Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
JRIGS
Zeus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,466 Elo+
Party 1
Terra
Terra
LargeSota
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,745 Elo+
Party 1
Team Averages
Level 99
1,500 SR
1,570 Elo+

VS

Team Averages
Level 72
1,498 SR
1,436 Elo+
Ah Puch
Ah Puch
NIGHTRUNNERAID
Ah Puch
Level 102
God Stats
1W - 3L
1,303 SR
Queue Stats
31W - 20L
1,322 Elo+
Solo
Khepri
Khepri
Queenof_ravens
Khepri
Level 87
God Stats
5W - 3L
1,690 SR
Queue Stats
179W - 201L
1,492 Elo+
Party 2
Kali
Kali
ScrotaCrota
Kali
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 204L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
4 / 3 / 0
8,053
732
5,406
6,966
2,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
JRIGS
Zeus
11
0 / 5 / 2
6,593
599
4,329
5,562
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
LargeSota
Terra
10
0 / 3 / 2
6,327
575
1,223
7,431
5,882
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
8,373
761
10,035
5,196
2,047
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 1 / 10
7,697
700
2,559
7,308
7,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
6 / 2 / 5
8,731
794
5,194
6,788
3,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
11
11
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
3
0
1.33
L
Zeus
JRIGS
Zeus
0
5
2
0.2
L
Terra
LargeSota
Terra
0
3
2
0.33
W
5
1
6
8
W
0
1
10
5
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,958
Damage
17,788
19,959
Taken
19,292
10,481
Mitigated
12,978
3,837
Healing
4,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,406
3,020
0
1,169
6,966
2,640
0
5,028
1,938
0
26,658
L
Zeus
JRIGS
Zeus
4,329
925
0
174
5,562
1,959
0
3,144
2,418
20,452
0
L
Terra
LargeSota
Terra
1,223
331
1,380
1,114
7,431
5,882
0
4,530
2,901
3,889
0
W
10,035
103
0
2,212
5,196
2,047
50
1,656
3,540
27,362
0
W
2,559
166
0
836
7,308
7,565
0
2,776
4,532
12,703
0
W
5,194
2,182
0
1,693
6,788
3,366
0
1,450
5,338
0
22,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,973
Gold Earned
24,801
121
Minions Killed
98
3
Camps Cleared
5
552,604
Distance Traveled
593,427
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,053
732
62
6
1
195,556
5
L
Zeus
6,593
599
56
5
2
173,891
0
L
Terra
6,327
575
3
0
0
183,157
0
W
Ah Puch
8,373
761
51
5
1
187,310
2
W
Khepri
7,697
700
11
1
0
208,741
1
W
Kali
8,731
794
36
3
4
197,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role