Player Matchup

Sun Wukong
Sun Wukong
Gold IV
BigSluggy
Sun Wukong
Gold IV
Level 127
God Stats
3W - 1L
1,981 SR
Queue Stats
24W - 18L
1,686 MMR
Party 3
Izanami
Izanami
Silver III
Bigheffy
Izanami
Silver III
Level 83
God Stats
2W - 0L
1,780 SR
Queue Stats
27W - 16L
1,521 MMR
Party 3
Geb
Geb
Gold III
DreamT7
Geb
Gold III
Level 49
God Stats
5W - 3L
1,780 SR
Queue Stats
287W - 292L
1,610 MMR
Solo
Vulcan
Vulcan
Silver I
HeartG0ld
Vulcan
Silver I
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
118W - 101L
1,551 MMR
Party 4
Awilix
Awilix
Silver I
klaşsic
Awilix
Silver I
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 37L
1,638 MMR
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 96
1,708 SR
1,601 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,538 SR
1,600 MMR
Odin
Odin
Gold IV
ElBarbon35
Odin
Gold IV
Level 160
God Stats
8W - 5L
1,876 SR
Queue Stats
112W - 98L
1,649 MMR
Party 2
Gilgamesh
Gilgamesh
Gold I
LatinTechno
Gilgamesh
Gold I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 72L
1,745 MMR
Party 1
Osiris
Osiris
Silver I
SalchipapaStyle
Osiris
Silver I
Level 126
God Stats
5W - 6L
1,312 SR
Queue Stats
199W - 176L
1,544 MMR
Party 2
Apollo
Apollo
Silver I
Sicsniper
Apollo
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,592 MMR
Solo
Merlin
Merlin
Gold IV
TaiTaynus
Merlin
Gold IV
Level 158
God Stats
5W - 3L
1,500 SR
Queue Stats
67W - 64L
1,471 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigSluggy
Sun Wukong
20
3 / 1 / 12
14,419
555
12,230
30,569
29,175
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Bigheffy
Izanami
20
4 / 2 / 11
15,495
596
18,698
17,484
8,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
19
0 / 5 / 19
13,752
529
8,074
25,222
32,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
HeartG0ld
Vulcan
20
8 / 3 / 11
16,601
639
36,550
10,150
5,271
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
klaşsic
Awilix
20
19 / 6 / 7
17,499
673
25,674
21,909
11,012
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
CliodhnaSolCamazotz

VS

Bans
AchillesBastetScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 7
10,494
404
4,906
25,620
24,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
LatinTechno
Gilgamesh
19
4 / 11 / 9
12,195
469
17,259
28,140
9,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
2 / 6 / 8
12,736
490
17,897
29,281
30,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
Sicsniper
Apollo
19
3 / 8 / 3
12,856
494
8,897
25,327
6,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
TaiTaynus
Merlin
20
7 / 4 / 3
13,384
515
20,585
14,772
4,656
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
46
34
Kills
16
17
Deaths
34
60
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigSluggy
Sun Wukong
3
1
12
9
W
Izanami
Bigheffy
Izanami
4
2
11
4.75
W
Geb
0
5
19
1.9
L
0
5
7
0.7
W
Vulcan
HeartG0ld
Vulcan
8
3
11
4.5
L
Gilgamesh
LatinTechno
Gilgamesh
4
11
9
0.77
L
2
6
8
1
L
Apollo
Sicsniper
Apollo
3
8
3
0.56
L
Merlin
TaiTaynus
Merlin
7
4
3
2.13
W
Awilix
klaşsic
Awilix
19
6
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,226
Damage
69,544
105,334
Taken
123,140
86,014
Mitigated
75,279
29,349
Healing
22,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigSluggy
Sun Wukong
12,230
2,038
609
9,953
30,569
29,175
210
7,725
22,171
0
81,859
W
Izanami
Bigheffy
Izanami
18,698
12,432
0
7,105
17,484
8,347
12,417
1,738
15,551
0
168,889
W
Geb
8,074
774
592
3,906
25,222
32,209
100
6,220
18,838
36,240
0
L
4,906
346
559
4,239
25,620
24,014
0
9,393
16,102
308
47,407
W
Vulcan
HeartG0ld
Vulcan
36,550
10,496
0
1,319
10,150
5,271
924
1,793
8,178
150,540
0
L
Gilgamesh
LatinTechno
Gilgamesh
17,259
6,814
0
6,369
28,140
9,571
0
9,775
18,113
0
100,294
L
17,897
3,703
134
3,197
29,281
30,848
0
10,688
18,401
7,445
79,597
L
Apollo
Sicsniper
Apollo
8,897
3,861
0
6,684
25,327
6,190
0
9,089
16,116
0
87,492
L
Merlin
TaiTaynus
Merlin
20,585
179
0
1,455
14,772
4,656
0
5,030
9,614
104,080
0
W
Awilix
klaşsic
Awilix
25,674
11,046
0
5,865
21,909
11,012
24
6,061
15,346
0
110,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,766
Gold Earned
61,665
799
Minions Killed
685
0
Camps Cleared
0
2,726,800
Distance Traveled
2,459,915
44
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,419
555
151
6
0
566,775
5
W
Izanami
15,495
596
246
9
0
469,736
13
W
Geb
13,752
529
42
2
0
548,037
13
L
Odin
10,494
404
72
3
0
514,420
6
W
Vulcan
16,601
639
221
9
0
581,298
5
L
Gilgamesh
12,195
469
118
5
0
489,899
4
L
Osiris
12,736
490
154
6
0
514,265
3
L
Apollo
12,856
494
169
7
0
439,504
5
L
Merlin
13,384
515
172
7
0
501,827
8
W
Awilix
17,499
673
139
5
0
560,954
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role