Player Matchup

Nu Wa
Nu Wa
DiscordiaOrTroll
Nu Wa
Level 29
God Stats
8W - 10L
1,037 SR
Queue Stats
229W - 245L
1,511 Elo+
Party 1
Bacchus
Bacchus
DunMuhGLAS
Bacchus
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
330W - 319L
1,577 Elo+
Party 1
Gilgamesh
Gilgamesh
Iinctus
Gilgamesh
Level 127
God Stats
15W - 11L
1,500 SR
Queue Stats
142W - 118L
1,472 Elo+
Party 1
Team Averages
Level 89
1,346 SR
1,520 Elo+

VS

Team Averages
Level 89
1,579 SR
1,530 Elo+
Nemesis
Nemesis
ForeverValone
Nemesis
Level 158
God Stats
4W - 2L
1,738 SR
Queue Stats
401W - 376L
1,790 Elo+
Party 2
Neith
Neith
mermaidsinhell
Neith
Level 48
God Stats
25W - 20L
1,500 SR
Queue Stats
26W - 20L
1,500 Elo+
Party 2
Tiamat
Tiamat
oAir
Tiamat
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 10
7,778
778
4,306
1,651
560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
DunMuhGLAS
Bacchus
12
3 / 0 / 10
8,149
815
6,401
9,262
10,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Iinctus
Gilgamesh
13
7 / 1 / 6
8,170
817
9,566
10,224
6,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
1 / 6 / 0
6,613
661
5,457
10,922
4,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 3 / 1
6,405
641
4,620
5,408
1,386
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
oAir
Tiamat
10
0 / 4 / 0
6,220
622
6,164
9,149
4,744
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
13
Kills
1
1
Deaths
13
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
W
Bacchus
DunMuhGLAS
Bacchus
3
0
10
8
L
Nemesis
1
6
0
0.17
W
Gilgamesh
Iinctus
Gilgamesh
7
1
6
10
L
0
3
1
0.17
L
Tiamat
oAir
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,273
Damage
16,241
21,137
Taken
25,479
17,117
Mitigated
10,943
6,262
Healing
4,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,306
2,077
0
80
1,651
560
737
572
1,079
17,049
0
W
Bacchus
DunMuhGLAS
Bacchus
6,401
1,444
702
3,924
9,262
10,081
204
2,440
6,822
16,928
0
L
Nemesis
5,457
2,334
0
2,371
10,922
4,813
0
4,754
5,653
0
18,605
W
Gilgamesh
Iinctus
Gilgamesh
9,566
2,670
0
1,556
10,224
6,476
76
3,343
6,881
0
24,968
L
4,620
1,284
0
755
5,408
1,386
0
2,644
2,517
0
20,070
L
Tiamat
oAir
Tiamat
6,164
752
75
1,610
9,149
4,744
4
3,445
5,379
21,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,097
Gold Earned
19,238
111
Minions Killed
107
6
Camps Cleared
3
572,206
Distance Traveled
517,812
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,778
778
43
4
2
163,219
0
W
Bacchus
8,149
815
31
3
2
204,015
2
L
Nemesis
6,613
661
28
3
2
180,374
0
W
Gilgamesh
8,170
817
37
4
2
204,972
1
L
Neith
6,405
641
45
5
1
165,487
0
L
Tiamat
6,220
622
34
3
0
171,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role