Player Matchup

Olorun
Olorun
BigBam4
Olorun
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
186W - 177L
1,378 Elo+
Party 1
Cerberus
Cerberus
CheeezyPoofs
Cerberus
Level 35
God Stats
6W - 4L
1,500 SR
Queue Stats
78W - 76L
1,408 Elo+
Party 1
Bakasura
Bakasura
DepoolXN
Bakasura
Level 33
God Stats
19W - 11L
1,837 SR
Queue Stats
252W - 251L
1,524 Elo+
Solo
Bellona
Bellona
EpicEthan101
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,397 Elo+
Party 2
Jing Wei
Jing Wei
rjekx
Jing Wei
Level 63
God Stats
2W - 1L
1,485 SR
Queue Stats
10W - 9L
1,440 Elo+
Party 2
Team Averages
Level 42
1,564 SR
1,429 Elo+

VS

Team Averages
Level 80
1,432 SR
1,467 Elo+
Athena
Athena
 
Athena
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
NoobAsylum186
Apollo
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 86L
1,661 Elo+
Solo
Nox
Nox
SerAlexandros
Nox
Level 66
God Stats
2W - 6L
1,150 SR
Queue Stats
53W - 68L
1,350 Elo+
Solo
Bellona
Bellona
Siddhathar
Bellona
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
111W - 112L
1,420 Elo+
Party 3
Cerberus
Cerberus
teaga07
Cerberus
Level 69
God Stats
3W - 5L
1,508 SR
Queue Stats
126W - 112L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BigBam4
Olorun
15
2 / 1 / 0
8,893
593
9,797
10,842
5,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
CheeezyPoofs
Cerberus
13
2 / 3 / 7
8,142
543
7,288
8,818
7,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
DepoolXN
Bakasura
13
3 / 2 / 2
8,076
538
4,216
10,261
3,828
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
EpicEthan101
Bellona
14
2 / 3 / 0
8,227
548
5,947
9,751
8,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
rjekx
Jing Wei
13
3 / 0 / 5
7,973
532
4,140
4,492
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 2 / 2
6,552
437
2,620
10,290
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 1
7,728
515
2,060
9,052
2,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 1
7,916
528
5,079
6,267
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Siddhathar
Bellona
14
5 / 3 / 0
8,921
595
8,808
11,113
8,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
teaga07
Cerberus
10
1 / 3 / 2
6,545
436
3,577
12,516
6,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
12
Kills
9
9
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
2
0.5
W
Olorun
BigBam4
Olorun
2
1
0
2
W
Cerberus
CheeezyPoofs
Cerberus
2
3
7
1.83
W
Bakasura
DepoolXN
Bakasura
3
2
2
2
W
Bellona
EpicEthan101
Bellona
2
3
0
0.67
L
1
4
1
0.38
L
2
0
1
2.5
L
Bellona
Siddhathar
Bellona
5
3
0
1.67
W
Jing Wei
rjekx
Jing Wei
3
0
5
5.5
L
Cerberus
teaga07
Cerberus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,388
Damage
22,144
44,164
Taken
49,238
26,539
Mitigated
23,024
17,378
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,620
915
0
3,816
10,290
3,336
0
3,323
6,942
24,972
0
W
Olorun
BigBam4
Olorun
9,797
5,956
31
6,651
10,842
5,458
4,038
4,418
6,124
55,525
7,835
W
Cerberus
CheeezyPoofs
Cerberus
7,288
413
0
2,929
8,818
7,492
462
2,781
6,037
38,263
0
W
Bakasura
DepoolXN
Bakasura
4,216
3,674
0
2,143
10,261
3,828
0
2,021
8,240
0
31,922
W
Bellona
EpicEthan101
Bellona
5,947
586
0
2,926
9,751
8,395
857
544
9,207
9,288
33,137
L
2,060
1,752
0
2,350
9,052
2,224
0
2,716
6,336
0
51,888
L
5,079
757
0
1,518
6,267
2,330
0
3,466
2,801
51,946
0
L
Bellona
Siddhathar
Bellona
8,808
2,279
0
1,229
11,113
8,402
40
2,063
8,815
0
57,364
W
Jing Wei
rjekx
Jing Wei
4,140
3,314
0
2,698
4,492
1,366
1,339
1,512
2,980
0
40,540
L
Cerberus
teaga07
Cerberus
3,577
458
0
1,962
12,516
6,732
0
5,460
6,986
19,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,311
Gold Earned
37,662
485
Minions Killed
406
0
Camps Cleared
0
1,450,773
Distance Traveled
1,423,359
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,552
437
50
3
0
280,181
6
W
Olorun
8,893
593
129
9
0
277,799
2
W
Cerberus
8,142
543
80
5
0
294,591
1
W
Bakasura
8,076
538
93
6
0
323,290
1
W
Bellona
8,227
548
91
6
0
299,391
2
L
Apollo
7,728
515
112
7
0
274,859
4
L
Nox
7,916
528
100
7
0
299,512
5
L
Bellona
8,921
595
103
7
0
277,630
1
W
Jing Wei
7,973
532
92
6
0
255,702
1
L
Cerberus
6,545
436
41
3
0
291,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role