Player Matchup

Hou Yi
Hou Yi
Capt Furguson
Hou Yi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,230 Elo+
Party 1
Ah Puch
Ah Puch
CrownOfSerpents
Ah Puch
Level 147
God Stats
3W - 1L
1,798 SR
Queue Stats
12W - 21L
1,372 Elo+
Solo
Vamana
Vamana
thiman123
Vamana
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 97L
1,230 Elo+
Party 1
Team Averages
Level 134
1,599 SR
1,277 Elo+

VS

Team Averages
Level 76
1,537 SR
1,504 Elo+
Medusa
Medusa
 
Medusa
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DeepHollowSpace
Zeus
Level 62
God Stats
32W - 16L
1,610 SR
Queue Stats
175W - 204L
1,506 Elo+
Party 2
Atlas
Atlas
russhazl
Atlas
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 78L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
7,960
724
3,876
6,761
2,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
6 / 0 / 5
9,408
855
7,656
4,858
2,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
thiman123
Vamana
11
2 / 3 / 7
7,619
693
8,667
12,941
9,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 5 / 2
7,017
638
7,292
6,739
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 4 / 1
7,164
651
5,845
5,896
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
russhazl
Atlas
11
1 / 2 / 0
7,116
647
5,349
10,550
9,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
3
3
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
2
0.4
W
3
0
4
5
W
6
0
5
8.5
L
1
4
1
0.38
L
Atlas
russhazl
Atlas
1
2
0
0.5
W
Vamana
thiman123
Vamana
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,199
Damage
18,486
24,560
Taken
23,185
13,965
Mitigated
13,390
8,270
Healing
1,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,292
2,634
0
583
6,739
2,190
0
2,670
3,880
0
23,610
W
3,876
2,281
0
1,142
6,761
2,035
627
3,478
3,034
0
22,012
W
7,656
264
316
2,021
4,858
2,391
480
1,828
2,942
40,242
0
L
5,845
819
0
192
5,896
1,715
0
1,012
4,657
22,173
0
L
Atlas
russhazl
Atlas
5,349
2,090
226
254
10,550
9,485
0
4,368
5,840
16,333
0
W
Vamana
thiman123
Vamana
8,667
3,496
450
4,341
12,941
9,539
135
5,880
6,768
0
12,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,987
Gold Earned
21,297
136
Minions Killed
121
6
Camps Cleared
4
618,847
Distance Traveled
590,231
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,017
638
46
4
1
181,036
5
W
Hou Yi
7,960
724
45
4
2
185,240
3
W
Ah Puch
9,408
855
79
7
2
226,998
4
L
Zeus
7,164
651
58
5
3
191,723
0
L
Atlas
7,116
647
17
2
0
217,472
3
W
Vamana
7,619
693
12
1
2
206,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role