Player Matchup

Gilgamesh
Gilgamesh
Ech0W0lf
Gilgamesh
Level 118
God Stats
6W - 9L
1,823 SR
Queue Stats
85W - 70L
1,676 Elo+
Party 3
Mercury
Mercury
JB off da Henny
Mercury
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
250W - 242L
1,466 Elo+
Party 4
Cupid
Cupid
Levi Da Loc
Cupid
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
27W - 22L
1,257 Elo+
Party 4
Scylla
Scylla
TASTYDRAGSCOPES
Scylla
Level 15
God Stats
16W - 18L
1,742 SR
Queue Stats
86W - 68L
1,676 Elo+
Party 3
Khepri
Khepri
Xubbz
Khepri
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
71W - 61L
1,630 Elo+
Party 3
Team Averages
Level 82
1,613 SR
1,541 Elo+

VS

Team Averages
Level 63
1,650 SR
1,475 Elo+
Janus
Janus
Nova Kokujin
Janus
Level 104
God Stats
9W - 10L
1,485 SR
Queue Stats
12W - 15L
1,429 Elo+
Party 1
Cerberus
Cerberus
Sain7ly
Cerberus
Level 7
God Stats
0W - 1L
1,950 SR
Queue Stats
1W - 2L
1,275 Elo+
Party 2
Guan Yu
Guan Yu
Sirkotton
Guan Yu
Level 27
God Stats
12W - 11L
1,598 SR
Queue Stats
20W - 26L
1,516 Elo+
Party 1
Rama
Rama
SporkDude
Rama
Level 36
God Stats
0W - 1L
1,718 SR
Queue Stats
14W - 13L
1,577 Elo+
Party 2
Eset
Eset
vashthestampead
Eset
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 80L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ech0W0lf
Gilgamesh
16
7 / 2 / 6
9,206
921
8,864
13,451
5,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 1 / 9
8,295
830
7,607
7,166
2,902
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

13
1 / 2 / 10
7,569
757
5,445
7,328
2,658
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 0 / 7
9,320
932
12,427
4,116
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Xubbz
Khepri
14
1 / 2 / 11
7,915
792
3,770
8,912
7,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,848
685
3,961
7,130
2,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Sain7ly
Cerberus
12
0 / 3 / 4
6,720
672
4,064
11,557
10,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Sirkotton
Guan Yu
12
0 / 6 / 1
6,863
686
3,457
10,530
9,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
14
1 / 3 / 2
7,321
732
5,188
9,982
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 4 / 0
8,542
854
13,800
8,281
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
20
Kills
7
7
Deaths
20
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ech0W0lf
Gilgamesh
7
2
6
5
W
4
1
9
8.5
W
1
2
10
3
L
0
4
1
0.13
L
Cerberus
Sain7ly
Cerberus
0
3
4
0.67
L
Guan Yu
Sirkotton
Guan Yu
0
6
1
0.08
L
Rama
1
3
2
0.67
W
7
0
7
10.5
W
Khepri
Xubbz
Khepri
1
2
11
3.25
L
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,113
Damage
30,470
40,973
Taken
47,480
20,793
Mitigated
29,657
7,278
Healing
7,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ech0W0lf
Gilgamesh
8,864
1,817
1,635
4,062
13,451
5,742
1,115
7,983
5,363
0
17,089
W
7,607
5,029
0
313
7,166
2,902
1,990
2,710
4,362
0
22,588
W
5,445
2,022
35
231
7,328
2,658
420
4,851
2,403
0
15,030
L
3,961
237
0
406
7,130
2,439
0
1,668
5,404
16,301
0
L
Cerberus
Sain7ly
Cerberus
4,064
110
0
449
11,557
10,597
0
3,882
7,531
11,185
0
L
Guan Yu
Sirkotton
Guan Yu
3,457
1,008
479
1,687
10,530
9,096
552
3,779
6,635
0
18,760
L
Rama
5,188
4,241
0
2,139
9,982
4,011
336
5,161
4,549
0
17,557
W
12,427
954
0
0
4,116
1,769
432
2,327
1,789
45,211
0
W
Khepri
Xubbz
Khepri
3,770
311
0
1,002
8,912
7,722
562
3,954
4,834
10,394
0
L
13,800
1,212
335
1,634
8,281
3,514
0
1,093
7,164
32,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,305
Gold Earned
36,294
169
Minions Killed
157
0
Camps Cleared
0
1,109,175
Distance Traveled
949,813
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,206
921
13
1
0
244,498
0
W
Mercury
8,295
830
32
3
0
247,145
1
W
Cupid
7,569
757
22
2
0
187,256
0
L
Janus
6,848
685
30
3
0
205,056
2
L
Cerberus
6,720
672
20
2
0
188,692
1
L
Guan Yu
6,863
686
25
3
0
178,183
1
L
Rama
7,321
732
31
3
0
185,135
0
W
Scylla
9,320
932
88
9
0
224,481
1
W
Khepri
7,915
792
14
1
0
205,795
2
L
Eset
8,542
854
51
5
0
192,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role