Player Matchup

Ne Zha
Ne Zha
GR0UCHYPANDA
Ne Zha
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 28L
1,713 Elo+
Party 4
Skadi
Skadi
JarJartheSithL
Skadi
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 84L
1,594 Elo+
Party 3
Horus
Horus
PsychoxDuck
Horus
Level 87
God Stats
6W - 1L
1,648 SR
Queue Stats
55W - 69L
1,531 Elo+
Party 3
Sol
Sol
xKyleB
Sol
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
Ðonovan
Erlang Shen
Level 29
God Stats
3W - 0L
1,800 SR
Queue Stats
42W - 32L
1,703 Elo+
Party 4
Team Averages
Level 64
1,589 SR
1,597 Elo+

VS

Team Averages
Level 43
1,461 SR
1,228 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Julz3169
Agni
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 16L
1,108 Elo+
Party 1
Bellona
Bellona
LG Dawnz
Bellona
Level 32
God Stats
7W - 7L
1,500 SR
Queue Stats
77W - 94L
1,033 Elo+
Party 1
Charybdis
Charybdis
Navefuh
Charybdis
Level 16
God Stats
5W - 1L
1,306 SR
Queue Stats
42W - 45L
1,463 Elo+
Party 2
Sobek
Sobek
Secretism
Sobek
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,033 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
2 / 1 / 6
8,791
586
7,780
11,277
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 2 / 2
8,647
576
7,828
6,427
2,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 9
8,262
551
5,661
7,004
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
xKyleB
Sol
16
10 / 3 / 5
10,653
710
16,749
12,341
4,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Ðonovan
Erlang Shen
14
5 / 0 / 1
9,121
608
7,458
9,542
5,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 5 / 0
8,057
537
7,327
13,433
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
11
0 / 5 / 1
6,667
444
3,799
10,564
2,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
LG Dawnz
Bellona
13
0 / 5 / 0
7,273
485
7,481
13,609
13,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
Navefuh
Charybdis
12
2 / 6 / 1
7,551
503
5,548
13,610
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Secretism
Sobek
11
1 / 3 / 1
6,873
458
992
9,699
4,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
24
Kills
6
6
Deaths
24
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
5
0
0.6
W
Ne Zha
2
1
6
5
W
6
2
2
3.5
L
Agni
0
5
1
0.1
L
Bellona
LG Dawnz
Bellona
0
5
0
0
L
Charybdis
Navefuh
Charybdis
2
6
1
0.42
W
1
0
9
5.5
L
Sobek
Secretism
Sobek
1
3
1
0.5
W
Sol
xKyleB
Sol
10
3
5
4.17
W
Erlang Shen
Ðonovan
Erlang Shen
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,476
Damage
25,147
46,591
Taken
60,915
23,377
Mitigated
28,344
21,528
Healing
16,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,327
1,926
0
1,880
13,433
3,942
79
4,739
8,694
0
34,318
W
Ne Zha
7,780
1,688
0
4,975
11,277
4,304
346
668
10,529
0
64,267
W
7,828
4,788
0
920
6,427
2,135
382
406
6,021
0
50,217
L
Agni
3,799
512
0
2,314
10,564
2,942
0
6,457
4,107
36,073
0
L
Bellona
LG Dawnz
Bellona
7,481
745
469
4,107
13,609
13,791
613
0
13,609
8,318
37,421
L
Charybdis
Navefuh
Charybdis
5,548
2,601
0
5,026
13,610
2,942
0
4,522
9,088
0
46,471
W
5,661
2,462
2,754
3,481
7,004
6,305
146
826
6,141
0
24,890
L
Sobek
Secretism
Sobek
992
0
150
2,089
9,699
4,727
157
1,031
8,668
13,472
0
W
Sol
xKyleB
Sol
16,749
8,393
0
5,259
12,341
4,639
4,084
3,355
8,986
81,910
0
W
Erlang Shen
Ðonovan
Erlang Shen
7,458
3,397
0
4,139
9,542
5,994
272
1,569
7,291
0
45,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,474
Gold Earned
36,421
468
Minions Killed
329
0
Camps Cleared
0
1,460,720
Distance Traveled
1,309,885
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,057
537
60
4
0
289,248
1
W
Ne Zha
8,791
586
109
7
0
318,343
4
W
Skadi
8,647
576
90
6
0
299,533
2
L
Agni
6,667
444
58
4
0
266,559
0
L
Bellona
7,273
485
92
6
0
251,479
2
L
Charybdis
7,551
503
95
6
0
239,752
0
W
Horus
8,262
551
29
2
0
278,156
4
L
Sobek
6,873
458
24
2
0
262,847
0
W
Sol
10,653
710
142
9
0
254,605
1
W
Erlang Shen
9,121
608
98
7
0
310,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role