Player Matchup

Awilix
Awilix
BigNutLouie213
Awilix
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 155L
1,592 Elo+
Party 2
Jormungandr
Jormungandr
Kakarotcake10968
Jormungandr
Level 23
God Stats
50W - 32L
1,730 SR
Queue Stats
107W - 103L
1,676 Elo+
Party 2
Janus
Janus
MrMemes23
Janus
Level 68
God Stats
3W - 12L
1,500 SR
Queue Stats
210W - 245L
1,282 Elo+
Party 2
Ganesha
Ganesha
StaxxKashii
Ganesha
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
171W - 163L
1,547 Elo+
Solo
Xing Tian
Xing Tian
brickyknome
Xing Tian
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
318W - 342L
1,562 Elo+
Party 2
Team Averages
Level 72
1,546 SR
1,532 Elo+

VS

Team Averages
Level 109
1,478 SR
1,537 Elo+
Ne Zha
Ne Zha
Light0fHope
Ne Zha
Level 137
God Stats
9W - 6L
1,281 SR
Queue Stats
139W - 121L
1,550 Elo+
Party 1
Medusa
Medusa
PKMNRK9
Medusa
Level 137
God Stats
13W - 5L
1,500 SR
Queue Stats
185W - 167L
1,549 Elo+
Party 1
Serqet
Serqet
Phaegra
Serqet
Level 82
God Stats
16W - 10L
1,815 SR
Queue Stats
296W - 236L
1,529 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Stubbs1
Morgan Le Fay
Level 101
God Stats
5W - 1L
1,285 SR
Queue Stats
181W - 157L
1,573 Elo+
Party 1
Cerberus
Cerberus
kennethaguiluz
Cerberus
Level 86
God Stats
3W - 1L
1,510 SR
Queue Stats
17W - 14L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 12 / 4
10,872
418
10,554
24,373
7,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Kakarotcake10968
Jormungandr
16
7 / 6 / 3
11,222
432
20,241
26,518
28,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
MrMemes23
Janus
15
2 / 8 / 4
10,255
394
12,812
14,284
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
StaxxKashii
Ganesha
9
0 / 8 / 7
8,763
337
3,845
16,090
8,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
brickyknome
Xing Tian
16
6 / 15 / 1
11,634
447
14,856
31,675
11,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
10 / 2 / 31
17,268
664
20,978
24,427
23,686
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
PKMNRK9
Medusa
20
20 / 1 / 10
19,050
733
24,528
23,764
11,094
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
Phaegra
Serqet
20
6 / 5 / 11
15,006
577
11,325
20,161
8,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Stubbs1
Morgan Le Fay
20
13 / 2 / 21
17,031
655
26,517
17,397
7,600
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
18
0 / 8 / 8
13,665
526
10,193
24,772
14,621
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
130
18
Kills
49
49
Deaths
18
19
Assists
81
Player
Kills
Deaths
Assists
KDA
L
3
12
4
0.42
L
Jormungandr
Kakarotcake10968
Jormungandr
7
6
3
1.42
W
Ne Zha
10
2
31
12.75
L
Janus
MrMemes23
Janus
2
8
4
0.5
W
Medusa
PKMNRK9
Medusa
20
1
10
25
W
Serqet
Phaegra
Serqet
6
5
11
2.3
L
Ganesha
StaxxKashii
Ganesha
0
8
7
0.44
W
Morgan Le Fay
Stubbs1
Morgan Le Fay
13
2
21
11.75
L
Xing Tian
brickyknome
Xing Tian
6
15
1
0.43
W
Cerberus
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,308
Damage
93,541
112,940
Taken
110,521
59,386
Mitigated
65,518
15,484
Healing
51,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,554
3,775
734
4,367
24,373
7,001
0
7,227
16,549
0
68,917
L
Jormungandr
Kakarotcake10968
Jormungandr
20,241
4,156
632
3,706
26,518
28,959
370
12,099
13,843
74,935
0
W
Ne Zha
20,978
7,512
1,492
9,636
24,427
23,686
1,611
10,363
13,397
0
71,278
L
Janus
MrMemes23
Janus
12,812
471
167
978
14,284
3,044
0
4,640
9,550
61,564
0
W
Medusa
PKMNRK9
Medusa
24,528
16,306
0
16,600
23,764
11,094
8,093
8,989
14,388
0
189,446
W
Serqet
Phaegra
Serqet
11,325
2,674
0
7,713
20,161
8,517
405
7,246
12,617
0
101,436
L
Ganesha
StaxxKashii
Ganesha
3,845
596
142
1,189
16,090
8,975
0
3,917
11,789
16,142
0
W
Morgan Le Fay
Stubbs1
Morgan Le Fay
26,517
2,184
0
4,801
17,397
7,600
1,335
10,877
6,170
118,970
0
L
Xing Tian
brickyknome
Xing Tian
14,856
887
82
3,487
31,675
11,407
0
8,827
22,819
59,061
0
W
Cerberus
10,193
1,795
32
11,286
24,772
14,621
2,592
14,940
9,301
69,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,746
Gold Earned
82,020
435
Minions Killed
644
0
Camps Cleared
0
2,144,083
Distance Traveled
2,510,695
6
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,872
418
101
4
0
533,866
1
L
Jormungandr
11,222
432
133
5
0
460,508
2
W
Ne Zha
17,268
664
46
2
0
553,499
7
L
Janus
10,255
394
110
4
0
457,300
1
W
Medusa
19,050
733
214
8
0
462,778
9
W
Serqet
15,006
577
112
4
0
541,858
7
L
Ganesha
8,763
337
11
0
0
225,707
2
W
Morgan Le Fay
17,031
655
154
6
0
509,290
10
L
Xing Tian
11,634
447
80
3
0
466,702
0
W
Cerberus
13,665
526
118
5
0
443,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role