Player Matchup

Cthulhu
Cthulhu
CloudFairy
Cthulhu
Level 20
God Stats
6W - 6L
1,353 SR
Queue Stats
54W - 78L
1,728 Elo+
Party 2
Xbalanque
Xbalanque
NeverTryIt
Xbalanque
Level 109
God Stats
3W - 1L
1,262 SR
Queue Stats
126W - 108L
1,594 Elo+
Party 2
Gilgamesh
Gilgamesh
TheRedHeadDude
Gilgamesh
Level 89
God Stats
16W - 5L
1,642 SR
Queue Stats
35W - 29L
1,723 Elo+
Party 2
Raijin
Raijin
WendysWorker18
Raijin
Level 60
God Stats
1W - 0L
1,528 SR
Queue Stats
28W - 25L
1,530 Elo+
Party 2
Xing Tian
Xing Tian
mordom22
Xing Tian
Level 18
God Stats
12W - 5L
1,499 SR
Queue Stats
26W - 25L
1,651 Elo+
Party 2
Team Averages
Level 59
1,457 SR
1,645 Elo+

VS

Team Averages
Level 104
1,581 SR
1,525 Elo+
Bacchus
Bacchus
Aiegis
Bacchus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 148L
1,502 Elo+
Party 1
Merlin
Merlin
Blink1958
Merlin
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 115L
1,512 Elo+
Party 1
Nike
Nike
Captain_Milky63
Nike
Level 129
God Stats
3W - 7L
1,681 SR
Queue Stats
192W - 155L
1,470 Elo+
Party 1
Kali
Kali
odinsuglyson
Kali
Level 143
God Stats
1W - 1L
1,725 SR
Queue Stats
12W - 15L
1,641 Elo+
Solo
Neith
Neith
salmonandere
Neith
Level 2
God Stats
27W - 14L
1,500 SR
Queue Stats
113W - 70L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CloudFairy
Cthulhu
13
1 / 0 / 0
7,673
548
3,339
6,772
5,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
NeverTryIt
Xbalanque
15
6 / 2 / 2
8,749
625
9,989
9,381
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
TheRedHeadDude
Gilgamesh
15
3 / 1 / 2
8,413
601
6,508
9,972
4,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 1
6,700
479
770
5,668
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
mordom22
Xing Tian
11
1 / 0 / 5
7,223
516
2,666
6,112
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aiegis
Bacchus
10
1 / 2 / 4
6,476
463
5,406
9,974
5,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Blink1958
Merlin
12
0 / 2 / 4
6,690
478
5,510
6,265
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 3 / 0
7,849
561
4,681
10,151
4,588
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

1
0 / 0 / 0
2,550
182
0
0
0
11
1 / 4 / 1
6,248
446
2,163
7,201
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
11
Kills
5
5
Deaths
11
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aiegis
Bacchus
1
2
4
1.5
L
Merlin
Blink1958
Merlin
0
2
4
1
L
3
3
0
1
W
Cthulhu
CloudFairy
Cthulhu
1
0
0
1
W
Xbalanque
NeverTryIt
Xbalanque
6
2
2
3.5
W
Gilgamesh
TheRedHeadDude
Gilgamesh
3
1
2
4
W
0
2
1
0.25
W
Xing Tian
mordom22
Xing Tian
1
0
5
3.5
L
0
0
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,272
Damage
17,760
37,905
Taken
33,591
19,411
Mitigated
12,573
12,180
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aiegis
Bacchus
5,406
385
1,403
2,298
9,974
5,431
0
1,687
8,248
18,348
0
L
Merlin
Blink1958
Merlin
5,510
133
0
1,198
6,265
1,374
0
1,076
5,031
39,613
0
L
4,681
577
0
2,344
10,151
4,588
0
3,143
6,499
0
48,574
W
Cthulhu
CloudFairy
Cthulhu
3,339
406
0
3,487
6,772
5,817
554
132
6,640
36,739
0
W
Xbalanque
NeverTryIt
Xbalanque
9,989
4,778
0
3,842
9,381
3,226
1,145
2,207
7,060
0
74,626
W
Gilgamesh
TheRedHeadDude
Gilgamesh
6,508
1,953
0
1,039
9,972
4,686
0
2,730
7,018
0
66,307
W
770
78
0
1,578
5,668
1,897
744
2,091
3,355
36,221
0
W
Xing Tian
mordom22
Xing Tian
2,666
408
0
2,234
6,112
3,785
193
3,132
2,784
9,555
0
L
0
0
0
0
0
0
0
0
0
0
0
L
2,163
828
0
1,938
7,201
1,180
0
163
7,038
0
28,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,758
Gold Earned
29,813
427
Minions Killed
269
0
Camps Cleared
0
1,372,496
Distance Traveled
1,006,236
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,476
463
17
1
0
262,780
8
L
Merlin
6,690
478
90
6
0
268,677
2
L
Nike
7,849
561
114
8
0
285,533
5
W
Cthulhu
7,673
548
79
6
0
286,277
4
W
Xbalanque
8,749
625
134
10
0
249,712
7
W
Gilgamesh
8,413
601
115
8
0
316,230
0
W
Raijin
6,700
479
86
6
0
228,653
1
W
Xing Tian
7,223
516
13
1
0
291,624
0
L
Kali
2,550
182
0
0
0
0
0
L
Neith
6,248
446
48
3
0
189,246
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role