22,071
8,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
J4ck0fB14d3s
Discordia
19
2 / 6 / 5
11,950
703
6,742
13,832
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 9 / 5
13,094
770
20,331
18,811
9,156
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
20
4 / 3 / 8
13,333
784
13,297
24,519
34,097
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
winberries
Hou Yi
17
0 / 11 / 10
10,712
630
11,859
18,365
5,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
48
38
Kills
14
14
Deaths
38
53
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Edcamm
Hun Batz
10
5
7
2.7
L
Bakasura
Feppi
Bakasura
1
9
6
0.44
L
Discordia
J4ck0fB14d3s
Discordia
2
6
5
0.75
W
Kumbhakarna
JHhAaWwK
Kumbhakarna
1
3
19
3.5
L
7
9
5
1.06
W
Baron Samedi
Rhaqq
Baron Samedi
6
4
11
2.88
W
Loki
Rozzeyy
Loki
13
2
7
8.25
L
Cerberus
4
3
8
2.67
W
8
0
9
12.5
L
Hou Yi
winberries
Hou Yi
0
11
10
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,398
Damage
62,336
87,747
Taken
97,598
58,709
Mitigated
62,404
26,260
Healing
16,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Edcamm
Hun Batz
12,929
2,249
86
4,237
18,510
10,315
598
4,210
13,888
0
51,191
L
Bakasura
Feppi
Bakasura
10,107
6,001
1,474
3,796
22,071
8,336
0
6,118
15,583
0
21,097
L
Discordia
J4ck0fB14d3s
Discordia
6,742
456
501
745
13,832
4,857
0
5,654
7,795
53,791
0
W
Kumbhakarna
JHhAaWwK
Kumbhakarna
10,978
955
0
5,458
28,378
31,779
356
7,586
19,361
32,000
0
L
20,331
10,143
0
476
18,811
9,156
364
3,146
15,226
0
66,827
W
Baron Samedi
Rhaqq
Baron Samedi
19,533
173
1,633
5,860
17,591
7,936
80
4,768
12,358
51,543
0
W
Loki
Rozzeyy
Loki
18,895
9,393
0
2,549
11,577
4,322
0
2,041
9,536
0
62,763
L
Cerberus
13,297
370
0
6,315
24,519
34,097
0
7,546
16,185
38,750
0
W
19,063
5,217
0
6,437
11,691
4,357
6,512
1,434
9,721
0
82,539
L
Hou Yi
winberries
Hou Yi
11,859
6,597
596
2,150
18,365
5,958
94
7,609
10,366
0
29,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,844
Gold Earned
60,620
342
Minions Killed
308
0
Camps Cleared
0
1,895,040
Distance Traveled
1,499,093
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,467
792
50
3
0
407,926
1
L
Bakasura
11,531
678
52
3
0
316,564
0
L
Discordia
11,950
703
79
5
0
291,014
5
W
Kumbhakarna
13,621
801
39
2
0
419,300
2
L
Ullr
13,094
770
86
5
0
290,044
2
W
Baron Samedi
13,392
788
71
4
0
340,929
0
W
Loki
14,944
879
68
4
0
366,284
0
L
Cerberus
13,333
784
60
4
0
333,944
1
W
Neith
14,420
848
114
7
0
360,601
1
L
Hou Yi
10,712
630
31
2
0
267,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role