Player Matchup

Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
ArkadenMaster
Hades
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 73L
1,678 Elo+
Party 4
Jormungandr
Jormungandr
Hyion5337
Jormungandr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 102L
1,547 Elo+
Party 1
Loki
Loki
PapiMunhenho
Loki
Level 18
God Stats
0W - 1L
1,827 SR
Queue Stats
2W - 1L
1,733 Elo+
Party 4
Thanatos
Thanatos
hydubby
Thanatos
Level 121
God Stats
21W - 13L
1,425 SR
Queue Stats
210W - 169L
1,591 Elo+
Party 1
Team Averages
Level 86
1,550 SR
1,610 Elo+

VS

Team Averages
Level 87
1,548 SR
1,313 Elo+
King Arthur
King Arthur
DEUSDAMONTANHA
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,556 Elo+
Party 2
Thanatos
Thanatos
Mosquee
Thanatos
Level 127
God Stats
2W - 6L
1,500 SR
Queue Stats
98W - 95L
1,140 Elo+
Party 3
Sylvanus
Sylvanus
Tincho720
Sylvanus
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
140W - 131L
1,140 Elo+
Party 3
Neith
Neith
Yhoij
Neith
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,164 Elo+
Party 3
Baron Samedi
Baron Samedi
alexmito262
Baron Samedi
Level 156
God Stats
5W - 4L
1,738 SR
Queue Stats
146W - 147L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
7 / 10 / 3
12,414
564
16,712
19,020
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 9 / 3
10,872
494
20,372
30,950
22,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Hyion5337
Jormungandr
15
4 / 5 / 6
10,525
478
15,542
20,717
18,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 11 / 4
9,726
442
5,957
19,636
5,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
hydubby
Thanatos
18
4 / 5 / 5
11,696
532
8,622
16,169
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DEUSDAMONTANHA
King Arthur
20
2 / 2 / 18
12,428
565
20,630
21,888
22,811
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Mosquee
Thanatos
20
23 / 6 / 7
13,758
625
23,340
22,288
8,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Tincho720
Sylvanus
16
3 / 2 / 15
11,065
503
14,367
23,158
27,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Yhoij
Neith
13
0 / 6 / 10
8,823
401
6,206
11,331
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
alexmito262
Baron Samedi
19
12 / 5 / 6
12,510
569
17,688
17,132
10,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
96
21
Kills
40
40
Deaths
21
21
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
7
10
3
0.85
L
5
9
3
0.72
W
King Arthur
DEUSDAMONTANHA
King Arthur
2
2
18
5.5
L
Jormungandr
Hyion5337
Jormungandr
4
5
6
1.4
W
Thanatos
Mosquee
Thanatos
23
6
7
4.42
L
1
11
4
0.27
W
Sylvanus
Tincho720
Sylvanus
3
2
15
5.25
W
Neith
Yhoij
Neith
0
6
10
0.83
W
Baron Samedi
alexmito262
Baron Samedi
12
5
6
3
L
Thanatos
hydubby
Thanatos
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,205
Damage
82,231
106,492
Taken
95,797
57,529
Mitigated
72,567
38,398
Healing
42,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
16,712
345
3,135
5,528
19,020
6,098
499
7,564
11,011
64,004
0
L
20,372
3,727
89
12,075
30,950
22,204
401
8,672
22,108
68,318
0
W
King Arthur
DEUSDAMONTANHA
King Arthur
20,630
2,698
0
4,942
21,888
22,811
0
10,027
11,861
13,438
90,040
L
Jormungandr
Hyion5337
Jormungandr
15,542
6,298
0
491
20,717
18,675
265
10,180
10,071
62,262
0
W
Thanatos
Mosquee
Thanatos
23,340
6,390
0
20,128
22,288
8,345
0
11,656
10,632
0
87,300
L
5,957
975
0
4,244
19,636
5,429
160
3,028
16,536
0
68,483
W
Sylvanus
Tincho720
Sylvanus
14,367
3,079
1,405
8,234
23,158
27,179
159
14,157
8,735
41,827
0
W
Neith
Yhoij
Neith
6,206
2,786
0
2,086
11,331
3,667
159
6,378
4,953
0
36,035
W
Baron Samedi
alexmito262
Baron Samedi
17,688
1,696
1,051
5,100
17,132
10,565
0
10,162
6,802
78,425
0
L
Thanatos
hydubby
Thanatos
8,622
1,553
0
12,836
16,169
5,123
1,102
4,929
11,182
0
72,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,233
Gold Earned
58,584
551
Minions Killed
492
0
Camps Cleared
0
1,912,136
Distance Traveled
2,031,915
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,414
564
124
6
0
368,972
0
L
Hades
10,872
494
118
5
0
331,441
4
W
King Arthur
12,428
565
171
8
0
456,861
0
L
Jormungandr
10,525
478
83
4
0
402,156
1
W
Thanatos
13,758
625
86
4
0
456,717
1
L
Loki
9,726
442
112
5
0
388,069
0
W
Sylvanus
11,065
503
54
2
0
361,780
2
W
Neith
8,823
401
55
3
0
376,895
0
W
Baron Samedi
12,510
569
126
6
0
379,662
6
L
Thanatos
11,696
532
114
5
0
421,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role