Player Matchup

Ganesha
Ganesha
MyNameJman
Ganesha
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 61L
1,842 Elo+
Solo
Hachiman
Hachiman
SlimPack1337
Hachiman
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 49L
1,656 Elo+
Party 2
Achilles
Achilles
Somthin_Stoney
Achilles
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 15L
1,718 Elo+
Party 2
Odin
Odin
TheRock-Kun
Odin
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
129W - 90L
1,747 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sirPONYz
Morgan Le Fay
Level 26
God Stats
4W - 3L
1,797 SR
Queue Stats
37W - 19L
1,746 Elo+
Party 2
Team Averages
Level 84
1,559 SR
1,742 Elo+

VS

Team Averages
Level 47
1,548 SR
1,367 Elo+
Izanami
Izanami
Cintran
Izanami
Level 14
God Stats
3W - 6L
1,721 SR
Queue Stats
14W - 24L
1,263 Elo+
Party 1
Cthulhu
Cthulhu
StyxKi11er
Cthulhu
Level 24
God Stats
3W - 4L
1,399 SR
Queue Stats
4W - 5L
1,323 Elo+
Party 1
Arachne
Arachne
SuperBlue72
Arachne
Level 95
God Stats
2W - 3L
1,415 SR
Queue Stats
30W - 48L
1,331 Elo+
Party 1
Achilles
Achilles
V3ngeful Creed
Achilles
Level 36
God Stats
2W - 4L
1,491 SR
Queue Stats
4W - 5L
1,531 Elo+
Party 1
Anubis
Anubis
VikingWarrior67
Anubis
Level 67
God Stats
2W - 1L
1,714 SR
Queue Stats
66W - 83L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MyNameJman
Ganesha
17
1 / 5 / 24
10,773
770
10,106
16,579
18,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
SlimPack1337
Hachiman
20
15 / 0 / 14
12,256
875
29,752
9,234
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
18
6 / 5 / 11
10,710
765
11,080
16,639
22,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
7 / 1 / 16
11,134
795
16,053
11,396
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
sirPONYz
Morgan Le Fay
17
4 / 4 / 11
10,470
748
14,385
9,756
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cintran
Izanami
15
1 / 8 / 3
8,795
628
6,571
16,124
6,953
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
StyxKi11er
Cthulhu
15
2 / 6 / 1
8,822
630
9,267
19,294
14,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
SuperBlue72
Arachne
15
3 / 6 / 6
9,440
674
5,233
15,582
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Achilles
16
3 / 5 / 5
9,815
701
8,046
22,998
30,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 8 / 5
9,687
692
13,294
16,292
7,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
35
33
Kills
15
15
Deaths
33
76
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cintran
Izanami
1
8
3
0.31
W
Ganesha
MyNameJman
Ganesha
1
5
24
2.6
W
Hachiman
SlimPack1337
Hachiman
15
0
14
22
W
Achilles
6
5
11
2.3
L
Cthulhu
StyxKi11er
Cthulhu
2
6
1
0.42
L
Arachne
SuperBlue72
Arachne
3
6
6
1
W
7
1
16
15
L
Achilles
3
5
5
1.1
L
6
8
5
1.06
W
Morgan Le Fay
sirPONYz
Morgan Le Fay
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,376
Damage
42,411
63,604
Taken
90,290
52,466
Mitigated
65,730
16,126
Healing
13,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cintran
Izanami
6,571
4,603
0
1,183
16,124
6,953
0
4,393
11,403
0
21,335
W
Ganesha
MyNameJman
Ganesha
10,106
932
0
2,140
16,579
18,125
34
4,820
11,314
24,741
0
W
Hachiman
SlimPack1337
Hachiman
29,752
21,583
0
4,964
9,234
3,644
730
4,470
4,460
0
59,434
W
Achilles
11,080
1,847
1,233
3,312
16,639
22,967
15
3,530
12,758
0
28,851
L
Cthulhu
StyxKi11er
Cthulhu
9,267
615
708
2,640
19,294
14,442
0
3,599
15,580
19,868
0
L
Arachne
SuperBlue72
Arachne
5,233
4,616
224
1,468
15,582
6,433
0
3,220
12,208
0
19,861
W
16,053
5,701
0
3,337
11,396
4,463
1,919
4,347
6,961
0
48,181
L
Achilles
8,046
1,629
415
1,757
22,998
30,302
0
8,072
14,230
954
18,848
L
13,294
385
0
4,815
16,292
7,600
0
4,256
11,834
29,472
0
W
Morgan Le Fay
sirPONYz
Morgan Le Fay
14,385
1,643
0
1,140
9,756
3,267
1,308
4,862
4,894
38,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,343
Gold Earned
46,559
279
Minions Killed
145
0
Camps Cleared
0
1,386,023
Distance Traveled
1,252,513
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,795
628
46
3
0
237,187
0
W
Ganesha
10,773
770
7
1
0
272,734
4
W
Hachiman
12,256
875
83
6
0
283,759
0
W
Achilles
10,710
765
45
3
0
275,227
3
L
Cthulhu
8,822
630
30
2
0
253,896
0
L
Arachne
9,440
674
23
2
0
274,677
1
W
Odin
11,134
795
74
5
0
291,743
1
L
Achilles
9,815
701
15
1
0
268,706
0
L
Anubis
9,687
692
31
2
0
218,047
2
W
Morgan Le Fay
10,470
748
70
5
0
262,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role