Player Matchup

Mercury
Mercury
Gold II
ElWally
Mercury
Gold II
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
196W - 184L
1,663 MMR
Party 3
Serqet
Serqet
Gold V
JDareM
Serqet
Gold V
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 58L
1,504 MMR
Party 3
Chaac
Chaac
Gold I
Pandalize
Chaac
Gold I
Level 159
God Stats
3W - 6L
1,500 SR
Queue Stats
99W - 87L
1,674 MMR
Party 4
Apollo
Apollo
Silver I
SadEboyHours
Apollo
Silver I
Level 119
God Stats
8W - 3L
1,783 SR
Queue Stats
57W - 44L
1,575 MMR
Solo
Eset
Eset
Gold III
llReignll
Eset
Gold III
Level 153
God Stats
17W - 17L
1,625 SR
Queue Stats
202W - 194L
1,537 MMR
Party 4
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,581 SR
1,590 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 152
1,500 SR
1,583 MMR
Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Silver I
 
Athena
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Gold II
Martеn
Arachne
Gold II
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 63L
1,734 MMR
Party 1
Scylla
Scylla
Silver I
Mookparties
Scylla
Silver I
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 23L
1,587 MMR
Solo
Achilles
Achilles
Silver I
SparkieTheArtist
Achilles
Silver I
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
103W - 92L
1,593 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElWally
Mercury
16
9 / 3 / 6
10,632
625
10,991
14,371
4,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
JDareM
Serqet
13
2 / 1 / 4
8,998
529
5,462
15,630
10,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Pandalize
Chaac
17
2 / 1 / 8
10,760
633
18,495
18,770
14,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
19
8 / 1 / 4
11,797
694
9,994
12,407
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
14
0 / 2 / 8
9,698
570
7,850
7,620
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
GilgameshLokiArtioOdin

VS

Bans
BastetCamazotzThothGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 8 / 1
7,581
446
5,696
14,133
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
 
Athena
9
0 / 4 / 2
6,555
386
3,577
16,780
12,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
Martеn
Arachne
14
1 / 4 / 7
8,492
500
8,360
14,639
9,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
15
5 / 1 / 1
9,124
537
15,087
5,861
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 3
8,366
492
10,189
20,404
17,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
21
Kills
8
8
Deaths
21
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
8
1
0.06
L
Athena
 
Athena
0
4
2
0.25
W
Mercury
ElWally
Mercury
9
3
6
4
W
Serqet
JDareM
Serqet
2
1
4
4
L
Arachne
Martеn
Arachne
1
4
7
1.13
L
Scylla
5
1
1
5.5
W
Chaac
Pandalize
Chaac
2
1
8
6
W
Apollo
8
1
4
10
L
2
4
3
0.88
W
Eset
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,792
Damage
42,909
68,798
Taken
71,817
36,037
Mitigated
43,622
22,547
Healing
16,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,696
1,908
0
2,891
14,133
2,904
0
597
13,344
0
46,969
L
Athena
 
Athena
3,577
1,049
419
2,602
16,780
12,396
0
3,747
12,721
18,525
0
W
Mercury
ElWally
Mercury
10,991
5,415
0
333
14,371
4,345
0
3,851
10,239
0
86,406
W
Serqet
JDareM
Serqet
5,462
980
627
2,829
15,630
10,741
0
6,667
8,394
107
30,436
L
Arachne
Martеn
Arachne
8,360
5,218
0
4,109
14,639
9,071
0
1,084
13,177
0
59,111
L
Scylla
15,087
885
0
427
5,861
1,549
0
1,170
4,407
59,677
0
W
Chaac
Pandalize
Chaac
18,495
6,056
467
10,273
18,770
14,858
0
3,120
14,626
0
79,389
W
Apollo
9,994
5,057
0
6,039
12,407
4,369
1,510
550
11,543
0
99,193
L
10,189
2,829
0
5,912
20,404
17,702
0
869
19,459
0
46,145
W
Eset
7,850
768
604
1,375
7,620
1,724
0
3,722
3,674
62,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,885
Gold Earned
40,118
640
Minions Killed
413
0
Camps Cleared
0
1,922,176
Distance Traveled
1,738,198
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,581
446
98
6
0
315,515
11
L
Athena
6,555
386
24
1
0
371,499
8
W
Mercury
10,632
625
124
7
0
438,942
3
W
Serqet
8,998
529
54
3
0
391,531
4
L
Arachne
8,492
500
88
5
0
380,548
2
L
Scylla
9,124
537
116
7
0
349,307
1
W
Chaac
10,760
633
156
9
0
355,145
2
W
Apollo
11,797
694
167
10
0
372,023
5
L
Achilles
8,366
492
87
5
0
321,329
10
W
Eset
9,698
570
139
8
0
364,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role