Player Matchup

Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
JustAlexGi
Susano
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 52L
1,404 Elo+
Solo
Cu Chulainn
Cu Chulainn
Siddhathar
Cu Chulainn
Level 18
God Stats
3W - 2L
1,171 SR
Queue Stats
111W - 112L
1,389 Elo+
Party 2
Nu Wa
Nu Wa
teaga07
Nu Wa
Level 69
God Stats
8W - 5L
1,486 SR
Queue Stats
126W - 112L
1,379 Elo+
Party 2
Team Averages
Level 58
1,432 SR
1,435 Elo+

VS

Team Averages
Level 50
1,400 SR
1,330 Elo+
Scylla
Scylla
SrLiT
Scylla
Level 44
God Stats
63W - 45L
1,472 SR
Queue Stats
120W - 132L
1,446 Elo+
Party 1
Artemis
Artemis
THElibris
Artemis
Level 36
God Stats
14W - 20L
1,478 SR
Queue Stats
135W - 170L
1,278 Elo+
Solo
Sol
Sol
WillBlackXD
Sol
Level 81
God Stats
69W - 74L
1,459 SR
Queue Stats
174W - 191L
1,381 Elo+
Solo
Sun Wukong
Sun Wukong
halfBlaked
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
legacygunshot
Bacchus
Level 24
God Stats
2W - 9L
1,093 SR
Queue Stats
3W - 13L
1,043 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
5 / 1 / 1
5,426
603
5,347
6,462
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ra
 
Ra
9
1 / 2 / 5
5,283
587
2,117
3,644
873
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
JustAlexGi
Susano
9
2 / 2 / 0
5,243
583
1,543
5,805
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Siddhathar
Cu Chulainn
10
2 / 0 / 0
6,068
674
2,535
5,613
3,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
teaga07
Nu Wa
8
0 / 1 / 1
4,720
524
2,519
3,063
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SrLiT
Scylla
8
1 / 1 / 0
4,378
486
2,706
4,106
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
THElibris
Artemis
8
2 / 3 / 0
4,643
516
5,883
5,623
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 1 / 0
5,387
599
3,153
6,101
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
halfBlaked
Sun Wukong
1
0 / 1 / 0
3,148
350
0
1,007
261
Bacchus
5
0 / 4 / 0
3,656
406
78
5,791
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
6
6
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
1
5.5
W
Ra
 
Ra
1
2
5
1.75
W
Susano
JustAlexGi
Susano
2
2
0
1
W
Cu Chulainn
Siddhathar
Cu Chulainn
2
0
0
2
L
Scylla
SrLiT
Scylla
1
1
0
1
L
Artemis
THElibris
Artemis
2
3
0
0.67
L
3
1
0
3
L
Sun Wukong
halfBlaked
Sun Wukong
0
1
0
0
L
Bacchus
0
4
0
0
W
Nu Wa
teaga07
Nu Wa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,061
Damage
11,820
24,587
Taken
22,628
8,433
Mitigated
7,870
8,174
Healing
6,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,347
4,206
0
2,599
6,462
1,223
433
839
5,585
0
26,703
W
Ra
 
Ra
2,117
828
19
979
3,644
873
321
0
3,644
20,902
0
W
Susano
JustAlexGi
Susano
1,543
202
0
2,567
5,805
1,589
82
655
5,092
0
20,847
W
Cu Chulainn
Siddhathar
Cu Chulainn
2,535
180
0
1,273
5,613
3,924
425
1,991
3,584
0
30,454
L
Scylla
SrLiT
Scylla
2,706
139
0
1,236
4,106
925
0
734
3,202
19,759
0
L
Artemis
THElibris
Artemis
5,883
1,838
0
1,605
5,623
1,205
0
1,093
4,464
0
24,173
L
3,153
1,176
0
2,769
6,101
1,990
0
460
5,547
23,301
4,197
L
Sun Wukong
halfBlaked
Sun Wukong
0
0
0
0
1,007
261
0
313
628
0
368
L
Bacchus
78
0
0
834
5,791
3,489
0
1,579
4,151
8,106
0
W
Nu Wa
teaga07
Nu Wa
2,519
276
118
619
3,063
824
357
1,681
1,188
20,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,740
Gold Earned
21,212
249
Minions Killed
137
0
Camps Cleared
0
776,518
Distance Traveled
660,910
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,426
603
57
6
0
137,071
1
W
Ra
5,283
587
37
4
0
133,295
0
W
Susano
5,243
583
49
5
0
183,995
3
W
Cu Chulainn
6,068
674
72
8
0
159,770
1
L
Scylla
4,378
486
34
4
0
175,795
1
L
Artemis
4,643
516
36
4
0
148,506
3
L
Sol
5,387
599
56
6
0
176,211
1
L
Sun Wukong
3,148
350
0
0
0
26,491
0
L
Bacchus
3,656
406
11
1
0
133,907
0
W
Nu Wa
4,720
524
34
4
0
162,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role