Player Matchup

Atlas
Atlas
DinkytheD
Atlas
Level 106
God Stats
3W - 5L
1,500 SR
Queue Stats
106W - 109L
1,579 Elo+
Party 2
Erlang Shen
Erlang Shen
GimmieDemToes69
Erlang Shen
Level 133
God Stats
7W - 3L
1,500 SR
Queue Stats
62W - 45L
1,551 Elo+
Solo
The Morrigan
The Morrigan
KoW EsPEcTrOo
The Morrigan
Level 103
God Stats
33W - 53L
1,500 SR
Queue Stats
253W - 277L
1,122 Elo+
Solo
Medusa
Medusa
LobaRatMain
Medusa
Level 104
God Stats
7W - 2L
1,607 SR
Queue Stats
10W - 6L
1,613 Elo+
Solo
Gilgamesh
Gilgamesh
kkingmota
Gilgamesh
Level 119
God Stats
3W - 7L
1,230 SR
Queue Stats
191W - 193L
1,232 Elo+
Party 2
Team Averages
Level 113
1,467 SR
1,419 Elo+

VS

Team Averages
Level 127
1,556 SR
1,515 Elo+
Ne Zha
Ne Zha
AresAscended
Ne Zha
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 70L
1,583 Elo+
Party 1
Athena
Athena
LargeMama
Athena
Level 103
God Stats
4W - 3L
1,493 SR
Queue Stats
239W - 224L
1,644 Elo+
Solo
Hera
Hera
PandaBMikey
Hera
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
137W - 123L
1,527 Elo+
Party 1
Kuzenbo
Kuzenbo
WAXA1
Kuzenbo
Level 106
God Stats
32W - 21L
1,785 SR
Queue Stats
304W - 306L
1,663 Elo+
Solo
Heimdallr
Heimdallr
whatthefudoodles
Heimdallr
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 102L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DinkytheD
Atlas
11
2 / 1 / 9
7,510
578
6,402
12,146
8,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Erlang Shen
GimmieDemToes69
Erlang Shen
15
4 / 2 / 3
8,782
676
7,151
12,079
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
KoW EsPEcTrOo
The Morrigan
12
2 / 4 / 10
7,720
594
6,180
6,402
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
16
8 / 0 / 5
9,780
752
9,984
7,070
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
kkingmota
Gilgamesh
13
8 / 2 / 3
8,135
626
9,790
9,759
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
3 / 6 / 3
6,484
499
3,998
11,517
3,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
LargeMama
Athena
11
1 / 4 / 2
6,782
522
6,480
12,060
11,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 5 / 2
6,531
502
6,564
8,627
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
WAXA1
Kuzenbo
10
2 / 7 / 2
6,414
493
3,659
14,933
13,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
10
1 / 2 / 1
5,960
458
5,254
7,088
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
24
Kills
8
9
Deaths
24
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
6
3
0.75
W
Atlas
DinkytheD
Atlas
2
1
9
6.5
W
Erlang Shen
GimmieDemToes69
Erlang Shen
4
2
3
2.75
W
The Morrigan
KoW EsPEcTrOo
The Morrigan
2
4
10
1.75
L
Athena
LargeMama
Athena
1
4
2
0.5
W
Medusa
8
0
5
10.5
L
1
5
2
0.4
L
Kuzenbo
WAXA1
Kuzenbo
2
7
2
0.43
W
Gilgamesh
kkingmota
Gilgamesh
8
2
3
4.75
L
Heimdallr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,507
Damage
25,955
47,456
Taken
54,225
23,802
Mitigated
33,162
21,323
Healing
13,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
3,998
1,482
0
2,365
11,517
3,639
0
3,241
8,276
0
27,015
W
Atlas
DinkytheD
Atlas
6,402
1,894
366
3,887
12,146
8,782
0
5,747
6,240
18,880
0
W
Erlang Shen
GimmieDemToes69
Erlang Shen
7,151
3,688
0
7,848
12,079
5,866
858
4,119
7,423
0
58,394
W
The Morrigan
KoW EsPEcTrOo
The Morrigan
6,180
1,594
903
2,126
6,402
2,878
841
1,470
4,932
37,201
6,152
L
Athena
LargeMama
Athena
6,480
1,575
782
3,825
12,060
11,932
0
1,031
11,029
36,851
0
W
Medusa
9,984
3,920
0
2,794
7,070
2,546
2,973
1,755
5,275
0
79,561
L
6,564
2,323
31
1,368
8,627
1,918
0
1,387
7,240
47,528
0
L
Kuzenbo
WAXA1
Kuzenbo
3,659
1,186
712
2,720
14,933
13,608
0
2,466
12,467
15,251
0
W
Gilgamesh
kkingmota
Gilgamesh
9,790
2,395
0
3,399
9,759
3,730
510
2,802
6,883
0
37,977
L
Heimdallr
5,254
1,505
0
1,440
7,088
2,065
0
1,181
5,907
0
29,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,927
Gold Earned
32,171
439
Minions Killed
306
0
Camps Cleared
0
1,350,987
Distance Traveled
1,224,084
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,484
499
49
4
0
249,290
4
W
Atlas
7,510
578
19
1
0
286,924
6
W
Erlang Shen
8,782
676
124
10
0
264,746
6
W
The Morrigan
7,720
594
76
6
0
230,311
4
L
Athena
6,782
522
82
6
0
262,186
1
W
Medusa
9,780
752
154
12
0
290,755
2
L
Hera
6,531
502
94
7
0
220,428
4
L
Kuzenbo
6,414
493
18
1
0
249,497
2
W
Gilgamesh
8,135
626
66
5
0
278,251
1
L
Heimdallr
5,960
458
63
5
0
242,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role