Player Matchup

He Bo
He Bo
DerSombra
He Bo
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 278L
1,081 Elo+
Party 2
Cthulhu
Cthulhu
Engynner_570
Cthulhu
Level 48
God Stats
7W - 8L
1,500 SR
Queue Stats
195W - 405L
1,081 Elo+
Party 2
Neith
Neith
Plissken_iroquis
Neith
Level 28
God Stats
31W - 82L
982 SR
Queue Stats
54W - 182L
967 Elo+
Party 2
Team Averages
Level 72
1,327 SR
1,043 Elo+

VS

Team Averages
Level 24
1,403 SR
1,048 Elo+
Anubis
Anubis
Cal1237950
Anubis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 68L
1,044 Elo+
Party 1
Sobek
Sobek
EGGSYnz
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,050 Elo+
Party 1
Fenrir
Fenrir
Ozmar KORN
Fenrir
Level 59
God Stats
3W - 9L
1,209 SR
Queue Stats
174W - 245L
1,050 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DerSombra
He Bo
15
4 / 7 / 10
11,571
723
14,254
14,244
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
Engynner_570
Cthulhu
16
8 / 3 / 8
12,908
807
15,675
26,462
19,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 5 / 8
11,622
726
11,663
10,643
4,602
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cal1237950
Anubis
14
2 / 8 / 9
10,619
664
6,745
13,990
6,455
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
EGGSYnz
Sobek
15
3 / 3 / 11
11,453
716
12,014
24,248
30,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
Ozmar KORN
Fenrir
15
10 / 5 / 4
12,176
761
17,565
16,956
7,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
39
16
Kills
15
15
Deaths
16
26
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
Cal1237950
Anubis
2
8
9
0.81
W
He Bo
DerSombra
He Bo
4
7
10
1.29
L
Sobek
EGGSYnz
Sobek
3
3
11
2.83
W
Cthulhu
Engynner_570
Cthulhu
8
3
8
4
L
Fenrir
Ozmar KORN
Fenrir
10
5
4
2.4
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,592
Damage
36,324
51,349
Taken
55,194
29,459
Mitigated
44,768
20,787
Healing
13,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Cal1237950
Anubis
6,745
611
0
1,041
13,990
6,455
291
8,503
5,487
13,007
0
W
He Bo
DerSombra
He Bo
14,254
1,112
0
3,818
14,244
5,070
618
5,030
9,214
36,738
0
L
Sobek
EGGSYnz
Sobek
12,014
1,055
526
7,255
24,248
30,412
0
12,786
11,462
38,691
0
W
Cthulhu
Engynner_570
Cthulhu
15,675
1,937
365
13,752
26,462
19,787
202
11,552
14,910
35,995
0
L
Fenrir
Ozmar KORN
Fenrir
17,565
6,624
1,243
3,643
16,956
7,901
645
8,891
8,065
0
42,106
W
11,663
6,545
436
2,416
10,643
4,602
1,668
3,276
7,367
0
36,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,101
Gold Earned
34,248
127
Minions Killed
106
3
Camps Cleared
3
829,676
Distance Traveled
883,787
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,619
664
19
1
0
238,478
0
W
He Bo
11,571
723
47
3
2
271,409
3
L
Sobek
11,453
716
43
3
0
328,670
1
W
Cthulhu
12,908
807
32
2
0
317,809
2
L
Fenrir
12,176
761
44
3
3
316,639
4
W
Neith
11,622
726
48
3
1
240,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role