Player Matchup

Arachne
Arachne
B3aneatr69
Arachne
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 57L
1,682 Elo+
Solo
Tiamat
Tiamat
LAXGOALIE1010
Tiamat
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,382 Elo+
Solo
Set
Set
Luna_Skywalker7
Set
Level 105
God Stats
2W - 6L
1,358 SR
Queue Stats
211W - 219L
1,359 Elo+
Solo
Apollo
Apollo
NullanCO
Apollo
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 72L
1,195 Elo+
Solo
Bacchus
Bacchus
marakas1225
Bacchus
Level 67
God Stats
10W - 13L
1,435 SR
Queue Stats
182W - 187L
1,470 Elo+
Solo
Team Averages
Level 82
1,459 SR
1,418 Elo+

VS

Team Averages
Level 65
1,401 SR
1,351 Elo+
Nemesis
Nemesis
Caligreen415
Nemesis
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 116L
1,381 Elo+
Solo
Kukulkan
Kukulkan
Muhi Online
Kukulkan
Level 60
God Stats
25W - 21L
1,706 SR
Queue Stats
165W - 159L
1,326 Elo+
Solo
Olorun
Olorun
Ray8955
Olorun
Level 34
God Stats
4W - 9L
1,500 SR
Queue Stats
169W - 183L
1,676 Elo+
Solo
Bacchus
Bacchus
TakenSkyy
Bacchus
Level 58
God Stats
1W - 4L
1,102 SR
Queue Stats
4W - 5L
1,107 Elo+
Party 1
Sun Wukong
Sun Wukong
UndyingEntre28
Sun Wukong
Level 66
God Stats
1W - 3L
1,195 SR
Queue Stats
21W - 30L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
B3aneatr69
Arachne
15
2 / 3 / 0
9,628
481
6,305
13,325
6,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 7 / 1
8,910
446
7,574
12,838
7,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 7 / 1
8,736
437
8,460
15,900
11,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
NullanCO
Apollo
16
7 / 5 / 0
10,599
530
11,692
13,252
5,430
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
marakas1225
Bacchus
12
0 / 7 / 5
8,231
412
8,290
19,319
27,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Caligreen415
Nemesis
19
7 / 0 / 6
11,559
578
8,468
12,896
6,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Muhi Online
Kukulkan
18
7 / 2 / 6
11,491
575
11,557
12,535
5,492
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Ray8955
Olorun
15
4 / 4 / 9
9,780
489
10,367
14,510
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
TakenSkyy
Bacchus
16
4 / 3 / 12
10,759
538
9,562
15,516
18,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
UndyingEntre28
Sun Wukong
16
5 / 1 / 8
10,638
532
12,089
14,037
10,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
9
Kills
27
29
Deaths
10
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Arachne
B3aneatr69
Arachne
2
3
0
0.67
W
Nemesis
Caligreen415
Nemesis
7
0
6
10
L
0
7
1
0.07
L
0
7
1
0.07
W
Kukulkan
Muhi Online
Kukulkan
7
2
6
5
L
Apollo
NullanCO
Apollo
7
5
0
1.4
W
Olorun
Ray8955
Olorun
4
4
9
2.13
W
Bacchus
TakenSkyy
Bacchus
4
3
12
3.33
W
Sun Wukong
UndyingEntre28
Sun Wukong
5
1
8
9
L
Bacchus
marakas1225
Bacchus
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,321
Damage
52,043
74,634
Taken
69,494
57,743
Mitigated
48,203
18,118
Healing
28,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
B3aneatr69
Arachne
6,305
4,430
0
7,276
13,325
6,277
528
2,097
11,228
0
61,381
W
Nemesis
Caligreen415
Nemesis
8,468
3,356
1,115
7,197
12,896
6,601
1,735
2,604
10,026
0
77,726
L
7,574
614
260
2,560
12,838
7,388
500
5,542
7,296
47,078
0
L
8,460
3,405
0
3,562
15,900
11,203
700
3,376
12,524
0
49,093
W
Kukulkan
Muhi Online
Kukulkan
11,557
984
0
3,718
12,535
5,492
1,067
4,104
7,859
78,809
2,543
L
Apollo
NullanCO
Apollo
11,692
8,189
0
3,630
13,252
5,430
3,135
6,380
6,872
0
71,772
W
Olorun
Ray8955
Olorun
10,367
4,916
1,468
7,334
14,510
6,198
2,131
3,931
10,517
51,004
0
W
Bacchus
TakenSkyy
Bacchus
9,562
1,515
902
3,130
15,516
18,960
1,803
3,209
12,093
37,180
0
W
Sun Wukong
UndyingEntre28
Sun Wukong
12,089
1,971
0
3,834
14,037
10,952
2,164
1,269
12,136
0
58,612
L
Bacchus
marakas1225
Bacchus
8,290
731
0
830
19,319
27,445
232
13,729
5,590
24,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,104
Gold Earned
54,227
457
Minions Killed
526
0
Camps Cleared
0
1,800,393
Distance Traveled
1,846,673
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,628
481
111
6
0
408,222
0
W
Nemesis
11,559
578
138
7
0
403,654
0
L
Tiamat
8,910
446
92
5
0
325,174
4
L
Set
8,736
437
90
5
0
352,334
7
W
Kukulkan
11,491
575
132
7
0
359,087
1
L
Apollo
10,599
530
138
7
0
349,828
2
W
Olorun
9,780
489
72
4
0
312,650
0
W
Bacchus
10,759
538
65
3
0
396,252
1
W
Sun Wukong
10,638
532
119
6
0
375,030
3
L
Bacchus
8,231
412
26
1
0
364,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role