Player Matchup

Cliodhna
Cliodhna
AnthonyUSVI
Cliodhna
Level 157
God Stats
22W - 15L
1,288 SR
Queue Stats
485W - 481L
1,574 Elo+
Party 1
Guan Yu
Guan Yu
JETSsince2009
Guan Yu
Level 69
God Stats
11W - 7L
1,786 SR
Queue Stats
48W - 41L
1,737 Elo+
Solo
Nu Wa
Nu Wa
Peruanoaleman69
Nu Wa
Level 134
God Stats
3W - 1L
1,764 SR
Queue Stats
211W - 204L
1,516 Elo+
Solo
Charybdis
Charybdis
Tiger Milk1138
Charybdis
Level 160
God Stats
8W - 4L
1,533 SR
Queue Stats
243W - 254L
1,617 Elo+
Party 1
Nox
Nox
Un Nefelibata
Nox
Level 146
God Stats
3W - 8L
1,500 SR
Queue Stats
171W - 190L
1,514 Elo+
Solo
Team Averages
Level 133
1,574 SR
1,591 Elo+

VS

Team Averages
Level 63
1,498 SR
1,653 Elo+
Set
Set
 
Set
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LGBTQuinn
Danzaburou
Level 68
God Stats
6W - 2L
1,500 SR
Queue Stats
256W - 190L
1,760 Elo+
Party 2
Hun Batz
Hun Batz
ProfessorDxc
Hun Batz
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
354W - 244L
1,619 Elo+
Party 2
Ares
Ares
WaterThatsNew
Ares
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 137L
1,534 Elo+
Solo
Thoth
Thoth
qwolff14
Thoth
Level 69
God Stats
0W - 3L
1,488 SR
Queue Stats
152W - 100L
1,852 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AnthonyUSVI
Cliodhna
17
5 / 2 / 3
10,218
601
8,667
10,797
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
17
1 / 2 / 2
10,086
593
5,493
11,035
13,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 2 / 5
10,093
594
12,509
8,004
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Tiger Milk1138
Charybdis
14
3 / 5 / 8
9,092
535
9,327
13,340
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 1 / 6
10,002
588
6,343
10,348
9,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
2 / 4 / 0
8,825
519
7,704
13,651
7,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
LGBTQuinn
Danzaburou
12
1 / 2 / 0
7,397
435
3,604
9,269
2,115
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
ProfessorDxc
Hun Batz
16
5 / 3 / 4
9,771
575
10,841
13,182
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 8 / 3
8,264
486
4,448
18,031
10,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Thoth
qwolff14
Thoth
16
3 / 3 / 1
9,463
557
3,753
8,859
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
20
Kills
12
12
Deaths
20
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
4
0
0.5
W
Cliodhna
AnthonyUSVI
Cliodhna
5
2
3
3.25
W
Guan Yu
1
2
2
1
L
Danzaburou
LGBTQuinn
Danzaburou
1
2
0
0.5
W
5
2
5
3.75
L
Hun Batz
ProfessorDxc
Hun Batz
5
3
4
2.33
W
Charybdis
Tiger Milk1138
Charybdis
3
5
8
1.4
W
6
1
6
9
L
1
8
3
0.31
L
Thoth
qwolff14
Thoth
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,339
Damage
30,350
53,524
Taken
62,992
33,246
Mitigated
25,716
17,904
Healing
16,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,704
3,234
0
4,309
13,651
7,633
0
2,870
10,781
0
60,034
W
Cliodhna
AnthonyUSVI
Cliodhna
8,667
1,298
0
3,908
10,797
4,204
269
703
9,918
0
79,616
W
Guan Yu
5,493
1,029
60
4,525
11,035
13,552
0
160
10,073
0
66,261
L
Danzaburou
LGBTQuinn
Danzaburou
3,604
1,101
0
3,116
9,269
2,115
0
2,713
6,556
0
39,521
W
12,509
2,719
0
610
8,004
1,851
674
2,342
5,617
63,325
0
L
Hun Batz
ProfessorDxc
Hun Batz
10,841
2,577
0
4,228
13,182
3,846
0
3,389
8,917
0
65,583
W
Charybdis
Tiger Milk1138
Charybdis
9,327
2,962
0
5,075
13,340
4,305
2,118
3,061
10,279
0
63,453
W
6,343
846
724
3,002
10,348
9,334
406
1,935
7,705
31,224
0
L
4,448
90
1,853
2,179
18,031
10,167
0
5,855
12,176
22,365
0
L
Thoth
qwolff14
Thoth
3,753
127
0
500
8,859
1,955
0
4,025
4,834
66,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,491
Gold Earned
43,720
545
Minions Killed
476
0
Camps Cleared
0
1,741,279
Distance Traveled
1,686,750
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,825
519
122
7
0
312,548
6
W
Cliodhna
10,218
601
146
9
0
406,666
0
W
Guan Yu
10,086
593
148
9
0
353,041
5
L
Danzaburou
7,397
435
77
5
0
342,130
5
W
Nu Wa
10,093
594
93
5
0
333,969
4
L
Hun Batz
9,771
575
108
6
0
374,599
1
W
Charybdis
9,092
535
102
6
0
296,361
1
W
Nox
10,002
588
56
3
0
351,242
1
L
Ares
8,264
486
33
2
0
333,367
1
L
Thoth
9,463
557
136
8
0
324,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role