Player Matchup

Fenrir
Fenrir
Platinum V
BiohazardMayhem
Fenrir
Platinum V
Level 128
God Stats
9W - 9L
1,638 SR
Queue Stats
188W - 172L
1,781 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
CornerLion
Ah Muzen Cab
Platinum V
Level 142
God Stats
2W - 4L
1,906 SR
Queue Stats
135W - 143L
2,010 MMR
Party 3
Scylla
Scylla
Platinum I
EverSoDarkly
Scylla
Platinum I
Level 152
God Stats
5W - 6L
1,810 SR
Queue Stats
97W - 103L
2,061 MMR
Solo
Pele
Pele
Gold I
TM Comet
Pele
Gold I
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
137W - 116L
1,903 MMR
Party 3
Horus
Horus
Gold I
catalaya__
Horus
Gold I
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 154L
1,826 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,671 SR
1,916 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,648 SR
1,860 MMR
Ullr
Ullr
Gold I
 
Ullr
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Freya
Freya
Platinum V
FatHughHefner
Freya
Platinum V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 56L
1,847 MMR
Party 2
Xing Tian
Xing Tian
Gold IV
LumpiaKid
Xing Tian
Gold IV
Level 122
God Stats
7W - 3L
1,534 SR
Queue Stats
55W - 48L
1,765 MMR
Solo
Susano
Susano
Platinum II
Ruyia
Susano
Platinum II
Level 160
God Stats
52W - 23L
1,703 SR
Queue Stats
537W - 232L
2,106 MMR
Party 1
Achilles
Achilles
Diamond V
mirrorball
Achilles
Diamond V
Level 160
God Stats
8W - 1L
2,004 SR
Queue Stats
584W - 391L
2,081 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 5
9,054
477
11,047
16,949
5,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
CornerLion
Ah Muzen Cab
16
5 / 5 / 3
10,409
548
10,119
13,930
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
13
1 / 9 / 2
8,215
432
10,999
12,176
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
15
1 / 5 / 2
9,735
512
10,343
20,878
16,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
13
4 / 4 / 8
9,333
491
9,361
21,196
17,890
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
MulanAthenaGeb

VS

Bans
GilgameshBastetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
2 / 4 / 11
10,692
563
10,898
12,483
4,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
12 / 2 / 2
12,420
654
18,067
17,546
7,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
LumpiaKid
Xing Tian
14
1 / 4 / 8
9,169
483
4,677
20,194
15,956
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Ruyia
Susano
19
8 / 3 / 10
12,010
632
18,583
17,966
7,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
mirrorball
Achilles
17
5 / 1 / 8
11,094
584
14,784
18,800
18,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
67
14
Kills
28
28
Deaths
14
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
4
11
1.88
L
3
5
5
1.1
L
Ah Muzen Cab
CornerLion
Ah Muzen Cab
5
5
3
1.3
L
Scylla
1
9
2
0.22
W
12
2
2
6.5
W
Xing Tian
LumpiaKid
Xing Tian
1
4
8
1.25
W
Susano
Ruyia
Susano
8
3
10
4.33
L
Pele
1
5
2
0.4
L
Horus
4
4
8
2
W
Achilles
mirrorball
Achilles
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,869
Damage
67,009
85,129
Taken
86,989
49,188
Mitigated
54,306
20,864
Healing
41,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,898
3,684
0
1,722
12,483
4,964
6,466
1,075
11,325
0
70,203
L
11,047
3,585
0
4,815
16,949
5,930
0
3,141
13,563
0
47,349
L
Ah Muzen Cab
CornerLion
Ah Muzen Cab
10,119
3,970
0
4,695
13,930
5,526
696
3,285
10,548
0
85,001
L
Scylla
10,999
436
0
990
12,176
3,462
75
3,764
8,412
45,358
0
W
18,067
7,230
0
12,739
17,546
7,402
4,224
4,025
13,160
86,035
0
W
Xing Tian
LumpiaKid
Xing Tian
4,677
789
71
7,449
20,194
15,956
668
4,024
15,872
15,990
0
W
Susano
Ruyia
Susano
18,583
7,039
0
8,205
17,966
7,108
583
2,990
14,550
0
93,031
L
Pele
10,343
1,801
0
4,252
20,878
16,380
74
4,342
15,435
0
56,096
L
Horus
9,361
3,358
2,109
4,003
21,196
17,890
22
8,683
12,423
0
24,761
W
Achilles
mirrorball
Achilles
14,784
2,376
338
10,858
18,800
18,876
1,187
1,802
15,930
0
58,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,746
Gold Earned
55,385
453
Minions Killed
541
0
Camps Cleared
0
1,805,593
Distance Traveled
1,954,798
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,692
563
123
6
0
365,893
3
L
Fenrir
9,054
477
76
4
0
404,222
4
L
Ah Muzen Cab
10,409
548
160
8
0
357,789
1
L
Scylla
8,215
432
81
4
0
320,010
1
W
Freya
12,420
654
145
8
0
353,979
2
W
Xing Tian
9,169
483
29
2
0
418,639
3
W
Susano
12,010
632
129
7
0
406,323
2
L
Pele
9,735
512
107
6
0
368,367
2
L
Horus
9,333
491
29
2
0
355,205
13
W
Achilles
11,094
584
115
6
0
409,964
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role