Player Matchup

Mulan
Mulan
 
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Harlem2kBoss
Morgan Le Fay
Level 112
God Stats
6W - 8L
1,500 SR
Queue Stats
88W - 119L
1,456 Elo+
Party 3
Hou Yi
Hou Yi
IzanagiHD
Hou Yi
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
14W - 14L
1,221 Elo+
Party 3
Loki
Loki
Mercado_585
Loki
Level 128
God Stats
14W - 12L
1,195 SR
Queue Stats
188W - 179L
1,452 Elo+
Party 2
Team Averages
Level 117
1,439 SR
1,426 Elo+

VS

Team Averages
Level 110
1,513 SR
1,456 Elo+
Terra
Terra
Christhehuman
Terra
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 11L
1,360 Elo+
Party 1
Ra
Ra
MDaze21
Ra
Level 116
God Stats
5W - 1L
1,718 SR
Queue Stats
558W - 529L
1,644 Elo+
Party 1
Hou Yi
Hou Yi
Prim3Time
Hou Yi
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 73L
1,331 Elo+
Party 1
Nike
Nike
jr mata28
Nike
Level 100
God Stats
4W - 4L
1,489 SR
Queue Stats
227W - 253L
1,397 Elo+
Solo
Ravana
Ravana
trkstr1632
Ravana
Level 158
God Stats
8W - 7L
1,360 SR
Queue Stats
392W - 388L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
9 / 1 / 4
11,765
619
13,571
16,751
18,419
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
 
Chang'e
15
0 / 1 / 5
9,640
507
4,262
11,440
10,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Harlem2kBoss
Morgan Le Fay
16
2 / 2 / 1
9,743
513
5,606
5,736
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
IzanagiHD
Hou Yi
17
5 / 0 / 3
10,505
553
10,629
10,264
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 1 / 8
11,002
579
8,258
14,552
5,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
8,002
421
3,337
10,315
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 4 / 3
9,569
504
8,164
8,935
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Prim3Time
Hou Yi
12
0 / 5 / 1
7,267
382
6,248
12,632
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
15
0 / 6 / 1
8,580
452
6,004
16,708
13,794
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
trkstr1632
Ravana
13
3 / 5 / 1
8,241
434
5,716
12,786
5,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
20
Kills
5
5
Deaths
20
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
1
4
11
W
Chang'e
 
Chang'e
0
1
5
2.5
L
0
0
0
0
W
Morgan Le Fay
Harlem2kBoss
Morgan Le Fay
2
2
1
1.25
W
Hou Yi
IzanagiHD
Hou Yi
5
0
3
6.5
L
2
4
3
0.88
W
4
1
8
8
L
Hou Yi
Prim3Time
Hou Yi
0
5
1
0.1
L
Nike
0
6
1
0.08
L
Ravana
trkstr1632
Ravana
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,326
Damage
29,469
58,743
Taken
61,376
40,291
Mitigated
35,454
26,899
Healing
15,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
13,571
1,560
0
8,092
16,751
18,419
284
2,783
13,607
0
71,262
W
Chang'e
 
Chang'e
4,262
633
917
4,551
11,440
10,087
392
2,664
8,739
38,433
0
L
3,337
370
819
2,380
10,315
9,413
0
3,086
7,082
25,914
0
W
Morgan Le Fay
Harlem2kBoss
Morgan Le Fay
5,606
252
0
1,507
5,736
2,392
136
1,419
4,317
69,328
0
W
Hou Yi
IzanagiHD
Hou Yi
10,629
5,443
0
5,510
10,264
3,873
102
1,406
8,825
0
89,312
L
8,164
214
1,690
2,078
8,935
3,155
290
754
8,163
69,304
0
W
8,258
1,784
0
6,322
14,552
5,520
0
3,229
11,146
0
79,320
L
Hou Yi
Prim3Time
Hou Yi
6,248
2,443
0
2,059
12,632
3,552
0
1,370
11,230
0
51,157
L
Nike
6,004
653
0
3,245
16,708
13,794
847
1,664
14,984
0
55,913
L
Ravana
trkstr1632
Ravana
5,716
1,295
0
3,511
12,786
5,540
483
2,563
10,049
0
44,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,655
Gold Earned
41,659
615
Minions Killed
433
0
Camps Cleared
0
1,835,494
Distance Traveled
1,830,952
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,765
619
143
8
0
353,549
3
W
Chang'e
9,640
507
78
4
0
343,276
7
L
Terra
8,002
421
56
3
0
416,661
1
W
Morgan Le Fay
9,743
513
122
6
0
387,007
6
W
Hou Yi
10,505
553
138
7
0
348,597
4
L
Ra
9,569
504
137
7
0
376,362
9
W
Loki
11,002
579
134
7
0
403,065
11
L
Hou Yi
7,267
382
65
3
0
345,028
4
L
Nike
8,580
452
99
5
0
350,808
2
L
Ravana
8,241
434
76
4
0
342,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role